FullscreenUI: Fix EndFullscreenWindow() inside conditional

This commit is contained in:
Stenzek
2026-01-11 13:34:45 +10:00
parent 1ef7ce0d7f
commit c126ee7d28

View File

@@ -1699,10 +1699,10 @@ void FullscreenUI::DrawPauseMenu()
}
EndMenuButtons();
EndFullscreenWindow();
}
EndFullscreenWindow();
if (IsGamepadInputSource())
{
SetFullscreenFooterText(std::array{std::make_pair(ICON_PF_XBOX_DPAD_UP_DOWN, FSUI_VSTR("Change Selection")),