While most objects can perform all their cleanup in the finalizer
method, there can be interactions with other resources / subsystems
/ threads which require that some cleanup be performed on an user
creatable object before unparenting it and entering finalization.
The current 'can_be_deleted' method runs in the deletion path and
is intended to be used to block deletion. While it could be used
to perform cleanup tasks, its name suggests it should be free of
side-effects.
Generalize this by renaming it to 'prepare_delete', explicitly
allowing for cleanup to be provided. Existing users of 'can_be_deleted'
are re-written, which provides them with more detailed/tailored error
messages.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-ID: <20260706135824.2623960-2-berrange@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Headers in include/sysemu/ are not only related to system
*emulation*, they are also used by virtualization. Rename
as system/ which is clearer.
Files renamed manually then mechanical change using sed tool.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Tested-by: Lei Yang <leiyang@redhat.com>
Message-Id: <20241203172445.28576-1-philmd@linaro.org>
The thread pool regulates itself: when idle, it kills threads until
empty, when in demand, it creates new threads until full. This behaviour
doesn't play well with latency sensitive workloads where the price of
creating a new thread is too high. For example, when paired with qemu's
'-mlock', or using safety features like SafeStack, creating a new thread
has been measured take multiple milliseconds.
In order to mitigate this let's introduce a new 'EventLoopBase'
property to set the thread pool size. The threads will be created during
the pool's initialization or upon updating the property's value, remain
available during its lifetime regardless of demand, and destroyed upon
freeing it. A properly characterized workload will then be able to
configure the pool to avoid any latency spikes.
Signed-off-by: Nicolas Saenz Julienne <nsaenzju@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 20220425075723.20019-4-nsaenzju@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
'event-loop-base' provides basic property handling for all 'AioContext'
based event loops. So let's define a new 'MainLoopClass' that inherits
from it. This will permit tweaking the main loop's properties through
qapi as well as through the command line using the '-object' keyword[1].
Only one instance of 'MainLoopClass' might be created at any time.
'EventLoopBaseClass' learns a new callback, 'can_be_deleted()' so as to
mark 'MainLoop' as non-deletable.
[1] For example:
-object main-loop,id=main-loop,aio-max-batch=<value>
Signed-off-by: Nicolas Saenz Julienne <nsaenzju@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 20220425075723.20019-3-nsaenzju@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Introduce the 'event-loop-base' abstract class, it'll hold the
properties common to all event loops and provide the necessary hooks for
their creation and maintenance. Then have iothread inherit from it.
EventLoopBaseClass is defined as user creatable and provides a hook for
its children to attach themselves to the user creatable class 'complete'
function. It also provides an update_params() callback to propagate
property changes onto its children.
The new 'event-loop-base' class will live in the root directory. It is
built on its own using the 'link_whole' option (there are no direct
function dependencies between the class and its children, it all happens
trough 'constructor' magic). And also imposes new compilation
dependencies:
qom <- event-loop-base <- blockdev (iothread.c)
And in subsequent patches:
qom <- event-loop-base <- qemuutil (util/main-loop.c)
All this forced some amount of reordering in meson.build:
- Moved qom build definition before qemuutil. Doing it the other way
around (i.e. moving qemuutil after qom) isn't possible as a lot of
core libraries that live in between the two depend on it.
- Process the 'hw' subdir earlier, as it introduces files into the
'qom' source set.
No functional changes intended.
Signed-off-by: Nicolas Saenz Julienne <nsaenzju@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 20220425075723.20019-2-nsaenzju@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>