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FullscreenUI: Fix per-game post processing settings
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@@ -1685,6 +1685,8 @@ void FullscreenUI::SwitchToGameSettings(const GameList::Entry* entry, SettingsPa
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s_settings_locals.game_settings_interface = System::GetGameSettingsInterface(
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s_settings_locals.game_settings_entry->dbentry, s_settings_locals.game_settings_entry->serial, true, false);
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PopulatePatchesAndCheatsList();
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PopulatePostProcessingChain(*s_settings_locals.game_settings_interface,
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PostProcessing::Config::DISPLAY_CHAIN_SECTION);
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s_settings_locals.settings_page = page;
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s_settings_locals.selected_controller_port = -1;
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SwitchToMainWindow(MainWindowType::Settings);
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