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CI: Bump minimum macOS version to 13.0
Qt's minimum is 13, and I don't particularly feel like debugging issues created if I work around it for an OS that hasn't been supported in over a year.
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2
.github/workflows/macos-build.yml
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2
.github/workflows/macos-build.yml
vendored
@@ -60,7 +60,7 @@ jobs:
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run: |
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mkdir build
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cd build
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export MACOSX_DEPLOYMENT_TARGET=11.0
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export MACOSX_DEPLOYMENT_TARGET=13.0
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cmake -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DCMAKE_BUILD_TYPE=Release -DENABLE_OPENGL=OFF -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -G Ninja ..
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cmake --build . --parallel
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mv bin/DuckStation.app .
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@@ -114,7 +114,7 @@ You will need to re-add your game directories after switching to the AppImage.
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Universal macOS builds are provided for both x86_64 (Intel) and ARM64 (Apple Silicon).
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macOS Big Sur (11.0) is required, as this is also the minimum requirement for Qt.
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macOS Ventura (13.0) is required, as this is also the minimum requirement for Qt.
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To download:
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- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download `duckstation-mac-release.zip`.
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