mirror of
https://github.com/stenzek/duckstation.git
synced 2026-07-09 01:56:36 +00:00
GameDB: ICache for Resident Evil 1+2
Fixes missing dialogue lines.
This commit is contained in:
@@ -16266,6 +16266,9 @@ SLPS-00222:
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saveName: "Bio Hazard (Japan)"
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controllers:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -16284,6 +16287,9 @@ SLPM-80027:
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name: "Bio Hazard (Demo)"
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localizedName: "バイオハザード"
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saveName: "Bio Hazard (Japan) (Demo)"
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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genre: "** DEMO **"
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SLPS-01513:
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@@ -16292,6 +16298,9 @@ SLPS-01513:
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controllers:
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- AnalogController
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -16312,6 +16321,9 @@ SLPS-00998:
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saveName: "Bio Hazard - Director's Cut (Japan)"
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controllers:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -16333,6 +16345,9 @@ SLPS-01512:
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controllers:
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- AnalogController
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -16380,6 +16395,7 @@ SLPS-01222:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -16404,6 +16420,7 @@ SLPS-01223:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -16428,6 +16445,7 @@ SLPS-00999:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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SLPS-01510:
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@@ -16439,6 +16457,7 @@ SLPS-01510:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -16464,6 +16483,7 @@ SLPS-01511:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -141869,6 +141889,7 @@ SLES-00200:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@@ -141890,6 +141911,7 @@ SLES-00335:
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genre: "** DEMO **"
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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SLES-00227:
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name: "Resident Evil"
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saveName: "Resident Evil (France)"
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@@ -141897,6 +141919,7 @@ SLES-00227:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@@ -141918,6 +141941,7 @@ SLES-00228:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@@ -141939,6 +141963,7 @@ SLES-00355:
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genre: "** DEMO **"
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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SLUS-00170:
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name: "Resident Evil"
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saveName: "Resident Evil (USA)"
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@@ -141949,6 +141974,7 @@ SLUS-00170:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -141970,6 +141996,7 @@ SLES-00969:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@@ -141991,6 +142018,7 @@ SLES-00970:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@@ -142012,6 +142040,7 @@ SLES-00971:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@@ -142036,6 +142065,7 @@ SLUS-00551:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -142058,6 +142088,7 @@ SLUS-00747:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -142146,6 +142177,7 @@ SLES-00972:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142169,6 +142201,7 @@ SLES-10972:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142192,6 +142225,7 @@ SLED-00977:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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SLES-00973:
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@@ -142224,6 +142258,7 @@ SLES-10973:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142247,6 +142282,7 @@ SLES-00974:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142270,6 +142306,7 @@ SLES-10974:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142293,6 +142330,7 @@ SLES-00975:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142316,6 +142354,7 @@ SLES-10975:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142342,6 +142381,7 @@ SLES-00976:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142368,6 +142408,7 @@ SLES-10976:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142391,6 +142432,7 @@ SLUS-80421:
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genre: "** DEMO **"
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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codes:
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@@ -142406,6 +142448,7 @@ SLUS-00421:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142432,6 +142475,7 @@ SLUS-00592:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142459,6 +142503,7 @@ SLUS-00748:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -142486,6 +142531,7 @@ SLUS-00756:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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