mirror of
https://github.com/stenzek/duckstation.git
synced 2026-07-08 17:46:19 +00:00
@@ -344,7 +344,7 @@ void GameCheatSettingsWidget::onCheatListContextMenuRequested(const QPoint& pos)
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Cheats::CodeInfo* selected = getSelectedCode();
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const std::string selected_code = selected ? selected->name : std::string();
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QMenu* context_menu = QtUtils::NewPopupMenu(m_ui.cheatList);
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QMenu* const context_menu = QtUtils::NewPopupMenu(m_ui.cheatList);
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context_menu->addAction(QIcon::fromTheme(QStringLiteral("add-line")), tr("Add Cheat..."), this,
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&GameCheatSettingsWidget::newCode);
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@@ -364,7 +364,7 @@ void GameCheatSettingsWidget::onCheatListContextMenuRequested(const QPoint& pos)
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context_menu->addAction(QIcon::fromTheme(QStringLiteral("refresh-line")), tr("Reload Cheats"), this,
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&GameCheatSettingsWidget::onReloadClicked);
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context_menu->exec(m_ui.cheatList->mapToGlobal(pos));
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context_menu->popup(m_ui.cheatList->mapToGlobal(pos));
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}
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void GameCheatSettingsWidget::onRemoveCodeClicked()
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@@ -559,7 +559,7 @@ void GameCheatSettingsWidget::onImportClicked()
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QMenu* const menu = QtUtils::NewPopupMenu(this);
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menu->addAction(tr("From File..."), this, &GameCheatSettingsWidget::onImportFromFileTriggered);
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menu->addAction(tr("From Text..."), this, &GameCheatSettingsWidget::onImportFromTextTriggered);
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menu->exec(QCursor::pos());
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menu->popup(QCursor::pos());
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}
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void GameCheatSettingsWidget::onImportFromFileTriggered()
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@@ -2485,7 +2485,7 @@ void GameListListView::setAndSaveColumnHidden(int column, bool hidden)
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void GameListListView::onHeaderContextMenuRequested(const QPoint& point)
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{
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QMenu* menu = QtUtils::NewPopupMenu(this);
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QMenu* const menu = QtUtils::NewPopupMenu(this);
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for (int column = 0; column < GameListModel::Column_Count; column++)
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{
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@@ -2498,7 +2498,7 @@ void GameListListView::onHeaderContextMenuRequested(const QPoint& point)
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action->setChecked(!isColumnHidden(column));
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}
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menu->exec(mapToGlobal(point));
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menu->popup(mapToGlobal(point));
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}
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void GameListListView::adjustIconSize(int delta)
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@@ -1089,11 +1089,6 @@ void MainWindow::populateSaveStateMenu(std::string_view game_serial, QMenu* menu
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add_slot(tr("Global Save %1 (%2)"), tr("Global Save %1 (Empty)"), empty_serial, static_cast<s32>(slot));
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}
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void MainWindow::onCheatsActionTriggered()
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{
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m_ui.menuCheats->exec(QCursor::pos());
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}
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void MainWindow::onCheatsMenuAboutToShow()
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{
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m_ui.menuCheats->clear();
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@@ -1121,7 +1116,7 @@ void MainWindow::onCheatsMenuAboutToShow()
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return;
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}
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QMenu* apply_submenu = menu->addMenu(tr("&Apply Cheat"));
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QMenu* const apply_submenu = menu->addMenu(tr("&Apply Cheat"));
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QtUtils::StylePopupMenu(apply_submenu);
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for (const QString& name : names)
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{
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@@ -1776,7 +1771,7 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point)
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menu->addAction(tr("Add Search Directory..."),
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[this]() { getSettingsWindow()->getGameListSettingsWidget()->addSearchDirectory(this); });
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menu->exec(point);
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menu->popup(point);
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}
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void MainWindow::setGameListEntryCoverImage(const GameList::Entry* entry)
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@@ -2142,7 +2137,7 @@ void MainWindow::onToolbarContextMenuRequested(const QPoint& pos)
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action->setEnabled(show_labels);
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connect(action, &QAction::toggled, this, &MainWindow::onViewToolbarLabelsBesideIconsActionToggled);
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QMenu* position_menu = menu->addMenu(tr("Position"));
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QMenu* const position_menu = menu->addMenu(tr("Position"));
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QtUtils::StylePopupMenu(position_menu);
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for (const auto& [area, name] : s_toolbar_areas)
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{
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@@ -2165,7 +2160,7 @@ void MainWindow::onToolbarContextMenuRequested(const QPoint& pos)
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continue;
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}
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QAction* menu_action = menu->addAction((m_ui.*action_ptr)->text());
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QAction* const menu_action = menu->addAction((m_ui.*action_ptr)->text());
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menu_action->setCheckable(true);
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menu_action->setChecked(StringUtil::IsInStringList(active_buttons, name));
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connect(menu_action, &QAction::toggled, this, [this, name](bool checked) {
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@@ -2480,7 +2475,7 @@ void MainWindow::connectSignals()
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connect(m_ui.actionStartDiscToolbar, &QAction::triggered, this, &MainWindow::onStartDiscActionTriggered);
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connect(m_ui.actionStartBios, &QAction::triggered, this, &MainWindow::onStartBIOSActionTriggered);
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connect(m_ui.actionResumeLastState, &QAction::triggered, g_emu_thread, &EmuThread::resumeSystemFromMostRecentState);
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connect(m_ui.actionChangeDisc, &QAction::triggered, [this] { m_ui.menuChangeDisc->exec(QCursor::pos()); });
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connect(m_ui.actionChangeDisc, &QAction::triggered, [this] { m_ui.menuChangeDisc->popup(QCursor::pos()); });
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connect(m_ui.actionChangeDiscFromFile, &QAction::triggered, this, &MainWindow::onChangeDiscFromFileActionTriggered);
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connect(m_ui.actionChangeDiscFromDevice, &QAction::triggered, this,
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&MainWindow::onChangeDiscFromDeviceActionTriggered);
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@@ -2490,7 +2485,7 @@ void MainWindow::connectSignals()
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connect(m_ui.menuLoadState, &QMenu::aboutToShow, this, &MainWindow::onLoadStateMenuAboutToShow);
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connect(m_ui.menuSaveState, &QMenu::aboutToShow, this, &MainWindow::onSaveStateMenuAboutToShow);
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connect(m_ui.menuCheats, &QMenu::aboutToShow, this, &MainWindow::onCheatsMenuAboutToShow);
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connect(m_ui.actionCheatsToolbar, &QAction::triggered, this, &MainWindow::onCheatsActionTriggered);
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connect(m_ui.actionCheatsToolbar, &QAction::triggered, [this] { m_ui.menuCheats->popup(QCursor::pos()); });
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connect(m_ui.actionStartFullscreenUI, &QAction::triggered, this, &MainWindow::onStartFullscreenUITriggered);
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connect(m_ui.actionStartFullscreenUI2, &QAction::triggered, this, &MainWindow::onStartFullscreenUITriggered);
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connect(m_ui.actionRemoveDisc, &QAction::triggered, this, &MainWindow::onRemoveDiscActionTriggered);
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@@ -2508,8 +2503,8 @@ void MainWindow::connectSignals()
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connect(m_ui.actionScreenshot, &QAction::triggered, g_emu_thread, &EmuThread::saveScreenshot);
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connect(m_ui.actionScanForNewGames, &QAction::triggered, this, &MainWindow::onScanForNewGamesTriggered);
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connect(m_ui.actionRescanAllGames, &QAction::triggered, this, [this]() { refreshGameList(true); });
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connect(m_ui.actionLoadState, &QAction::triggered, this, [this]() { m_ui.menuLoadState->exec(QCursor::pos()); });
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connect(m_ui.actionSaveState, &QAction::triggered, this, [this]() { m_ui.menuSaveState->exec(QCursor::pos()); });
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connect(m_ui.actionLoadState, &QAction::triggered, this, [this]() { m_ui.menuLoadState->popup(QCursor::pos()); });
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connect(m_ui.actionSaveState, &QAction::triggered, this, [this]() { m_ui.menuSaveState->popup(QCursor::pos()); });
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connect(m_ui.actionExit, &QAction::triggered, this, &MainWindow::close);
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connect(m_ui.actionFullscreen, &QAction::triggered, g_emu_thread, &EmuThread::toggleFullscreen);
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connect(m_ui.actionSettings, &QAction::triggered, [this]() { doSettings(); });
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@@ -2886,7 +2881,7 @@ void MainWindow::onViewClearGameListBackgroundTriggered()
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void MainWindow::onSettingsTriggeredFromToolbar()
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{
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if (s_system_valid)
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m_settings_toolbar_menu->exec(QCursor::pos());
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m_settings_toolbar_menu->popup(QCursor::pos());
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else
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doSettings();
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}
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@@ -269,7 +269,6 @@ private:
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void onChangeDiscMenuAboutToShow();
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void onLoadStateMenuAboutToShow();
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void onSaveStateMenuAboutToShow();
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void onCheatsActionTriggered();
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void onCheatsMenuAboutToShow();
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void onStartFullscreenUITriggered();
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void onCloseGameActionTriggered();
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@@ -850,7 +850,7 @@ void MemoryCardEditorWindow::onCardContextMenuRequested(const QPoint& pos)
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action = menu->addAction(tr("Copy File"), this, &MemoryCardEditorWindow::doCopyFile);
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action->setEnabled(fi && !m_card_a.filename.empty() && !m_card_b.filename.empty());
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menu->exec(table->mapToGlobal(pos));
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menu->popup(table->mapToGlobal(pos));
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}
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std::tuple<MemoryCardEditorWindow::Card*, const MemoryCardImage::FileInfo*> MemoryCardEditorWindow::getSelectedFile()
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@@ -525,7 +525,7 @@ struct SettingAccessor<QSpinBox>
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updateFont(widget, true);
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func();
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});
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menu->exec(widget->mapToGlobal(pt));
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menu->popup(widget->mapToGlobal(pt));
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});
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widget->connect(widget, &QSpinBox::valueChanged, widget, [widget, func = std::move(func)]() {
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if (widget->property(IS_NULL_PROPERTY).toBool())
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