The Rust bindings for QObject will only operate on complete objects,
treating them as immutable as long as the Rust QObject is live.
With that constraint, it is trivial for Rust code to treat QObjects as
thread-safe; all that's needed is to make reference count operations
atomic. Do the same when the C code adds or removes references, since
we don't really know what the Rust code is up to; of course C code will
have to agree with not making changes to the QObjects after they've
been passed to Rust code.
Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The general expectation is that header files should follow the same
file/path naming scheme as the corresponding source file. There are
various historical exceptions to this practice in QEMU, with one of
the most notable being the include/qapi/qmp/ directory. Most of the
headers there correspond to source files in qobject/.
This patch corrects most of that inconsistency by creating
include/qobject/ and moving the headers for qobject/ there.
This also fixes MAINTAINERS for include/qapi/qmp/dispatch.h:
scripts/get_maintainer.pl now reports "QAPI" instead of "No
maintainers found".
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
Acked-by: Halil Pasic <pasic@linux.ibm.com> #s390x
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-ID: <20241118151235.2665921-2-armbru@redhat.com>
[Rebased]