D3D12Device: Remove unused class member

This commit is contained in:
Stenzek
2025-11-13 21:09:44 +10:00
parent d532acb39a
commit 7e7e51db08
2 changed files with 4 additions and 7 deletions

View File

@@ -861,10 +861,8 @@ std::unique_ptr<GPUTextureBuffer> D3D12Device::CreateTextureBuffer(GPUTextureBuf
}
D3D12DownloadTexture::D3D12DownloadTexture(u32 width, u32 height, GPUTexture::Format format,
ComPtr<D3D12MA::Allocation> allocation, ComPtr<ID3D12Resource> buffer,
size_t buffer_size)
: GPUDownloadTexture(width, height, format, false), m_allocation(std::move(allocation)), m_buffer(std::move(buffer)),
m_buffer_size(buffer_size)
ComPtr<D3D12MA::Allocation> allocation, ComPtr<ID3D12Resource> buffer)
: GPUDownloadTexture(width, height, format, false), m_allocation(std::move(allocation)), m_buffer(std::move(buffer))
{
}
@@ -909,7 +907,7 @@ std::unique_ptr<D3D12DownloadTexture> D3D12DownloadTexture::Create(u32 width, u3
}
return std::unique_ptr<D3D12DownloadTexture>(
new D3D12DownloadTexture(width, height, format, std::move(allocation), std::move(buffer), buffer_size));
new D3D12DownloadTexture(width, height, format, std::move(allocation), std::move(buffer)));
}
void D3D12DownloadTexture::CopyFromTexture(u32 dst_x, u32 dst_y, GPUTexture* src, u32 src_x, u32 src_y, u32 width,

View File

@@ -179,11 +179,10 @@ public:
private:
D3D12DownloadTexture(u32 width, u32 height, GPUTexture::Format format, ComPtr<D3D12MA::Allocation> allocation,
ComPtr<ID3D12Resource> buffer, size_t buffer_size);
ComPtr<ID3D12Resource> buffer);
ComPtr<D3D12MA::Allocation> m_allocation;
ComPtr<ID3D12Resource> m_buffer;
u64 m_copy_fence_value = 0;
size_t m_buffer_size = 0;
};