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[PR #3074] [CLOSED] Test #1564
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📋 Pull Request Information
Original PR: https://github.com/stenzek/duckstation/pull/3074
Author: @stenzek
Created: 12/19/2023
Status: ❌ Closed
Base:
master← Head:test📝 Commits (9)
c4b7ee8CI/Windows: Use Clang-CL instead of MSVCf2f84d6MSBuild: Purge 32-bit targets2f0ab38MSBuild: Only link with Zydis in Debug buildsb9e6980CI: Bump actions versions2bf1721GPUDevice: Support R16I/R16U texturesad9fd3eOpenGLDevice: Fix texture creation issues w/o texture storageb84610dGPU/HW: Add fallback path for no-texture-bufferscd9237dJitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux1c67072temp📊 Changes
20 files changed (+206 additions, -673 deletions)
View changed files
📝
.github/workflows/rolling-release.yml(+13 -13)📝
CMakeLists.txt(+2 -2)📝
dep/msvc/vsprops/BaseApplication.props(+4 -1)📝
dep/msvc/vsprops/Configurations.props(+0 -32)📝
duckstation.sln(+2 -548)📝
src/core/core.vcxproj(+3 -3)📝
src/core/gpu_hw.cpp(+44 -12)📝
src/core/gpu_hw_shadergen.cpp(+11 -3)📝
src/core/gpu_hw_shadergen.h(+1 -1)📝
src/util/d3d_common.cpp(+2 -0)📝
src/util/gl/context_agl.mm(+1 -1)📝
src/util/gpu_texture.cpp(+26 -17)📝
src/util/gpu_texture.h(+2 -0)📝
src/util/jit_code_buffer.cpp(+21 -1)📝
src/util/metal_device.mm(+2 -0)📝
src/util/opengl_device.cpp(+3 -6)📝
src/util/opengl_texture.cpp(+57 -29)📝
src/util/shadergen.cpp(+8 -3)📝
src/util/shadergen.h(+2 -1)📝
src/util/vulkan_device.cpp(+2 -0)📄 Description
No description provided
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.