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Don't change bound GL context when creating new GL context for consistency with behavior expected by virglrenderer that assumes context-creation doesn't switch context. eglCreateContext() doesn't require GL context to be bound when it's invoked. Update qemu_egl_create_context() to spawn GL sub-contexts from a given shared GL context instead of a currently-bound context. Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Message-ID: <20260303151422.977399-4-dmitry.osipenko@collabora.com> Message-ID: <20260304165043.1437519-6-alex.bennee@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
#include "qemu/osdep.h"
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#include "qemu/error-report.h"
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#include "ui/egl-context.h"
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QEMUGLContext qemu_egl_create_context(DisplayGLCtx *dgc,
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QEMUGLParams *params,
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EGLContext share_context)
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{
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EGLContext ctx;
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EGLint ctx_att_core[] = {
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EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
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EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
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EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
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EGL_NONE
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};
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EGLint ctx_att_gles[] = {
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EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
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EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
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EGL_NONE
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};
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bool gles = (qemu_egl_mode == DISPLAY_GL_MODE_ES);
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ctx = eglCreateContext(qemu_egl_display, qemu_egl_config, share_context,
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gles ? ctx_att_gles : ctx_att_core);
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return ctx;
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}
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void qemu_egl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
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{
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eglDestroyContext(qemu_egl_display, ctx);
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}
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int qemu_egl_make_context_current(DisplayGLCtx *dgc,
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QEMUGLContext ctx)
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{
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if (!eglMakeCurrent(qemu_egl_display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, ctx)) {
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error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string());
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return -1;
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}
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return 0;
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}
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