﻿#if !Rar2017_64bit
using nint = System.Int32;
using nuint = System.UInt32;
using size_t = System.UInt32;
#else
using nint = System.Int64;
using nuint = System.UInt64;
using size_t = System.UInt64;
#endif
using int64 = System.Int64;


notes on C->C# primitive mappings:

nint := native integer
nuint := native unsigned integer

type 			32b	64b	    mapping	CAREFUL!
char			 8 bit	 8 bit	    short
unsigned char		8 bit	 8 bit	    ushort
short int		16 bit	16 bit	    short

short int		16 bit	16 bit	    short
unsigned short int	16 bit	16 bit	    ushort
int			32 bit	32 bit	    int
unsigned int		32 bit	32 bit	    uint
long int		32 bit	64 bit	    nint	***
unsigned long int	32 bit	64 bit	    nuint	***
long long int		64 bit	64 bit	    long
unsigned long long int	64 bit	64 bit	    ulong
size_t			32 bit	64 bit	    nuint

The size_t type is the unsigned integer type that is the result of the sizeof operator (and the offsetof operator), 
so it is guaranteed to be big enough to contain the size of the biggest object your system can handle (e.g., a static array of 8Gb).
[size_t] -> ulong (x64)
[size_t] -> uint (x86)

size_t is an unsigned data type defined by several C/C++ standards, e.g. the C99 ISO/IEC 9899 standard, that is defined 
in stddef.h.1 It can be further imported by inclusion of stdlib.h as this file internally sub includes stddef.h.
This type is used to represent the size of an object. Library functions that take or return sizes expect them to be of type or
have the return type of size_t. Further, the most frequently used compiler-based operator sizeof should evaluate to a constant
value that is compatible with size_t.


20171218
urggh, this allows things like new int[int.MaxValue] but NOT new byte[uint.MaxValue]
currently arrays are limited to being indexed by an int hence int.MaxValue entries.  weak.
To get arrays > 2GB on x64 we need to configure
<gcAllowVeryLargeObjects enabled="true"/>  
https://docs.microsoft.com/en-us/dotnet/framework/configure-apps/file-schema/runtime/gcallowverylargeobjects-element