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FullscreenUI: Fix incorrect disc set window title
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@@ -8577,7 +8577,7 @@ void FullscreenUI::HandleGameListOptions(const GameList::Entry* entry)
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};
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const GameDatabase::DiscSetEntry* dsentry = entry->dbentry->disc_set;
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OpenChoiceDialog(entry->GetDisplayTitle(ShouldShowLocalizedTitles()), false, std::move(options),
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OpenChoiceDialog(dsentry->GetDisplayTitle(ShouldShowLocalizedTitles()), false, std::move(options),
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[dsentry](s32 index, const std::string& title, bool checked) mutable {
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switch (index)
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{
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