Commit Graph

  • 0f81e595df GameDB: Add sortName for NBA Live games master preview Stenzek 2026-02-10 23:29:20 +10:00
  • 7bcc0a739b Qt: Remove redundant lambda Stenzek 2026-02-07 15:50:43 +10:00
  • 24c43abef0 FullscreenUI: Fix scroll not resetting in split window Stenzek 2026-02-07 15:50:18 +10:00
  • 740998b84d Settings: Don't write OSDPersistentDuration to ini Stenzek 2026-02-07 15:49:49 +10:00
  • ca59d794eb VideoThread: Fix mismatch between fullscreen_state and real state Stenzek 2026-02-07 15:49:26 +10:00
  • ce83fb8f5d Qt: Hook resume state button up to confirm dialog Stenzek 2026-02-06 13:35:34 +10:00
  • f0709ae8f9 Qt: Use _L1 string literal where appropriate Stenzek 2026-02-06 13:29:12 +10:00
  • 72561b5071 FullscreenUI: Add missing error parameter to RasterizeSVG() Stenzek 2026-02-06 12:55:41 +10:00
  • 1feea431bc Achievements: Make GameHashToString() public Stenzek 2026-02-06 12:55:27 +10:00
  • eda65a6ae2 PostProcessing: Fix texture hazard when stages disabled latest dev Stenzek 2026-02-05 13:00:24 +10:00
  • 8c669e38c8 VideoThread: Simplify reconfiguration Stenzek 2026-02-03 20:00:02 +10:00
  • 1a607257fb System: Fix game settings not deloading after shutdown Stenzek 2026-02-03 19:59:49 +10:00
  • 14decb1667 Atualização Português do Brasil (#3697) Anderson Cardoso 2026-02-03 01:21:38 -03:00
  • 0b7d3ce2f6 PostProcessing: Correctly update stage count when removing/clearing stages (#3698) Davide Pesavento 2026-02-02 23:21:27 -05:00
  • 016c08b9c3 GPU/HW: Use clamped rect for sprites-as-fills Stenzek 2026-02-02 19:11:38 +10:00
  • 0094344360 README: Add links/instructions to Windows installer Stenzek 2026-02-02 16:30:22 +10:00
  • 372e1f3533 InputManager: Fix needing double press for button binding v0.1-10693 Stenzek 2026-02-02 13:41:31 +10:00
  • 682c9c6431 InputManager: Only enable sensor polling if there are bindings Stenzek 2026-02-02 13:23:27 +10:00
  • 653d04c84b InputManager: HasAnyBindingsForSource() shouldn't check subtype Stenzek 2026-02-02 13:22:56 +10:00
  • ab959a5d47 InputManager: Always call SetHook()/RemoveHook() on core thread Stenzek 2026-02-02 13:17:51 +10:00
  • bcd7a43cf9 InputManager: Fix typo in variable name Stenzek 2026-02-02 12:53:38 +10:00
  • faf988b31b System: Match console region to BIOS region when starting BIOS Stenzek 2026-02-02 12:51:45 +10:00
  • dc78763292 Spanish (Spain) translation update (#3696) Víctor "IlDucci 2026-02-02 02:50:27 +00:00
  • 43cf1d93a8 Installer: Share progress callback with updater Stenzek 2026-02-01 19:07:28 +10:00
  • 5bf65fe48b Installer: Calculate estimated size for uninstaller entry Stenzek 2026-02-01 18:28:31 +10:00
  • 7e4efbfa9c CI: Generate Windows installers Stenzek 2026-02-01 15:36:38 +10:00
  • 4756b17899 Installer: Add Windows uninstaller program Stenzek 2026-02-01 15:36:22 +10:00
  • 22c8d91109 Installer: Add windows installer program Stenzek 2026-02-01 15:35:51 +10:00
  • 186d558332 FileSystem: Check fclose() for WriteBinaryFile()/WriteStringToFile() Stenzek 2026-02-01 15:35:09 +10:00
  • fcd3f972c1 README: Update resource overrides section Connor McLaughlin 2026-02-01 14:16:59 +10:00
  • d8b889757b Qt: Reverse window open order on all Wayland platforms Stenzek 2026-02-01 14:09:18 +10:00
  • 59aeb1e84b VulkanDevice: Fix query index in WaitForCommandBufferCompletion() Stenzek 2026-02-01 13:39:45 +10:00
  • 3a54524e40 VulkanDevice: Add missing scissor clamp in SetInitialPipelineState() Stenzek 2026-02-01 13:38:04 +10:00
  • 2bd0a6ab41 VulkanDevice: Fix incorrect stage bits for compute PushUniformBuffer() Stenzek 2026-02-01 13:36:11 +10:00
  • 86dcbc614e Achievements: Remove hidden leaderboard check Stenzek 2026-02-01 13:33:11 +10:00
  • 7df574cf59 Achievements: Fix notification icon opacity Stenzek 2026-02-01 13:28:59 +10:00
  • fbf4cdd085 dep/rcheevos: Bump to dedfe2d Stenzek 2026-02-01 13:25:51 +10:00
  • c60e3aaf2c VideoThread: Fix core thread view missing surface format Stenzek 2026-02-01 13:18:35 +10:00
  • e81fa84800 HTTPDownloader: Add missing error status assignment Stenzek 2026-02-01 02:05:08 +10:00
  • 84ff25e487 HTTPDownloader: Fix return value of curl write callback Stenzek 2026-02-01 01:57:04 +10:00
  • ca49dd1ae5 HTTPDownloader: Fix error description for WinHttpOpenRequest() Stenzek 2026-02-01 01:56:37 +10:00
  • 66856687cc OpenGLDevice: Fix error reporting in SetSwapInterval() and SetVSyncMode() Stenzek 2026-02-01 01:49:38 +10:00
  • 87c4b66c46 OpenGLDevice: Fix error reporting in CreateFramebuffer() Stenzek 2026-02-01 01:49:23 +10:00
  • a64272b7aa PostProcessing/FX: Fix incorrect min_point_mag_linear_mip_point translation Stenzek 2026-02-01 01:49:09 +10:00
  • 9630464e37 CMake: Remove pointless flags change Stenzek 2026-02-01 02:04:49 +10:00
  • 7db0555b60 CMake: Bump version requirement Stenzek 2026-02-01 02:00:01 +10:00
  • b20c2b281f Common: Add additional unit tests Stenzek 2026-01-31 13:57:51 +10:00
  • d6915fb57a D3D11Device: Fix assigning integer to boolean Stenzek 2026-02-01 01:19:35 +10:00
  • 566681ff20 D3D11Device: Add missing push constant buffer destroy Stenzek 2026-02-01 01:17:31 +10:00
  • fa4d08491f CMake: Simplify resource copy Stenzek 2026-02-01 01:09:11 +10:00
  • b330b3e7da CMake: Simplify Metal shader build Stenzek 2026-02-01 00:20:53 +10:00
  • 29241260a0 Qt: Avoid rich text in message boxes (#3695) Davide Pesavento 2026-01-31 08:03:07 -05:00
  • 0f280acaa7 InputManager: Remove padding from struct Stenzek 2026-01-31 19:40:27 +10:00
  • d66db164bd Qt: Add controller sensor mapping Stenzek 2026-01-31 19:26:19 +10:00
  • 668a930eb5 SDLInputSource: Add sensor (accelerometer) support Stenzek 2026-01-31 19:29:51 +10:00
  • c13d04e2c9 InputManager: Remove Sensor source Stenzek 2026-01-31 18:58:05 +10:00
  • 44e055ba03 Misc: Use delta from initial value for input binding Stenzek 2026-01-31 18:42:09 +10:00
  • 1cfde39d3c Deps: Version updates Stenzek 2026-01-31 14:17:33 +10:00
  • 0aca150a46 Common: Fix incorrect float rvalid() Stenzek 2026-01-31 13:59:31 +10:00
  • 511058dc51 Qt: Fix crash on Linux when opening game properties (#3694) Davide Pesavento 2026-01-30 22:06:00 -05:00
  • 5cf8d080c9 GameDB: Max speedup cycles for Disruptor and Rescue Shot (#3693) bl@ck_m@ge 2026-01-30 15:00:22 +03:00
  • e50909234b Common: Fix string tests building Stenzek 2026-01-30 21:56:38 +10:00
  • 467f2fa6a8 StateWrapper: Avoid unnecessary include Stenzek 2026-01-30 00:15:35 +10:00
  • 7235494a77 VideoPresenter: Ensure skipped_present_count is zeroed Stenzek 2026-01-29 22:12:50 +10:00
  • 130494fae5 Qt: Allow changing executable with drag/drop Stenzek 2026-01-29 13:46:49 +10:00
  • a87d2aeafa Qt: Fix application name in task switcher on GNOME Stenzek 2026-01-28 18:47:32 +10:00
  • f245357bbc Qt: Move state into QtHost namespace Stenzek 2026-01-28 17:58:59 +10:00
  • 133018440a Qt: Fix log window appearing in front of main window on KDE Stenzek 2026-01-28 17:48:34 +10:00
  • 0aa6e1efcf Qt: Add popup to create desktop file on Linux Stenzek 2026-01-28 16:37:14 +10:00
  • f4b3d1ce91 FileSystem: Add SetPathExecutable() Stenzek 2026-01-28 16:32:17 +10:00
  • 2fd81f5032 ImGuiManager: Make margins consistent across OSD/achievements Stenzek 2026-01-28 15:44:33 +10:00
  • 6f39b2f2e8 Qt: Fix fixed-width font not loading Stenzek 2026-01-28 15:40:39 +10:00
  • 8e5ec64448 Qt: Adjust window bring-up order Stenzek 2026-01-28 15:09:39 +10:00
  • d45e121559 Qt: Remove QtUtils::GetRootWidget() Stenzek 2026-01-28 14:56:36 +10:00
  • a875254528 Controller: Add option to use right analog as trigger buttons (#3692) Davide Pesavento 2026-01-27 23:49:07 -05:00
  • c28282c405 Qt: Always use FullscreenUI for confirm message if system valid Stenzek 2026-01-27 23:21:28 +10:00
  • 36788b8595 Misc: Eliminate unnecessary atomic thread fences Stenzek 2026-01-27 23:20:13 +10:00
  • 25211c6fdb VideoPresenter: Move present throttling from VideoThread Stenzek 2026-01-27 22:56:37 +10:00
  • 335145b54b VideoThread: Avoid possible null presentation in PresentFrameAndRestoreContext() Stenzek 2026-01-27 22:46:45 +10:00
  • 5516f7a2f1 Misc: Use 'Render Window' consistently instead of 'Display Window' Stenzek 2026-01-27 22:30:49 +10:00
  • 92b888fb82 VideoThread: Fix overreserve in command allocator Stenzek 2026-01-27 22:20:13 +10:00
  • 4c523a6345 VideoThread: Rename some missed references Stenzek 2026-01-27 22:17:23 +10:00
  • 7c4bcefdd6 Atualização Português do Brasil (#3691) Anderson Cardoso 2026-01-27 06:52:45 -03:00
  • 0bbb5b736e Qt: Fix tab order in OSD settings again Stenzek 2026-01-27 19:51:47 +10:00
  • 31f9be1ba1 VideoPresenter: Simplify post-processing settings update Stenzek 2026-01-27 17:00:11 +10:00
  • 219ee2067e PostProcessing: Fix depth buffer always being requested Stenzek 2026-01-27 16:59:19 +10:00
  • 208a8a505b GPUPresenter: Rename to VideoPresenter Stenzek 2026-01-27 15:35:20 +10:00
  • a04a312c1a GPUThread: Rename to VideoThread Stenzek 2026-01-27 15:32:11 +10:00
  • 63102e9a7f Qt: Avoid locals symbol name clash in qtthemes.cpp Stenzek 2026-01-27 15:13:13 +10:00
  • 370df62930 Qt: Add option to use the system font on Linux Stenzek 2026-01-27 14:55:29 +10:00
  • 9b299fee46 GPUPresenter: Convert to namespace Stenzek 2026-01-27 14:31:45 +10:00
  • df757371e6 WindowInfo: Move prerotation enum to global scope Stenzek 2026-01-27 13:55:13 +10:00
  • 7e484861de Achievements: Reduce the size of challenge notifications Stenzek 2026-01-27 12:37:30 +10:00
  • 27afb31cc2 Achievements: Fix overlap when >1 leaderboard tracker active Stenzek 2026-01-27 12:20:23 +10:00
  • 5c0a227c1c Qt: Ensure fields in MemoryViewWidget are initialized Stenzek 2026-01-26 20:59:15 +10:00
  • 6be96f6fd7 GameDB: PGXP CPU for World's Scariest Police Chases Stenzek 2026-01-26 20:58:58 +10:00
  • fb682a92ce Qt: Fix incorrect tab indices in graphics settings Stenzek 2026-01-26 17:53:19 +10:00
  • 499c08a370 Achievements: Warn on shutdown when unlocks are unconfirmed Stenzek 2026-01-26 16:38:28 +10:00
  • ddcc2e0878 Achievements: Add missing lock to GetPauseThrottleFrames() Stenzek 2026-01-26 16:22:16 +10:00
  • 8643068870 Achievements: Fix unsynchronized achievements missing from list Stenzek 2026-01-26 16:07:27 +10:00