FullscreenUI: Fix incorrect disc set window title

This commit is contained in:
Stenzek
2025-08-31 01:32:18 +10:00
parent 86333e9977
commit d77c92de33

View File

@@ -8577,7 +8577,7 @@ void FullscreenUI::HandleGameListOptions(const GameList::Entry* entry)
};
const GameDatabase::DiscSetEntry* dsentry = entry->dbentry->disc_set;
OpenChoiceDialog(entry->GetDisplayTitle(ShouldShowLocalizedTitles()), false, std::move(options),
OpenChoiceDialog(dsentry->GetDisplayTitle(ShouldShowLocalizedTitles()), false, std::move(options),
[dsentry](s32 index, const std::string& title, bool checked) mutable {
switch (index)
{