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GameDatabase: Fix DisableUpscaling trait with auto res
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@@ -597,7 +597,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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if (HasTrait(Trait::DisableUpscaling))
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{
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if (display_osd_messages && settings.gpu_resolution_scale > 1)
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if (display_osd_messages && settings.gpu_resolution_scale != 1)
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APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Upscaling disabled."));
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settings.gpu_resolution_scale = 1;
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