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[PR #1108] AnalogController: Only clear motor state on rumble config if not used #328
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Original Pull Request: https://github.com/stenzek/duckstation/pull/1108
State: closed
Merged: Yes
Works around low rumble in Crash Bandicoot Warped introduced in #1105.
When hit by an enemy while protected by Aku Aku, the game turns the small motor on, sends a rumble reconfiguration 2 frames later, and then turns the motor off another 2 frames after that. Not sure if a rumble reconfiguration forces motor state in any way, so this just restores the feel from before the previous PR.