tcg: Drop TCG_TARGET_REG_BITS test in region.c

Reviewed-by: Pierrick Bouvier <pierrick.bouvier@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson
2026-01-07 11:46:55 +11:00
parent 220ef471a2
commit ffef4d5dd2

View File

@@ -464,17 +464,6 @@ static size_t tcg_n_regions(size_t tb_size, unsigned max_threads)
*/
#define MIN_CODE_GEN_BUFFER_SIZE (1 * MiB)
#if TCG_TARGET_REG_BITS == 32
#define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (32 * MiB)
#ifdef CONFIG_USER_ONLY
/*
* For user mode on smaller 32 bit systems we may run into trouble
* allocating big chunks of data in the right place. On these systems
* we utilise a static code generation buffer directly in the binary.
*/
#define USE_STATIC_CODE_GEN_BUFFER
#endif
#else /* TCG_TARGET_REG_BITS == 64 */
#ifdef CONFIG_USER_ONLY
/*
* As user-mode emulation typically means running multiple instances
@@ -490,7 +479,6 @@ static size_t tcg_n_regions(size_t tb_size, unsigned max_threads)
*/
#define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (1 * GiB)
#endif
#endif
#define DEFAULT_CODE_GEN_BUFFER_SIZE \
(DEFAULT_CODE_GEN_BUFFER_SIZE_1 < MAX_CODE_GEN_BUFFER_SIZE \