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GameDB: Set max speedup cycles to 70k for Resident Evil 3 too (#3524)
Same issues as RE2.
This commit is contained in:
@@ -15903,6 +15903,8 @@ SLPS-02300:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -15925,6 +15927,8 @@ SLPM-80485:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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SLPM-87224:
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name: "Biohazard 3 - Last Escape (Japan) (Rev 1)"
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controllers:
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@@ -15934,6 +15938,8 @@ SLPM-87224:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -136947,6 +136953,8 @@ SLES-02529:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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libcrypt: true
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metadata:
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publisher: "Eidos Interactive"
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@@ -136970,6 +136978,8 @@ SLED-02541:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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SLES-02530:
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name: "Resident Evil 3 - Nemesis (France)"
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controllers:
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@@ -136979,6 +136989,8 @@ SLES-02530:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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libcrypt: true
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metadata:
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publisher: "Eidos Interactive"
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@@ -137003,6 +137015,8 @@ SLES-02531:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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libcrypt: true
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metadata:
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publisher: "Eidos Interactive"
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@@ -137027,6 +137041,8 @@ SLES-02698:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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libcrypt: true
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metadata:
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publisher: "Eidos Interactive"
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@@ -137051,6 +137067,8 @@ SLES-02533:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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libcrypt: true
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metadata:
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publisher: "Eidos Interactive"
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@@ -137078,6 +137096,8 @@ SLES-02532:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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libcrypt: true
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metadata:
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publisher: "Proein / Eidos Interactive"
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@@ -137105,6 +137125,8 @@ SLUS-00923:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@@ -137127,6 +137149,8 @@ SLUS-90064:
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- DisableWidescreen
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- ForcePGXPCPUMode # Fixes jitter in character models.
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- ForceRecompilerICache # Fixes hangs in CD code.
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settings:
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cdromMaxReadSpeedupCycles: 70000
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SLPS-01974:
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name: "Restaurant Dream (Japan)"
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controllers:
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