Commit Graph

  • 99acb8fb10 ThirdParty/SmallVector: Add missing include master preview Charles the Thobe 2026-04-11 14:26:14 +02:00
  • 3f52ebe015 gitignore: Add CLion generated directory Charles the Thobe 2026-04-11 14:21:16 +02:00
  • 5e7be496a2 Util: Add missing includes to compress_helpers.h latest dev Stenzek 2026-04-10 20:07:31 +10:00
  • 7f5d9c0818 Qt: Fix conversion warning Stenzek 2026-04-10 19:35:53 +10:00
  • d001c8f806 Qt: Fix InputBindingWidget tooltip (#3710) Davide Pesavento 2026-04-11 01:24:04 -04:00
  • 7ea285a19e Achievements: Use cache archive instead of loose files wip2 Stenzek 2026-04-11 02:45:14 +10:00
  • f521dbc4d6 FullscreenUI: Support loading images from URLs with caching Stenzek 2026-04-11 01:02:39 +10:00
  • 7ae1f905da Util: Add ObjectArchive class Stenzek 2026-04-10 19:36:40 +10:00
  • 69b10bb0ae README: Update VC runtime link Connor McLaughlin 2026-04-10 21:18:13 +10:00
  • 007e17943c FileSystem: Add OpenTemporaryCFile() Stenzek 2026-04-10 19:36:13 +10:00
  • a23ec8e557 Util: Add missing includes to compress_helpers.h Stenzek 2026-04-10 20:07:31 +10:00
  • 1a6eb87db3 Qt: Fix conversion warning Stenzek 2026-04-10 19:35:53 +10:00
  • 9f7c5467b9 Common: Fix non-English descriptions in Error class Stenzek 2026-04-10 18:23:22 +10:00
  • a6f7ff6846 Achievements: Supply error message for non-HTTP client errors Stenzek 2026-04-10 17:47:42 +10:00
  • dff49fddcb dep/rcheevos: Fix runtime error on oversized log message Stenzek 2026-04-10 17:46:29 +10:00
  • 0cc6bde718 FullscreenUI: Don't blur empty background in loading screen Stenzek 2026-04-08 00:25:45 +10:00
  • a447846acd Qt: Remove gamelistrefreshthread.cpp/h Stenzek 2026-04-08 00:20:31 +10:00
  • 7659a70c15 Common: Get rid of multiple virtuals in ProgressCallback Stenzek 2026-04-08 00:13:02 +10:00
  • 3004aa35e3 CI: Don't double-archive builds Stenzek 2026-04-08 00:35:58 +10:00
  • f1ae5b8bbb CI: update actions/upload-artifact (#3709) Mrlinkwii 2026-04-07 15:28:58 +01:00
  • ac06a86a36 Qt: Remove unnecessary startup semaphore Stenzek 2026-04-06 11:51:14 +10:00
  • 1d119ba189 Cheats: Reapply restorable codes after state load Stenzek 2026-04-06 11:38:05 +10:00
  • aecd1a64f1 Cheats: Disable restorable cheats before saving state Stenzek 2026-04-05 22:37:07 +10:00
  • bf3ae80ddf ImGuiManager: Remove redundant texture bind Stenzek 2026-04-05 22:11:31 +10:00
  • ce83fa5f5c FullscreenUI: Fix background blur drawn twice Stenzek 2026-04-05 22:06:45 +10:00
  • 41205d2d24 FullscreenUI: Fix invalid pause menu with external shutdown in achievements view Stenzek 2026-04-05 21:41:33 +10:00
  • 89d7579e5f Achievements: Disable encore mode when spectator enabled Stenzek 2026-04-05 21:17:00 +10:00
  • 48a403b8ab Achievements: Display a warning when spectator/encore mode is enabled Stenzek 2026-04-05 21:15:45 +10:00
  • 58b309fec4 Achievements: Store pinned achievements sorted Stenzek 2026-04-05 21:15:09 +10:00
  • 8161d65973 Achievements: Allow unpinning of achievements with empty progress Stenzek 2026-04-05 21:06:21 +10:00
  • 653b0e39eb Achievements: Don't display empty pinned achievements without progress Stenzek 2026-04-05 21:05:48 +10:00
  • 699922a370 Data: Update SDL Game Controller DB Stenzek 2026-04-04 19:44:23 +10:00
  • cd539c0cfd Deps: Update to 20260404 Stenzek 2026-04-04 19:43:45 +10:00
  • bbd36606d6 Cheats: Drop extern from declarations Stenzek 2026-04-03 18:23:39 +10:00
  • ed7261d9ee Atualização Português do Brasil (#3708) Anderson Cardoso 2026-04-04 01:14:59 -03:00
  • bdd796c6d9 FileSystem: Remove GetDisplayNameFromPath() Stenzek 2026-04-03 15:56:57 +10:00
  • 9b0a4ec559 FullscreenUI: Fix OSD message background when guest display off v0.1-10998 old-dev Stenzek 2026-04-03 15:56:25 +10:00
  • ac88e79382 FullscreenUI: Fix settings navbar icon in light theme Stenzek 2026-04-03 15:35:17 +10:00
  • 383331ddb4 FullscreenUI: Adjust light theme background alpha Stenzek 2026-04-03 15:22:55 +10:00
  • a081ecfdb6 FullscreenUI: Disable text shadow in light themes Stenzek 2026-04-03 15:10:45 +10:00
  • cd6ab843ff FullscreenUI: Add PopupHighlight colour Stenzek 2026-04-03 15:04:46 +10:00
  • 34c957e8f8 FullscreenUI: Fix submenu icon colours in light themes Stenzek 2026-04-03 14:19:32 +10:00
  • f512f493c3 Qt: Round borders on tree views Stenzek 2026-04-03 14:16:45 +10:00
  • 8197817055 Qt: Make game list settings slightly less ugly Stenzek 2026-04-03 13:41:05 +10:00
  • 9eaa6735ca ImGuiOverlays: Add blur background to save state selector Stenzek 2026-04-03 12:57:30 +10:00
  • ffb33c281d Atualização Português do Brasil (#3707) Anderson Cardoso 2026-03-29 20:51:38 -03:00
  • 459a6fcfef Deps: Update to 20260328 Stenzek 2026-03-28 16:18:55 +10:00
  • 4e353ea00e Deps: Update bundled ffmpeg headers to 8.1.0 Stenzek 2026-03-28 12:53:38 +10:00
  • 773fe4b886 Spanish (Spain) translation update (#3706) Víctor "IlDucci 2026-03-25 22:59:45 +00:00
  • 125c3ec70f Qt: Respond to QScreen refresh rate changes Stenzek 2026-03-21 00:26:45 +10:00
  • 7485d7ce8c WindowInfo: Remove QueryRefreshRateForWindow() Stenzek 2026-03-20 23:52:00 +10:00
  • 13ab70f47f Qt: Use QScreen for refresh rate queries Stenzek 2026-03-20 23:48:14 +10:00
  • a7f2edd95f FullscreenUI: Make menu border slightly less ugly Stenzek 2026-03-20 23:34:57 +10:00
  • aebca6a951 ImGuiOverlays: Use outline text for OSD Stenzek 2026-03-20 23:03:48 +10:00
  • 805dce4ade FullscreenUI: Add outline renderer Stenzek 2026-03-20 23:02:22 +10:00
  • 0f7eed06cc dep/imgui: Update to 3a26b64 Stenzek 2026-03-20 22:09:16 +10:00
  • efa974193b Qt: Warn when changing renderer for the first time Stenzek 2026-03-20 19:49:34 +10:00
  • 28c34feeb6 Qt: Use saveAndReloadGameSettings() instead of manual save Stenzek 2026-03-14 14:37:27 +10:00
  • c339e67273 Qt: Tweak slider colour in Dark Ocean theme Stenzek 2026-03-14 14:35:35 +10:00
  • 770bebf3c9 Settings: Remove empty sections before saving Stenzek 2026-03-14 02:06:19 +10:00
  • 335f6b627f Settings: Ensure INI gets saved in logical section order Stenzek 2026-03-14 01:58:40 +10:00
  • 06708e0b54 GPUDevice: Fix false error logged with OpenGL Stenzek 2026-03-14 02:06:53 +10:00
  • c38b99a0f1 VulkanDevice: Fix duplicate check for VK_KHR_get_surface_capabilities2 Stenzek 2026-03-13 21:59:54 +10:00
  • 47dc3ce6ab CI: Verify hashes of dependencies Stenzek 2026-03-13 20:31:44 +10:00
  • 1dacb130fd FullscreenUI: Fix achievements hotkey hang with VSync on Stenzek 2026-03-13 17:59:35 +10:00
  • dbfe9219ca OpenGLDevice: Remove prerotation hacks Stenzek 2026-03-13 17:50:38 +10:00
  • 98e9db7fbb GPUDevice: Drop SDL window type Stenzek 2026-03-13 17:48:26 +10:00
  • 7b50681fa7 CMake: Always build Qt interface Stenzek 2026-03-13 17:41:09 +10:00
  • fedd294bde CI: Only build Qt frontend for cross jobs Stenzek 2026-03-13 17:34:31 +10:00
  • ec5e676511 CI: Update to latest AppImage utilities Stenzek 2026-03-12 23:16:54 +10:00
  • 4acd4a099c CI: Remove AppRun hook from cross AppImage Stenzek 2026-03-12 22:53:55 +10:00
  • 3c3f9e3eb4 CI: Drop libc injection hack Stenzek 2026-03-12 22:51:05 +10:00
  • cad17e8eb3 FullscreenUI: Show 'Scroll Page' in footer legend Stenzek 2026-03-11 01:42:58 +10:00
  • 8764857654 FullscreenUI: Use BackgroundHighlight for button hover in choice dialog Stenzek 2026-03-11 00:07:08 +10:00
  • 684d24b145 FullscreenUI: Display PS/Xbox button icons based on current device Stenzek 2026-03-11 00:06:18 +10:00
  • 78f286799e Scripts: Fix regtest runner Stenzek 2026-03-10 20:29:12 +10:00
  • d83dc3f332 Qt: Add 'Dark Ocean' theme Stenzek 2026-03-10 21:32:37 +10:00
  • 1c643d704e Achievements: Add toast when achievement is pinned/unpinned Stenzek 2026-03-10 19:52:00 +10:00
  • 87ce392369 CPU/LoongArch64: Don't clobber downcount in GTE blocks Yang Liu 2026-03-03 14:07:21 +08:00
  • c1ae04a7b9 CPU/LoongArch64: Add recompiler Yang Liu 2026-03-02 16:11:32 +08:00
  • f6d526712e Common: Add LoongArch support Yang Liu 2026-03-02 15:53:10 +08:00
  • c41cd7937a GPU: Fix blend32() template for non-SIMD path Yang Liu 2026-03-02 15:39:50 +08:00
  • 9ca9930da7 dep: Add lagoon Yang Liu 2026-03-02 14:57:14 +08:00
  • db0de91b98 dep/rapidyaml: Fix LoongArch compile Yang Liu 2026-03-02 14:33:52 +08:00
  • 8a7db2ad54 dep/imgui: Fix LoongArch64 compile Yang Liu 2026-03-02 14:12:59 +08:00
  • 14ff42cd3b GPU: Fix gsvector_nosimd -Wnontrivial-memcall warnings (#3704) Yang Liu 2026-03-10 11:13:43 +08:00
  • 19a165a5b1 GPU/HW: Fix draw rect not updating in FF8 truncation workaround Stenzek 2026-03-10 13:02:14 +10:00
  • 1cb2ad5fda GameDB: ICache for Resident Evil 1+2 Stenzek 2026-03-10 12:26:47 +10:00
  • 607cc7ea67 ShaderGen: Fix compile error with OpenGL ES Stenzek 2026-03-08 22:58:39 +10:00
  • c728108a66 InputManager: Remove main mutex Stenzek 2026-03-08 13:45:09 +10:00
  • 2f211ddfdd Qt: Remove HasAnyBindingsForKey() call on double click Stenzek 2026-03-08 13:32:50 +10:00
  • 818476f8bf InputManager: Add thread assertions to public functions Stenzek 2026-03-08 13:21:54 +10:00
  • bf292ddf7b FullscreenUI: Avoid calling EnumerateDevices() on video thread Stenzek 2026-03-08 13:12:03 +10:00
  • 23d2060b8a Qt: Avoid InputManager calls for binding widgets Stenzek 2026-03-08 12:56:46 +10:00
  • 5d898f85d6 FullscreenUI: Avoid calling EnumerateDeviceEffects() on video thread Stenzek 2026-03-08 12:55:20 +10:00
  • 6991e61207 INISettingsInterface: Use case-sensitive sections/keys Stenzek 2026-03-07 19:59:26 +10:00
  • cc7e03c2dd Settings: Use case-sensitive comparison when loading Stenzek 2026-03-07 19:52:43 +10:00
  • a697ab9238 Settings: Use string_view for parsing types Stenzek 2026-03-07 18:54:51 +10:00
  • 5bd747b545 SettingsInterface: Make strings the only virtual type Stenzek 2026-03-07 18:42:40 +10:00
  • 3d1f479a74 XInputSource: Use constants for motor indices Stenzek 2026-03-08 12:19:42 +10:00