GameDB: Increase max speedup cycles for Breath of Fire III

This commit is contained in:
Davide Pesavento
2025-08-18 16:58:44 -04:00
committed by Connor McLaughlin
parent d3024019bd
commit 40383f58f7

View File

@@ -19408,6 +19408,8 @@ SLES-01304:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Infogrames"
developer: "Capcom"
@@ -19429,6 +19431,8 @@ SLES-01319:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Infogrames"
developer: "Capcom"
@@ -19450,6 +19454,8 @@ SLES-01320:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Infogrames"
developer: "Capcom"
@@ -19471,6 +19477,8 @@ SLPS-00990:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -19492,6 +19500,8 @@ SLPM-80115:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
SLUS-00422:
name: "Breath of Fire III (USA)"
compatibility:
@@ -19502,6 +19512,8 @@ SLUS-00422:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Capcom"
developer: "Capcom"
@@ -19523,6 +19535,8 @@ SLPM-86720:
traits:
- ForcePGXPCPUMode # Fixes jittery sprites.
- DisableWidescreen # Breaks sprite placement.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Capcom"
developer: "Capcom"