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Qt: Remove unused signal
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@@ -140,7 +140,6 @@ Q_SIGNALS:
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void systemResumed();
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void systemGameChanged(const QString& path, const QString& game_serial, const QString& game_title);
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void systemUndoStateAvailabilityChanged(bool available, quint64 timestamp);
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void gameListRefreshed();
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void gameListRowsChanged(const QList<int>& rows_changed);
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std::optional<WindowInfo> onAcquireRenderWindowRequested(RenderAPI render_api, bool fullscreen,
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bool exclusive_fullscreen, bool surfaceless, Error* error);
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