mirror of
https://github.com/stenzek/duckstation.git
synced 2026-02-13 18:04:32 +00:00
GPU: Don't save settings to save state
This commit is contained in:
@@ -347,8 +347,12 @@ bool GPU::DoState(StateWrapper& sw)
|
||||
sw.Do(&m_blit_remaining_words);
|
||||
sw.Do(&m_render_command.bits);
|
||||
|
||||
sw.Do(&m_max_run_ahead);
|
||||
sw.Do(&m_fifo_size);
|
||||
if (sw.GetVersion() < 83) [[unlikely]]
|
||||
{
|
||||
// Removed in v83
|
||||
DebugAssert(sw.IsReading());
|
||||
sw.SkipBytes(sizeof(u32) * 2);
|
||||
}
|
||||
|
||||
if (!sw.DoMarker("GPU-VRAM"))
|
||||
return false;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "common/types.h"
|
||||
|
||||
inline constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
|
||||
inline constexpr u32 SAVE_STATE_VERSION = 82;
|
||||
inline constexpr u32 SAVE_STATE_VERSION = 83;
|
||||
inline constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
|
||||
|
||||
static_assert(SAVE_STATE_VERSION >= SAVE_STATE_MINIMUM_VERSION);
|
||||
|
||||
Reference in New Issue
Block a user