Files
duckstation/src/duckstation-qt/audiosettingswidget.h
Stenzek fbdd2689b1 Qt: Populate audio devices asynchronously
Save another 40-60ms when opening the window on my system. That's a few
frames at least!
2025-12-23 01:52:06 +10:00

45 lines
1015 B
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#pragma once
#include "ui_audiosettingswidget.h"
#include "common/types.h"
#include <QtWidgets/QWidget>
enum class AudioBackend : u8;
class SettingsWindow;
class AudioSettingsWidget : public QWidget
{
Q_OBJECT
public:
AudioSettingsWidget(SettingsWindow* dialog, QWidget* parent);
~AudioSettingsWidget();
private:
AudioBackend getEffectiveBackend() const;
void resetVolume(bool fast_forward);
void onStretchModeChanged();
void updateDriverNames();
void queueUpdateDeviceNames();
void updateLatencyLabel();
void updateVolumeLabel();
void onMinimalOutputLatencyChecked(Qt::CheckState state);
void onOutputVolumeChanged(int new_value);
void onFastForwardVolumeChanged(int new_value);
void onOutputMutedChanged(int new_state);
void onStretchSettingsClicked();
Ui::AudioSettingsWidget m_ui;
SettingsWindow* m_dialog;
u32 m_output_device_latency = 0;
};