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Settings: Free up space in GPUSettings struct
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@@ -41,8 +41,8 @@ struct GPUSettings
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GPUDownsampleMode gpu_downsample_mode = DEFAULT_GPU_DOWNSAMPLE_MODE;
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u8 gpu_downsample_scale = 1;
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GPUWireframeMode gpu_wireframe_mode = DEFAULT_GPU_WIREFRAME_MODE;
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DisplayDeinterlacingMode display_deinterlacing_mode = DEFAULT_DISPLAY_DEINTERLACING_MODE;
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DisplayAspectRatio display_aspect_ratio = DEFAULT_DISPLAY_ASPECT_RATIO;
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DisplayDeinterlacingMode display_deinterlacing_mode = DEFAULT_DISPLAY_DEINTERLACING_MODE;
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DisplayCropMode display_crop_mode = DEFAULT_DISPLAY_CROP_MODE;
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DisplayFineCropMode display_fine_crop_mode = DEFAULT_DISPLAY_FINE_CROP_MODE;
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DisplayAlignment display_alignment = DEFAULT_DISPLAY_ALIGNMENT;
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@@ -53,12 +53,12 @@ struct GPUSettings
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DisplayScreenshotMode display_screenshot_mode = DEFAULT_DISPLAY_SCREENSHOT_MODE;
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DisplayScreenshotFormat display_screenshot_format = DEFAULT_DISPLAY_SCREENSHOT_FORMAT;
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u8 display_screenshot_quality = DEFAULT_DISPLAY_SCREENSHOT_QUALITY;
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u8 gpu_max_queued_frames = DEFAULT_GPU_MAX_QUEUED_FRAMES;
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s16 display_active_start_offset = 0;
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s16 display_active_end_offset = 0;
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s8 display_line_start_offset = 0;
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s8 display_line_end_offset = 0;
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u8 gpu_max_queued_frames = DEFAULT_GPU_MAX_QUEUED_FRAMES;
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bool gpu_use_thread : 1 = true;
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bool gpu_use_software_renderer_for_readbacks : 1 = false;
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bool gpu_use_software_renderer_for_memory_states : 1 = false;
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