Qt: Replace table widget in Game List Settings

This commit is contained in:
Stenzek
2025-10-15 19:16:21 +10:00
parent 2b3c7e00c8
commit 2ff9c67c71
3 changed files with 67 additions and 59 deletions

View File

@@ -28,24 +28,18 @@ GameListSettingsWidget::GameListSettingsWidget(SettingsWindow* dialog, QWidget*
{
m_ui.setupUi(this);
m_ui.searchDirectoryList->setSelectionMode(QAbstractItemView::SingleSelection);
m_ui.searchDirectoryList->setSelectionBehavior(QAbstractItemView::SelectRows);
m_ui.searchDirectoryList->setAlternatingRowColors(true);
m_ui.searchDirectoryList->setShowGrid(false);
m_ui.searchDirectoryList->horizontalHeader()->setHighlightSections(false);
m_ui.searchDirectoryList->verticalHeader()->hide();
m_ui.searchDirectoryList->setCurrentIndex({});
m_ui.searchDirectoryList->setContextMenuPolicy(Qt::ContextMenuPolicy::CustomContextMenu);
QtUtils::SetColumnWidthsForTableView(m_ui.searchDirectoryList, {-1, 120});
QtUtils::SetColumnWidthsForTreeView(m_ui.searchDirectoryList, {-1, 120});
connect(m_ui.searchDirectoryList, &QTableWidget::customContextMenuRequested, this,
connect(m_ui.searchDirectoryList, &QTreeWidget::itemSelectionChanged, this,
&GameListSettingsWidget::onDirectoryListSelectionChanged);
connect(m_ui.searchDirectoryList, &QTreeWidget::itemChanged, this,
&GameListSettingsWidget::onDirectoryListItemChanged);
connect(m_ui.searchDirectoryList, &QTreeWidget::customContextMenuRequested, this,
&GameListSettingsWidget::onDirectoryListContextMenuRequested);
connect(m_ui.addSearchDirectoryButton, &QPushButton::clicked, this,
&GameListSettingsWidget::onAddSearchDirectoryButtonClicked);
connect(m_ui.removeSearchDirectoryButton, &QPushButton::clicked, this,
&GameListSettingsWidget::onRemoveSearchDirectoryButtonClicked);
connect(m_ui.searchDirectoryList, &QTableWidget::itemSelectionChanged, this,
&GameListSettingsWidget::onSearchDirectoriesSelectionChanged);
connect(m_ui.addExcludedFile, &QPushButton::clicked, this, &GameListSettingsWidget::onAddExcludedFileButtonClicked);
connect(m_ui.addExcludedFolder, &QPushButton::clicked, this,
&GameListSettingsWidget::onAddExcludedFolderButtonClicked);
@@ -86,40 +80,17 @@ void GameListSettingsWidget::refreshExclusionList()
void GameListSettingsWidget::addPathToTable(const std::string& path, bool recursive)
{
const int row = m_ui.searchDirectoryList->rowCount();
m_ui.searchDirectoryList->insertRow(row);
QTableWidgetItem* item = new QTableWidgetItem();
item->setText(QString::fromStdString(path));
item->setFlags(item->flags() & ~(Qt::ItemIsEditable));
m_ui.searchDirectoryList->setItem(row, 0, item);
QCheckBox* cb = new QCheckBox(m_ui.searchDirectoryList);
m_ui.searchDirectoryList->setCellWidget(row, 1, cb);
cb->setChecked(recursive);
connect(cb, &QCheckBox::checkStateChanged, this, [item](Qt::CheckState state) {
const std::string path(item->text().toStdString());
if (state == Qt::Checked)
{
Host::RemoveValueFromBaseStringListSetting("GameList", "Paths", path.c_str());
Host::AddValueToBaseStringListSetting("GameList", "RecursivePaths", path.c_str());
}
else
{
Host::RemoveValueFromBaseStringListSetting("GameList", "RecursivePaths", path.c_str());
Host::AddValueToBaseStringListSetting("GameList", "Paths", path.c_str());
}
Host::CommitBaseSettingChanges();
g_main_window->refreshGameList(false);
});
QTreeWidgetItem* const item = new QTreeWidgetItem();
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
item->setText(0, QString::fromStdString(path));
item->setCheckState(1, recursive ? Qt::Checked : Qt::Unchecked);
m_ui.searchDirectoryList->addTopLevelItem(item);
}
void GameListSettingsWidget::refreshDirectoryList()
{
QSignalBlocker sb(m_ui.searchDirectoryList);
while (m_ui.searchDirectoryList->rowCount() > 0)
m_ui.searchDirectoryList->removeRow(0);
m_ui.searchDirectoryList->clear();
std::vector<std::string> path_list = Host::GetBaseStringListSetting("GameList", "Paths");
for (const std::string& entry : path_list)
@@ -157,6 +128,32 @@ void GameListSettingsWidget::removeSearchDirectory(const QString& path)
g_main_window->refreshGameList(false);
}
void GameListSettingsWidget::onDirectoryListSelectionChanged()
{
m_ui.removeSearchDirectoryButton->setEnabled(m_ui.searchDirectoryList->selectionModel()->hasSelection());
}
void GameListSettingsWidget::onDirectoryListItemChanged(QTreeWidgetItem* item, int column)
{
if (column != 1)
return;
const std::string path = item->text(0).toStdString();
if (item->checkState(1) == Qt::Checked)
{
Host::RemoveValueFromBaseStringListSetting("GameList", "Paths", path.c_str());
Host::AddValueToBaseStringListSetting("GameList", "RecursivePaths", path.c_str());
}
else
{
Host::RemoveValueFromBaseStringListSetting("GameList", "RecursivePaths", path.c_str());
Host::AddValueToBaseStringListSetting("GameList", "Paths", path.c_str());
}
Host::CommitBaseSettingChanges();
g_main_window->refreshGameList(false);
}
void GameListSettingsWidget::onDirectoryListContextMenuRequested(const QPoint& point)
{
QModelIndexList selection = m_ui.searchDirectoryList->selectionModel()->selectedIndexes();
@@ -166,10 +163,13 @@ void GameListSettingsWidget::onDirectoryListContextMenuRequested(const QPoint& p
const int row = selection[0].row();
QMenu menu;
menu.addAction(tr("Remove"), [this]() { onRemoveSearchDirectoryButtonClicked(); });
menu.addAction(QIcon::fromTheme("folder-reduce-line"), tr("Remove"), this,
&GameListSettingsWidget::onRemoveSearchDirectoryButtonClicked);
menu.addSeparator();
menu.addAction(tr("Open Directory..."), [this, row]() {
QtUtils::OpenURL(this, QUrl::fromLocalFile(m_ui.searchDirectoryList->item(row, 0)->text()));
menu.addAction(QIcon::fromTheme("folder-open-line"), tr("Open Directory..."), [this, row]() {
const QTreeWidgetItem* const item = m_ui.searchDirectoryList->topLevelItem(row);
if (item)
QtUtils::OpenURL(this, QUrl::fromLocalFile(item->text(0)));
});
menu.exec(m_ui.searchDirectoryList->mapToGlobal(point));
}
@@ -202,20 +202,15 @@ void GameListSettingsWidget::onAddSearchDirectoryButtonClicked()
void GameListSettingsWidget::onRemoveSearchDirectoryButtonClicked()
{
const int row = m_ui.searchDirectoryList->currentRow();
QTableWidgetItem* item = (row >= 0) ? m_ui.searchDirectoryList->takeItem(row, 0) : nullptr;
const QModelIndex index = m_ui.searchDirectoryList->currentIndex();
const QTreeWidgetItem* const item = m_ui.searchDirectoryList->takeTopLevelItem(index.row());
if (!item)
return;
removeSearchDirectory(item->text());
removeSearchDirectory(item->text(0));
delete item;
}
void GameListSettingsWidget::onSearchDirectoriesSelectionChanged()
{
m_ui.removeSearchDirectoryButton->setEnabled(m_ui.searchDirectoryList->selectionModel()->hasSelection());
}
void GameListSettingsWidget::onAddExcludedFileButtonClicked()
{
QString path =

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2025 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#pragma once
@@ -28,10 +28,11 @@ private:
void addSearchDirectory(const QString& path, bool recursive);
void removeSearchDirectory(const QString& path);
void onDirectoryListSelectionChanged();
void onDirectoryListItemChanged(QTreeWidgetItem* item, int column);
void onDirectoryListContextMenuRequested(const QPoint& point);
void onAddSearchDirectoryButtonClicked();
void onRemoveSearchDirectoryButtonClicked();
void onSearchDirectoriesSelectionChanged();
void onAddExcludedFileButtonClicked();
void onAddExcludedFolderButtonClicked();
void onRemoveExcludedPathButtonClicked();

View File

@@ -10,7 +10,7 @@
<height>376</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout" stretch="0,2,0,1,0">
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
@@ -35,7 +35,7 @@
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
@@ -80,7 +80,19 @@
</layout>
</item>
<item>
<widget class="QTableWidget" name="searchDirectoryList">
<widget class="QTreeWidget" name="searchDirectoryList">
<property name="contextMenuPolicy">
<enum>Qt::ContextMenuPolicy::CustomContextMenu</enum>
</property>
<property name="alternatingRowColors">
<bool>true</bool>
</property>
<property name="rootIsDecorated">
<bool>false</bool>
</property>
<property name="uniformRowHeights">
<bool>true</bool>
</property>
<column>
<property name="text">
<string>Search Directory</string>
@@ -105,7 +117,7 @@
<item>
<spacer name="horizontalSpacer_3">
<property name="orientation">
<enum>Qt::Horizontal</enum>
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
@@ -173,7 +185,7 @@
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>