[PR #2815] [MERGED] CI: Switch to windows-2022/VS2022 #1175

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opened 2026-01-29 19:15:40 +00:00 by claunia · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/stenzek/duckstation/pull/2815
Author: @stenzek
Created: 3/27/2022
Status: Merged
Merged: 3/27/2022
Merged by: @stenzek

Base: masterHead: ci


📝 Commits (4)

  • 3d61e3e CI: Switch to windows-2022/VS2022
  • 859a156 Various build fixes
  • 3c2d5ae dep/vixl: Fix compilation under MSVC2022
  • a55537e D3D12/Builders: Fix incorrect depth write mask

📊 Changes

11 files changed (+42 additions, -77 deletions)

View changed files

📝 .github/workflows/rolling-release.yml (+7 -7)
📝 CMakeLists.txt (+4 -40)
📝 README.md (+2 -17)
📝 dep/vixl/include/vixl/aarch64/assembler-aarch64.h (+5 -0)
📝 src/common/d3d12/util.cpp (+1 -1)
📝 src/core/bios.cpp (+1 -1)
📝 src/core/imgui_fullscreen.h (+1 -0)
📝 src/duckstation-regtest/regtest_host_display.cpp (+0 -1)
📝 src/duckstation-regtest/regtest_host_interface.cpp (+12 -0)
📝 src/duckstation-regtest/regtest_host_interface.h (+4 -0)
📝 src/duckstation-uwp/uwp_host_interface.cpp (+5 -10)

📄 Description

No description provided


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/stenzek/duckstation/pull/2815 **Author:** [@stenzek](https://github.com/stenzek) **Created:** 3/27/2022 **Status:** ✅ Merged **Merged:** 3/27/2022 **Merged by:** [@stenzek](https://github.com/stenzek) **Base:** `master` ← **Head:** `ci` --- ### 📝 Commits (4) - [`3d61e3e`](https://github.com/stenzek/duckstation/commit/3d61e3e379d9f8d04208e82866b78e09054ea209) CI: Switch to windows-2022/VS2022 - [`859a156`](https://github.com/stenzek/duckstation/commit/859a156b3c9f920a618cbbb3b5996fcc75267562) Various build fixes - [`3c2d5ae`](https://github.com/stenzek/duckstation/commit/3c2d5ae50835cebd1825c9fe55ac030a2f5df212) dep/vixl: Fix compilation under MSVC2022 - [`a55537e`](https://github.com/stenzek/duckstation/commit/a55537ec1b0361fc6665e68555b3132adc937e0c) D3D12/Builders: Fix incorrect depth write mask ### 📊 Changes **11 files changed** (+42 additions, -77 deletions) <details> <summary>View changed files</summary> 📝 `.github/workflows/rolling-release.yml` (+7 -7) 📝 `CMakeLists.txt` (+4 -40) 📝 `README.md` (+2 -17) 📝 `dep/vixl/include/vixl/aarch64/assembler-aarch64.h` (+5 -0) 📝 `src/common/d3d12/util.cpp` (+1 -1) 📝 `src/core/bios.cpp` (+1 -1) 📝 `src/core/imgui_fullscreen.h` (+1 -0) 📝 `src/duckstation-regtest/regtest_host_display.cpp` (+0 -1) 📝 `src/duckstation-regtest/regtest_host_interface.cpp` (+12 -0) 📝 `src/duckstation-regtest/regtest_host_interface.h` (+4 -0) 📝 `src/duckstation-uwp/uwp_host_interface.cpp` (+5 -10) </details> ### 📄 Description _No description provided_ --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
claunia added the pull-request label 2026-01-29 19:15:40 +00:00
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Reference: starred/duckstation#1175