mirror of
https://github.com/stenzek/duckstation.git
synced 2026-02-04 05:04:33 +00:00
FullscreenUI: Change a few icons
This commit is contained in:
committed by
Stenzek
parent
6c46b0cfe8
commit
a2d95a1ba5
@@ -1607,7 +1607,7 @@ void FullscreenUI::DrawPauseMenu()
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ClosePauseMenu();
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ImGui::SetItemDefaultFocus();
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if (MenuButtonWithoutSummary(FSUI_ICONVSTR(ICON_PF_FAST_FORWARD, "Toggle Fast Forward")))
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if (MenuButtonWithoutSummary(FSUI_ICONVSTR(ICON_FA_FORWARD, "Toggle Fast Forward")))
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{
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ClosePauseMenu();
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DoToggleFastForward();
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@@ -2169,7 +2169,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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}
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}
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DrawStringListSetting(bsi, FSUI_ICONVSTR(ICON_FA_PAINTBRUSH, "Theme"),
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DrawStringListSetting(bsi, FSUI_ICONVSTR(ICON_FA_PALETTE, "Theme"),
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FSUI_VSTR("Selects the color style to be used for Big Picture UI."), "UI", "FullscreenUITheme",
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"", FullscreenUI::GetThemeDisplayNames(), FullscreenUI::GetThemeNames(), true,
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[](std::string_view) { BeginTransition(LONG_TRANSITION_TIME, &FullscreenUI::UpdateTheme); });
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@@ -2213,11 +2213,11 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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FSUI_VSTR("Animates windows opening/closing and changes between views in the Big Picture UI."),
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"Main", "FullscreenUIAnimations", true);
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widgets_settings_changed |= DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_LIST, "Smooth Scrolling"),
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widgets_settings_changed |= DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_UP_DOWN, "Smooth Scrolling"),
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FSUI_VSTR("Enables smooth scrolling of menus in the Big Picture UI."),
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"Main", "FullscreenUISmoothScrolling", true);
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widgets_settings_changed |=
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BORDER_ALL, "Menu Borders"),
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BORDER_NONE, "Menu Borders"),
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FSUI_VSTR("Draws a border around the currently-selected item for readability."), "Main",
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"FullscreenUIMenuBorders", false);
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@@ -2292,7 +2292,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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FSUI_VSTR("Shows persistent icons when turbo is active or when paused."), "Display",
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"ShowStatusIndicators", true);
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DrawToggleSetting(
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bsi, FSUI_ICONVSTR(ICON_FA_GAUGE_HIGH, "Show Speed"),
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bsi, FSUI_ICONVSTR(ICON_FA_GAUGE, "Show Speed"),
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FSUI_VSTR(
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"Shows the current emulation speed of the system in the top-right corner of the display as a percentage."),
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"Display", "ShowSpeed", false);
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@@ -2315,7 +2315,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_PF_GPU_GRAPHICS_CARD, "Show GPU Usage"),
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FSUI_VSTR("Shows the host's GPU usage in the top-right corner of the display."), "Display",
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"ShowGPU", false);
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_RULER_HORIZONTAL, "Show Frame Times"),
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_WAVE_SQUARE, "Show Frame Times"),
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FSUI_VSTR("Shows a visual history of frame times in the upper-left corner of the display."),
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"Display", "ShowFrameTimes", false);
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DrawToggleSetting(
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@@ -2446,7 +2446,7 @@ void FullscreenUI::DrawGameListSettingsPage()
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{it.second ? (FSUI_ICONSTR(ICON_FA_FOLDER_MINUS, "Disable Subdirectory Scanning")) :
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(FSUI_ICONSTR(ICON_FA_FOLDER_PLUS, "Enable Subdirectory Scanning")),
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false},
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{FSUI_ICONSTR(ICON_FA_XMARK, "Remove From List"), false},
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{FSUI_ICONSTR(ICON_FA_DELETE_LEFT, "Remove From List"), false},
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{FSUI_ICONSTR(ICON_FA_SQUARE_XMARK, "Close Menu"), false},
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};
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@@ -2731,7 +2731,7 @@ void FullscreenUI::DrawConsoleSettingsPage()
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BOLT, "Enable Fast Boot"),
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FSUI_VSTR("Patches the BIOS to skip the boot animation. Safe to enable."), "BIOS", "PatchFastBoot",
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Settings::DEFAULT_FAST_BOOT_VALUE);
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_PF_FAST_FORWARD, "Fast Forward Boot"),
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_FORWARD, "Fast Forward Boot"),
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FSUI_VSTR("Fast forwards through the early loading process when fast booting, saving time. Results "
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"may vary between games."),
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"BIOS", "FastForwardBoot", false,
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@@ -2856,12 +2856,12 @@ void FullscreenUI::DrawEmulationSettingsPage()
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MenuHeading(FSUI_VSTR("Speed Control"));
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DrawFloatListSetting(
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bsi, FSUI_ICONVSTR(ICON_FA_STOPWATCH, "Emulation Speed"),
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bsi, FSUI_ICONVSTR(ICON_FA_GAUGE, "Emulation Speed"),
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FSUI_VSTR("Sets the target emulation speed. It is not guaranteed that this speed will be reached on all systems."),
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"Main", "EmulationSpeed", 1.0f, emulation_speed_titles.data(), emulation_speed_values.data(),
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emulation_speed_titles.size(), true);
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DrawFloatListSetting(
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bsi, FSUI_ICONVSTR(ICON_FA_BOLT, "Fast Forward Speed"),
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bsi, FSUI_ICONVSTR(ICON_FA_FORWARD, "Fast Forward Speed"),
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FSUI_VSTR("Sets the fast forward speed. It is not guaranteed that this speed will be reached on all systems."),
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"Main", "FastForwardSpeed", 0.0f, emulation_speed_titles.data(), emulation_speed_values.data(),
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emulation_speed_titles.size(), true);
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@@ -3181,7 +3181,7 @@ void FullscreenUI::DrawControllerSettingsPage()
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#endif
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MenuHeading(FSUI_VSTR("Multitap"));
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DrawEnumSetting(bsi, FSUI_ICONVSTR(ICON_FA_SQUARE_PLUS, "Multitap Mode"),
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DrawEnumSetting(bsi, FSUI_ICONVSTR(ICON_FA_SITEMAP, "Multitap Mode"),
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FSUI_VSTR("Enables an additional three controller slots on each port. Not supported in all games."),
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"ControllerPorts", "MultitapMode", Settings::DEFAULT_MULTITAP_MODE, &Settings::ParseMultitapModeName,
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&Settings::GetMultitapModeName, &Settings::GetMultitapModeDisplayName, MultitapMode::Count);
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@@ -3867,7 +3867,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
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FSUI_VSTR("Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs."), "Display",
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"Force4_3For24Bit", false);
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_BRUSH, "FMV Chroma Smoothing"),
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_PAINT_ROLLER, "FMV Chroma Smoothing"),
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FSUI_VSTR("Smooths out blockyness between colour transitions in 24-bit content, usually FMVs."),
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"GPU", "ChromaSmoothing24Bit", false);
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@@ -4023,7 +4023,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
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FSUI_VSTR("Uses perspective-correct interpolation for texture coordinates, straightening out warped textures."),
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"GPU", "PGXPTextureCorrection", true, pgxp_enabled);
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DrawToggleSetting(
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bsi, FSUI_ICONVSTR(ICON_FA_PAINT_ROLLER, "Perspective Correct Colors"),
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bsi, FSUI_ICONVSTR(ICON_FA_BRUSH, "Perspective Correct Colors"),
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FSUI_VSTR("Uses perspective-correct interpolation for colors, which can improve visuals in some games."), "GPU",
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"PGXPColorCorrection", false, pgxp_enabled);
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DrawToggleSetting(
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@@ -4055,7 +4055,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
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"GPU", "PGXPTransparentDepthTest", false, pgxp_enabled);
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DrawFloatRangeSetting(
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bsi, FSUI_ICONVSTR(ICON_FA_STAR, "Geometry Tolerance"),
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bsi, FSUI_ICONVSTR(ICON_FA_PENTAGON, "Geometry Tolerance"),
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FSUI_VSTR("Sets a threshold for discarding precise values when exceeded. May help with glitches in some games."),
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"GPU", "PGXPTolerance", -1.0f, -1.0f, 10.0f, "%.1f", pgxp_enabled);
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@@ -4604,7 +4604,7 @@ void FullscreenUI::DrawAudioSettingsPage()
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DrawIntRangeSetting(bsi, FSUI_ICONVSTR(ICON_FA_VOLUME_HIGH, "Output Volume"),
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FSUI_VSTR("Controls the volume of the audio played on the host."), "Audio", "OutputVolume", 100,
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0, 200, "%d%%");
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DrawIntRangeSetting(bsi, FSUI_ICONVSTR(ICON_PF_FAST_FORWARD, "Fast Forward Volume"),
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DrawIntRangeSetting(bsi, FSUI_ICONVSTR(ICON_FA_FORWARD, "Fast Forward Volume"),
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FSUI_VSTR("Controls the volume of the audio played on the host when fast forwarding."), "Audio",
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"FastForwardVolume", 100, 0, 200, "%d%%");
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_VOLUME_XMARK, "Mute All Sound"),
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