Settings: Disable wireframe+downsample in Safe Mode

Apparently I forgot these.
This commit is contained in:
Stenzek
2025-12-09 22:41:45 +10:00
parent 0e0e82d122
commit bde06fe786
2 changed files with 6 additions and 0 deletions

View File

@@ -1080,6 +1080,8 @@ void Settings::ApplySettingRestrictions()
gpu_sprite_texture_filter = GPUTextureFilter::Nearest;
gpu_dithering_mode = GPUDitheringMode::Unscaled;
gpu_line_detect_mode = GPULineDetectMode::Disabled;
gpu_downsample_mode = GPUDownsampleMode::Disabled;
gpu_wireframe_mode = GPUWireframeMode::Disabled;
gpu_force_video_timing = ForceVideoTimingMode::Disabled;
gpu_widescreen_rendering = false;
gpu_widescreen_hack = false;

View File

@@ -4933,6 +4933,10 @@ void System::WarnAboutUnsafeSettings()
{
append(TRANSLATE_SV("System", "Texture filtering disabled."));
}
if (g_settings.gpu_wireframe_mode != GPUWireframeMode::Disabled)
append(TRANSLATE_SV("System", "Wireframe rendering disabled."));
if (g_settings.gpu_downsample_mode != GPUDownsampleMode::Disabled)
append(TRANSLATE_SV("System", "Downsampling disabled."));
if (g_settings.display_deinterlacing_mode == DisplayDeinterlacingMode::Progressive)
append(TRANSLATE_SV("System", "Interlaced rendering enabled."));
if (g_settings.gpu_force_video_timing != ForceVideoTimingMode::Disabled)