GameDB: Set PGXP-CPU for Vagrant Story

Fixes jitter in attack outline.
This commit is contained in:
Stenzek
2025-12-23 18:24:00 +10:00
parent a1aa038623
commit 9bcf23fa9b

View File

@@ -188886,6 +188886,8 @@ SLES-02754:
controllers:
- AnalogController
- DigitalController
traits:
- ForcePGXPCPUMode # Fixes jitter in attack outline.
settings:
gpuPGXPPreserveProjFP: true # Improves jitter on character models.
libcrypt: true
@@ -188909,6 +188911,8 @@ SLES-02755:
controllers:
- AnalogController
- DigitalController
traits:
- ForcePGXPCPUMode # Fixes jitter in attack outline.
settings:
gpuPGXPPreserveProjFP: true # Improves jitter on character models.
libcrypt: true
@@ -188932,6 +188936,8 @@ SLES-02756:
controllers:
- AnalogController
- DigitalController
traits:
- ForcePGXPCPUMode # Fixes jitter in attack outline.
settings:
gpuPGXPPreserveProjFP: true # Improves jitter on character models.
libcrypt: true
@@ -188956,6 +188962,8 @@ SCPS-45486:
controllers:
- AnalogController
- DigitalController
traits:
- ForcePGXPCPUMode # Fixes jitter in attack outline.
settings:
gpuPGXPPreserveProjFP: true # Improves jitter on character models.
codes:
@@ -188981,6 +188989,8 @@ SLPS-91457:
controllers:
- AnalogController
- DigitalController
traits:
- ForcePGXPCPUMode # Fixes jitter in attack outline.
settings:
gpuPGXPPreserveProjFP: true # Improves jitter on character models.
metadata:
@@ -189006,6 +189016,8 @@ SLUS-01040:
controllers:
- AnalogController
- DigitalController
traits:
- ForcePGXPCPUMode # Fixes jitter in attack outline.
settings:
displayActiveStartOffset: -8
displayActiveEndOffset: -8