FullscreenUI: Change a few icons

This commit is contained in:
Davide Pesavento
2025-12-25 22:42:46 -05:00
committed by Stenzek
parent 6c46b0cfe8
commit a2d95a1ba5
2 changed files with 15 additions and 15 deletions

View File

@@ -1607,7 +1607,7 @@ void FullscreenUI::DrawPauseMenu()
ClosePauseMenu();
ImGui::SetItemDefaultFocus();
if (MenuButtonWithoutSummary(FSUI_ICONVSTR(ICON_PF_FAST_FORWARD, "Toggle Fast Forward")))
if (MenuButtonWithoutSummary(FSUI_ICONVSTR(ICON_FA_FORWARD, "Toggle Fast Forward")))
{
ClosePauseMenu();
DoToggleFastForward();

View File

@@ -2169,7 +2169,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
}
}
DrawStringListSetting(bsi, FSUI_ICONVSTR(ICON_FA_PAINTBRUSH, "Theme"),
DrawStringListSetting(bsi, FSUI_ICONVSTR(ICON_FA_PALETTE, "Theme"),
FSUI_VSTR("Selects the color style to be used for Big Picture UI."), "UI", "FullscreenUITheme",
"", FullscreenUI::GetThemeDisplayNames(), FullscreenUI::GetThemeNames(), true,
[](std::string_view) { BeginTransition(LONG_TRANSITION_TIME, &FullscreenUI::UpdateTheme); });
@@ -2213,11 +2213,11 @@ void FullscreenUI::DrawInterfaceSettingsPage()
FSUI_VSTR("Animates windows opening/closing and changes between views in the Big Picture UI."),
"Main", "FullscreenUIAnimations", true);
widgets_settings_changed |= DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_LIST, "Smooth Scrolling"),
widgets_settings_changed |= DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_UP_DOWN, "Smooth Scrolling"),
FSUI_VSTR("Enables smooth scrolling of menus in the Big Picture UI."),
"Main", "FullscreenUISmoothScrolling", true);
widgets_settings_changed |=
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BORDER_ALL, "Menu Borders"),
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BORDER_NONE, "Menu Borders"),
FSUI_VSTR("Draws a border around the currently-selected item for readability."), "Main",
"FullscreenUIMenuBorders", false);
@@ -2292,7 +2292,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
FSUI_VSTR("Shows persistent icons when turbo is active or when paused."), "Display",
"ShowStatusIndicators", true);
DrawToggleSetting(
bsi, FSUI_ICONVSTR(ICON_FA_GAUGE_HIGH, "Show Speed"),
bsi, FSUI_ICONVSTR(ICON_FA_GAUGE, "Show Speed"),
FSUI_VSTR(
"Shows the current emulation speed of the system in the top-right corner of the display as a percentage."),
"Display", "ShowSpeed", false);
@@ -2315,7 +2315,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_PF_GPU_GRAPHICS_CARD, "Show GPU Usage"),
FSUI_VSTR("Shows the host's GPU usage in the top-right corner of the display."), "Display",
"ShowGPU", false);
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_RULER_HORIZONTAL, "Show Frame Times"),
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_WAVE_SQUARE, "Show Frame Times"),
FSUI_VSTR("Shows a visual history of frame times in the upper-left corner of the display."),
"Display", "ShowFrameTimes", false);
DrawToggleSetting(
@@ -2446,7 +2446,7 @@ void FullscreenUI::DrawGameListSettingsPage()
{it.second ? (FSUI_ICONSTR(ICON_FA_FOLDER_MINUS, "Disable Subdirectory Scanning")) :
(FSUI_ICONSTR(ICON_FA_FOLDER_PLUS, "Enable Subdirectory Scanning")),
false},
{FSUI_ICONSTR(ICON_FA_XMARK, "Remove From List"), false},
{FSUI_ICONSTR(ICON_FA_DELETE_LEFT, "Remove From List"), false},
{FSUI_ICONSTR(ICON_FA_SQUARE_XMARK, "Close Menu"), false},
};
@@ -2731,7 +2731,7 @@ void FullscreenUI::DrawConsoleSettingsPage()
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BOLT, "Enable Fast Boot"),
FSUI_VSTR("Patches the BIOS to skip the boot animation. Safe to enable."), "BIOS", "PatchFastBoot",
Settings::DEFAULT_FAST_BOOT_VALUE);
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_PF_FAST_FORWARD, "Fast Forward Boot"),
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_FORWARD, "Fast Forward Boot"),
FSUI_VSTR("Fast forwards through the early loading process when fast booting, saving time. Results "
"may vary between games."),
"BIOS", "FastForwardBoot", false,
@@ -2856,12 +2856,12 @@ void FullscreenUI::DrawEmulationSettingsPage()
MenuHeading(FSUI_VSTR("Speed Control"));
DrawFloatListSetting(
bsi, FSUI_ICONVSTR(ICON_FA_STOPWATCH, "Emulation Speed"),
bsi, FSUI_ICONVSTR(ICON_FA_GAUGE, "Emulation Speed"),
FSUI_VSTR("Sets the target emulation speed. It is not guaranteed that this speed will be reached on all systems."),
"Main", "EmulationSpeed", 1.0f, emulation_speed_titles.data(), emulation_speed_values.data(),
emulation_speed_titles.size(), true);
DrawFloatListSetting(
bsi, FSUI_ICONVSTR(ICON_FA_BOLT, "Fast Forward Speed"),
bsi, FSUI_ICONVSTR(ICON_FA_FORWARD, "Fast Forward Speed"),
FSUI_VSTR("Sets the fast forward speed. It is not guaranteed that this speed will be reached on all systems."),
"Main", "FastForwardSpeed", 0.0f, emulation_speed_titles.data(), emulation_speed_values.data(),
emulation_speed_titles.size(), true);
@@ -3181,7 +3181,7 @@ void FullscreenUI::DrawControllerSettingsPage()
#endif
MenuHeading(FSUI_VSTR("Multitap"));
DrawEnumSetting(bsi, FSUI_ICONVSTR(ICON_FA_SQUARE_PLUS, "Multitap Mode"),
DrawEnumSetting(bsi, FSUI_ICONVSTR(ICON_FA_SITEMAP, "Multitap Mode"),
FSUI_VSTR("Enables an additional three controller slots on each port. Not supported in all games."),
"ControllerPorts", "MultitapMode", Settings::DEFAULT_MULTITAP_MODE, &Settings::ParseMultitapModeName,
&Settings::GetMultitapModeName, &Settings::GetMultitapModeDisplayName, MultitapMode::Count);
@@ -3867,7 +3867,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
FSUI_VSTR("Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs."), "Display",
"Force4_3For24Bit", false);
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BRUSH, "FMV Chroma Smoothing"),
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_PAINT_ROLLER, "FMV Chroma Smoothing"),
FSUI_VSTR("Smooths out blockyness between colour transitions in 24-bit content, usually FMVs."),
"GPU", "ChromaSmoothing24Bit", false);
@@ -4023,7 +4023,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
FSUI_VSTR("Uses perspective-correct interpolation for texture coordinates, straightening out warped textures."),
"GPU", "PGXPTextureCorrection", true, pgxp_enabled);
DrawToggleSetting(
bsi, FSUI_ICONVSTR(ICON_FA_PAINT_ROLLER, "Perspective Correct Colors"),
bsi, FSUI_ICONVSTR(ICON_FA_BRUSH, "Perspective Correct Colors"),
FSUI_VSTR("Uses perspective-correct interpolation for colors, which can improve visuals in some games."), "GPU",
"PGXPColorCorrection", false, pgxp_enabled);
DrawToggleSetting(
@@ -4055,7 +4055,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
"GPU", "PGXPTransparentDepthTest", false, pgxp_enabled);
DrawFloatRangeSetting(
bsi, FSUI_ICONVSTR(ICON_FA_STAR, "Geometry Tolerance"),
bsi, FSUI_ICONVSTR(ICON_FA_PENTAGON, "Geometry Tolerance"),
FSUI_VSTR("Sets a threshold for discarding precise values when exceeded. May help with glitches in some games."),
"GPU", "PGXPTolerance", -1.0f, -1.0f, 10.0f, "%.1f", pgxp_enabled);
@@ -4604,7 +4604,7 @@ void FullscreenUI::DrawAudioSettingsPage()
DrawIntRangeSetting(bsi, FSUI_ICONVSTR(ICON_FA_VOLUME_HIGH, "Output Volume"),
FSUI_VSTR("Controls the volume of the audio played on the host."), "Audio", "OutputVolume", 100,
0, 200, "%d%%");
DrawIntRangeSetting(bsi, FSUI_ICONVSTR(ICON_PF_FAST_FORWARD, "Fast Forward Volume"),
DrawIntRangeSetting(bsi, FSUI_ICONVSTR(ICON_FA_FORWARD, "Fast Forward Volume"),
FSUI_VSTR("Controls the volume of the audio played on the host when fast forwarding."), "Audio",
"FastForwardVolume", 100, 0, 200, "%d%%");
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_VOLUME_XMARK, "Mute All Sound"),