Files
qemu-qemu/tests/audio/audio-stubs.c
Marc-André Lureau 5ca6c931a7 replay: remove dependency on audio/
The replay infrastructure shouldn't depend on internals of audio/.
(st_sample is an internal implementation detail and could be different)

Let audio drive the audio samples recording/replaying.

Notice also we don't need to save & restore the internal ring "wpos",
all replay should care about is the number of samples and the samples.

Bump the replay version.

Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2026-02-23 14:28:57 +01:00

70 lines
1.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Stubs for audio test - provides missing functions for standalone audio test
*/
#include "qemu/osdep.h"
#include "qemu/dbus.h"
#include "ui/qemu-spice-module.h"
#include "ui/dbus-module.h"
#include "system/replay.h"
#include "system/runstate.h"
int using_spice;
int using_dbus_display;
struct QemuSpiceOps qemu_spice;
GQuark dbus_display_error_quark(void)
{
return g_quark_from_static_string("dbus-display-error-quark");
}
#ifdef WIN32
/* from ui/dbus.h */
bool
dbus_win32_import_socket(GDBusMethodInvocation *invocation,
GVariant *arg_listener, int *socket);
bool
dbus_win32_import_socket(GDBusMethodInvocation *invocation,
GVariant *arg_listener, int *socket)
{
return true;
}
#endif
void replay_audio_out(size_t *played)
{
}
void replay_audio_in_start(size_t *nsamples)
{
}
void replay_audio_in_sample_lr(uint64_t *left, uint64_t *right)
{
}
void replay_audio_in_finish(void)
{
}
static int dummy_vmse;
VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb,
void *opaque)
{
return (VMChangeStateEntry *)&dummy_vmse;
}
void qemu_del_vm_change_state_handler(VMChangeStateEntry *e)
{
}
bool runstate_is_running(void)
{
return true;
}