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Controller: Add Start/Select bindings for the Pop'n Controller (#3546)
The Pop'n Controller has two small white buttons on the top which represent the normal PS Digital Start/Select buttons. These are needed for disc swaps inside Pop'n Music 2/5/6 as the game requests that you press the Start button (not the Red button) to startup the new disc inserted.
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@@ -201,6 +201,8 @@ static const Controller::ControllerBindingInfo s_popn_binding_info[] = {
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BUTTON("RightGreen", TRANSLATE_NOOP("PopnController", "Right Green"), ICON_PF_POPN_GR, DigitalController::Button::R2, GenericInputBinding::R2),
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BUTTON("RightYellow", TRANSLATE_NOOP("PopnController", "Right Yellow"), ICON_PF_POPN_YR, DigitalController::Button::Up, GenericInputBinding::DPadUp),
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BUTTON("RightWhite", TRANSLATE_NOOP("PopnController", "Right White"), ICON_PF_POPN_WR, DigitalController::Button::L2, GenericInputBinding::L2),
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BUTTON("Select", TRANSLATE_NOOP("PopnController", "Select"), ICON_PF_SELECT_SHARE, DigitalController::Button::Select, GenericInputBinding::Select),
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BUTTON("Start", TRANSLATE_NOOP("PopnController", "Start"), ICON_PF_START, DigitalController::Button::Start, GenericInputBinding::Start),
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// clang-format on
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#undef BUTTON
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