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[PR #1045] AnalogController: Implement legacy rumble method #287
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Original Pull Request: https://github.com/stenzek/duckstation/pull/1045
State: closed
Merged: Yes
Doesn't seem strictly necessary to save
m_legacy_rumble_unlockedto state since it's only toggled during pad read sequences. I think the worst that could happen is missing or getting an extra frame of rumble on load state if the state was created very precisely in the middle of transferring the two motor bytes, so it's probably safe to wait for the next save state bump for saving the variable to state.