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63 lines
2.4 KiB
C#
63 lines
2.4 KiB
C#
using System;
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using System.Collections;
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using Microsoft.AspNetCore.Components;
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using Radzen.Blazor;
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namespace Radzen;
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/// <summary>
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/// The configuration used by a <see cref="RadzenTreeItem" /> to create child items.
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/// </summary>
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public class TreeItemSettings
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{
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/// <summary>
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/// Gets or sets the data from which child items will be created. The parent node enumerates the data and creates a new RadzenTreeItem for every item.
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/// </summary>
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public IEnumerable? Data { get; set; }
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/// <summary>
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/// Gets or sets the function which returns a value for the <see cref="RadzenTreeItem.Text" /> of a child item.
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/// </summary>
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public Func<object, string>? Text { get; set; }
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/// <summary>
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/// Gets or sets the function which returns a value for the <see cref="RadzenTreeItem.Checkable" /> of a child item.
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/// </summary>
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public Func<object, bool>? Checkable { get; set; }
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/// <summary>
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/// Gets or sets the name of the property which provides the value for the <see cref="RadzenTreeItem.Text" /> of a child item.
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/// </summary>
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public string? TextProperty { get; set; }
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/// <summary>
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/// Gets or sets the name of the property which provides the value for the <see cref="RadzenTreeItem.Checkable" /> of a child item.
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/// </summary>
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public string? CheckableProperty { get; set; }
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/// <summary>
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/// Gets or sets a function which returns whether a child item has children of its own. Called with an item from <see cref="Data" />.
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/// By default all items are considered to have children.
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/// </summary>
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public Func<object, bool> HasChildren { get; set; } = value => true;
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/// <summary>
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/// Gets or sets a function which determines whether a child item is expanded. Called with an item from <see cref="Data" />.
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/// By default all items are collapsed.
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/// </summary>
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public Func<object, bool> Expanded { get; set; } = value => false;
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/// <summary>
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/// Gets or sets a function which determines whether a child item is selected. Called with an item from <see cref="Data" />.
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/// By default all items are not selected.
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/// </summary>
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public Func<object, bool> Selected { get; set; } = value => false;
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/// <summary>
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/// Gets or sets the <see cref="RadzenTreeItem.Template" /> of a child item.
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/// </summary>
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/// <value>The template.</value>
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public RenderFragment<RadzenTreeItem>? Template { get; set; }
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}
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