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# SharpCompress Architecture Guide
This guide explains the internal architecture and design patterns of SharpCompress for contributors.
## Overview
SharpCompress is organized into three main layers:
```
┌─────────────────────────────────────────┐
│ User-Facing APIs (Top Layer) │
│ Archive, Reader, Writer Factories │
├─────────────────────────────────────────┤
│ Format-Specific Implementations │
│ ZipArchive, TarReader, GZipWriter, │
│ RarArchive, SevenZipArchive, etc. │
├─────────────────────────────────────────┤
│ Compression & Crypto (Bottom Layer) │
│ Deflate, LZMA, BZip2, AES, CRC32 │
└─────────────────────────────────────────┘
```
---
## Directory Structure
### `src/SharpCompress/`
#### `Archives/` - Archive Implementations
Contains `IArchive` implementations for seekable, random-access APIs.
**Key Files:**
- `AbstractArchive.cs` - Base class for all archives
- `IArchive.cs` - Archive interface definition
- `ArchiveFactory.cs` - Factory for opening archives
- Format-specific: `ZipArchive.cs`, `TarArchive.cs`, `RarArchive.cs`, `SevenZipArchive.cs`, `GZipArchive.cs`
**Use Archive API when:**
- Stream is seekable (file, memory)
- Need random access to entries
- Archive fits in memory
- Simplicity is important
#### `Readers/` - Reader Implementations
Contains `IReader` implementations for forward-only, non-seekable APIs.
**Key Files:**
- `AbstractReader.cs` - Base reader class
- `IReader.cs` - Reader interface
- `ReaderFactory.cs` - Auto-detection factory
- `ReaderOptions.cs` - Configuration for readers
- Format-specific: `ZipReader.cs`, `TarReader.cs`, `GZipReader.cs`, `RarReader.cs`, etc.
**Use Reader API when:**
- Stream is non-seekable (network, pipe, compressed)
- Processing large files
- Memory is limited
- Forward-only processing is acceptable
#### `Writers/` - Writer Implementations
Contains `IWriter` implementations for forward-only writing.
**Key Files:**
- `AbstractWriter.cs` - Base writer class
- `IWriter.cs` - Writer interface
- `WriterFactory.cs` - Factory for creating writers
- `WriterOptions.cs` - Configuration for writers
- Format-specific: `ZipWriter.cs`, `TarWriter.cs`, `GZipWriter.cs`
#### `Factories/` - Format Detection
Factory classes for auto-detecting archive format and creating appropriate readers/writers.
**Key Files:**
- `Factory.cs` - Base factory class
- `IFactory.cs` - Factory interface
- Format-specific: `ZipFactory.cs`, `TarFactory.cs`, `RarFactory.cs`, etc.
**How It Works:**
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1. `ReaderFactory.OpenReader(stream)` probes stream signatures
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2. Identifies format by magic bytes
3. Creates appropriate reader instance
4. Returns generic `IReader` interface
#### `Common/` - Shared Types
Common types, options, and enumerations used across formats.
**Key Files:**
- `IEntry.cs` - Entry interface (file within archive)
- `Entry.cs` - Entry implementation
- `ArchiveType.cs` - Enum for archive formats
- `CompressionType.cs` - Enum for compression methods
- `ArchiveEncoding.cs` - Character encoding configuration
- `ExtractionOptions.cs` - Extraction configuration
- Format-specific headers: `Zip/Headers/`, `Tar/Headers/`, `Rar/Headers/`, etc.
#### `Compressors/` - Compression Algorithms
Low-level compression streams implementing specific algorithms.
**Algorithms:**
- `Deflate/` - DEFLATE compression (Zip default)
- `BZip2/` - BZip2 compression
- `LZMA/` - LZMA compression (7Zip, XZ, LZip)
- `PPMd/` - Prediction by Partial Matching (Zip, 7Zip)
- `ZStandard/` - ZStandard compression (decompression only)
- `Xz/` - XZ format (decompression only)
- `Rar/` - RAR-specific unpacking
- `Arj/`, `Arc/`, `Ace/` - Legacy format decompression
- `Filters/` - BCJ/BCJ2 filters for executable compression
**Each Compressor:**
- Implements a `Stream` subclass
- Provides both compression and decompression
- Some are read-only (decompression only)
#### `Crypto/` - Encryption & Hashing
Cryptographic functions and stream wrappers.
**Key Files:**
- `Crc32Stream.cs` - CRC32 calculation wrapper
- `BlockTransformer.cs` - Block cipher transformations
- AES, PKWare, WinZip encryption implementations
#### `IO/` - Stream Utilities
Stream wrappers and utilities.
**Key Classes:**
- `SharpCompressStream` - Base stream class
- `ProgressReportingStream` - Progress tracking wrapper
- `MarkingBinaryReader` - Binary reader with position marks
- `BufferedSubStream` - Buffered read-only substream
- `ReadOnlySubStream` - Read-only view of parent stream
- `NonDisposingStream` - Prevents wrapped stream disposal
---
## Design Patterns
### 1. Factory Pattern
**Purpose:** Auto-detect format and create appropriate reader/writer.
**Example:**
```csharp
// User calls factory
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using (var reader = ReaderFactory.OpenReader(stream)) // Returns IReader
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{
while (reader.MoveToNextEntry())
{
// Process entry
}
}
// Behind the scenes:
// 1. Factory.Open() probes stream signatures
// 2. Detects format (Zip, Tar, Rar, etc.)
// 3. Creates appropriate reader (ZipReader, TarReader, etc.)
// 4. Returns as generic IReader interface
```
**Files:**
- `src/SharpCompress/Factories/ReaderFactory.cs`
- `src/SharpCompress/Factories/WriterFactory.cs`
- `src/SharpCompress/Factories/ArchiveFactory.cs`
### 2. Strategy Pattern
**Purpose:** Encapsulate compression algorithms as swappable strategies.
**Example:**
```csharp
// Different compression strategies
CompressionType.Deflate // DEFLATE
CompressionType.BZip2 // BZip2
CompressionType.LZMA // LZMA
CompressionType.PPMd // PPMd
// Writer uses strategy pattern
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var archive = ZipArchive.CreateArchive();
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archive.SaveTo("output.zip", CompressionType.Deflate); // Use Deflate
archive.SaveTo("output.bz2", CompressionType.BZip2); // Use BZip2
```
**Files:**
- `src/SharpCompress/Compressors/` - Strategy implementations
### 3. Decorator Pattern
**Purpose:** Wrap streams with additional functionality.
**Example:**
```csharp
// Progress reporting decorator
var progressStream = new ProgressReportingStream(baseStream, progressReporter);
progressStream.Read(buffer, 0, buffer.Length); // Reports progress
// Non-disposing decorator
var nonDisposingStream = new NonDisposingStream(baseStream);
using (var compressor = new DeflateStream(nonDisposingStream))
{
// baseStream won't be disposed when compressor is disposed
}
```
**Files:**
- `src/SharpCompress/IO/ProgressReportingStream.cs`
- `src/SharpCompress/IO/NonDisposingStream.cs`
### 4. Template Method Pattern
**Purpose:** Define algorithm skeleton in base class, let subclasses fill details.
**Example:**
```csharp
// AbstractArchive defines common archive operations
public abstract class AbstractArchive : IArchive
{
// Template methods
public virtual void WriteToDirectory(string destinationDirectory, ExtractionOptions options)
{
// Common extraction logic
foreach (var entry in Entries)
{
// Call subclass method
entry.WriteToFile(destinationPath, options);
}
}
// Subclasses override format-specific details
protected abstract Entry CreateEntry(EntryData data);
}
```
**Files:**
- `src/SharpCompress/Archives/AbstractArchive.cs`
- `src/SharpCompress/Readers/AbstractReader.cs`
### 5. Iterator Pattern
**Purpose:** Provide sequential access to entries.
**Example:**
```csharp
// Archive API - provides collection
IEnumerable<IEntry> entries = archive.Entries;
foreach (var entry in entries)
{
// Random access - entries already in memory
}
// Reader API - provides iterator
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IReader reader = ReaderFactory.OpenReader(stream);
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while (reader.MoveToNextEntry())
{
// Forward-only iteration - one entry at a time
var entry = reader.Entry;
}
```
---
## Key Interfaces
### IArchive - Random Access API
```csharp
public interface IArchive : IDisposable
{
IEnumerable<IEntry> Entries { get; }
void WriteToDirectory(string destinationDirectory,
ExtractionOptions options = null);
IEntry FirstOrDefault(Func<IEntry, bool> predicate);
// ... format-specific methods
}
```
**Implementations:** `ZipArchive`, `TarArchive`, `RarArchive`, `SevenZipArchive`, `GZipArchive`
### IReader - Forward-Only API
```csharp
public interface IReader : IDisposable
{
IEntry Entry { get; }
bool MoveToNextEntry();
void WriteEntryToDirectory(string destinationDirectory,
ExtractionOptions options = null);
Stream OpenEntryStream();
// ... async variants
}
```
**Implementations:** `ZipReader`, `TarReader`, `RarReader`, `GZipReader`, etc.
### IWriter - Writing API
```csharp
public interface IWriter : IDisposable
{
void Write(string entryPath, Stream source,
DateTime? modificationTime = null);
void WriteAll(string sourceDirectory, string searchPattern,
SearchOption searchOption);
// ... async variants
}
```
**Implementations:** `ZipWriter`, `TarWriter`, `GZipWriter`
### IEntry - Archive Entry
```csharp
public interface IEntry
{
string Key { get; }
uint Size { get; }
uint CompressedSize { get; }
bool IsDirectory { get; }
DateTime? LastModifiedTime { get; }
CompressionType CompressionType { get; }
void WriteToFile(string fullPath, ExtractionOptions options = null);
void WriteToStream(Stream destinationStream);
Stream OpenEntryStream();
// ... async variants
}
```
---
## Adding Support for a New Format
### Step 1: Understand the Format
- Research format specification
- Understand compression/encryption used
- Study existing similar formats in codebase
### Step 2: Create Format Structure Classes
**Create:** `src/SharpCompress/Common/NewFormat/`
```csharp
// Headers and data structures
public class NewFormatHeader
{
public uint Magic { get; set; }
public ushort Version { get; set; }
// ... other fields
public static NewFormatHeader Read(BinaryReader reader)
{
// Deserialize from binary
}
}
public class NewFormatEntry
{
public string FileName { get; set; }
public uint CompressedSize { get; set; }
public uint UncompressedSize { get; set; }
// ... other fields
}
```
### Step 3: Create Archive Implementation
**Create:** `src/SharpCompress/Archives/NewFormat/NewFormatArchive.cs`
```csharp
public class NewFormatArchive : AbstractArchive
{
private NewFormatHeader _header;
private List<NewFormatEntry> _entries;
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public static NewFormatArchive OpenArchive(Stream stream)
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{
var archive = new NewFormatArchive();
archive._header = NewFormatHeader.Read(stream);
archive.LoadEntries(stream);
return archive;
}
public override IEnumerable<IEntry> Entries => _entries.Select(e => new Entry(e));
protected override Stream OpenEntryStream(Entry entry)
{
// Return decompressed stream for entry
}
// ... other abstract method implementations
}
```
### Step 4: Create Reader Implementation
**Create:** `src/SharpCompress/Readers/NewFormat/NewFormatReader.cs`
```csharp
public class NewFormatReader : AbstractReader
{
private NewFormatHeader _header;
private BinaryReader _reader;
public NewFormatReader(Stream stream)
{
_reader = new BinaryReader(stream);
_header = NewFormatHeader.Read(_reader);
}
public override bool MoveToNextEntry()
{
// Read next entry header
if (!_reader.BaseStream.CanRead) return false;
var entryData = NewFormatEntry.Read(_reader);
// ... set this.Entry
return entryData != null;
}
// ... other abstract method implementations
}
```
### Step 5: Create Factory
**Create:** `src/SharpCompress/Factories/NewFormatFactory.cs`
```csharp
public class NewFormatFactory : Factory, IArchiveFactory, IReaderFactory
{
// Archive format magic bytes (signature)
private static readonly byte[] NewFormatSignature = new byte[] { 0x4E, 0x46 }; // "NF"
public static NewFormatFactory Instance { get; } = new();
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public IArchive CreateArchive(Stream stream)
=> NewFormatArchive.OpenArchive(stream);
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public IReader CreateReader(Stream stream, ReaderOptions options)
=> new NewFormatReader(stream) { Options = options };
public bool Matches(Stream stream, ReadOnlySpan<byte> signature)
=> signature.StartsWith(NewFormatSignature);
}
```
### Step 6: Register Factory
**Update:** `src/SharpCompress/Factories/ArchiveFactory.cs`
```csharp
private static readonly IFactory[] Factories =
{
ZipFactory.Instance,
TarFactory.Instance,
RarFactory.Instance,
SevenZipFactory.Instance,
GZipFactory.Instance,
NewFormatFactory.Instance, // Add here
// ... other factories
};
```
### Step 7: Add Tests
**Create:** `tests/SharpCompress.Test/NewFormat/NewFormatTests.cs`
```csharp
public class NewFormatTests : TestBase
{
[Fact]
public void NewFormat_Extracts_Successfully()
{
var archivePath = Path.Combine(TEST_ARCHIVES_PATH, "archive.newformat");
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using (var archive = NewFormatArchive.OpenArchive(archivePath))
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{
archive.WriteToDirectory(SCRATCH_FILES_PATH);
// Assert extraction
}
}
[Fact]
public void NewFormat_Reader_Works()
{
var archivePath = Path.Combine(TEST_ARCHIVES_PATH, "archive.newformat");
using (var stream = File.OpenRead(archivePath))
using (var reader = new NewFormatReader(stream))
{
Assert.True(reader.MoveToNextEntry());
Assert.NotNull(reader.Entry);
}
}
}
```
### Step 8: Add Test Archives
Place test files in `tests/TestArchives/Archives/NewFormat/` directory.
### Step 9: Document
Update `docs/FORMATS.md` with format support information.
---
## Compression Algorithm Implementation
### Creating a New Compression Stream
**Example:** Creating `CustomStream` for a custom compression algorithm
```csharp
public class CustomStream : Stream
{
private readonly Stream _baseStream;
private readonly bool _leaveOpen;
public CustomStream(Stream baseStream, bool leaveOpen = false)
{
_baseStream = baseStream;
_leaveOpen = leaveOpen;
}
public override int Read(byte[] buffer, int offset, int count)
{
// Decompress data from _baseStream into buffer
// Return number of decompressed bytes
}
public override void Write(byte[] buffer, int offset, int count)
{
// Compress data from buffer into _baseStream
}
protected override void Dispose(bool disposing)
{
if (disposing && !_leaveOpen)
{
_baseStream?.Dispose();
}
base.Dispose(disposing);
}
}
```
---
## Stream Handling Best Practices
### Disposal Pattern
```csharp
// Correct: Nested using blocks
using (var fileStream = File.OpenRead("archive.zip"))
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using (var archive = ZipArchive.OpenArchive(fileStream))
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{
archive.WriteToDirectory(@"C:\output");
}
// Both archive and fileStream properly disposed
// Correct: Using with options
var options = new ReaderOptions { LeaveStreamOpen = true };
var stream = File.OpenRead("archive.zip");
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using (var archive = ZipArchive.OpenArchive(stream, options))
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{
archive.WriteToDirectory(@"C:\output");
}
stream.Dispose(); // Manually dispose if LeaveStreamOpen = true
```
### NonDisposingStream Wrapper
```csharp
// Prevent unwanted stream closure
var baseStream = File.OpenRead("data.bin");
var nonDisposing = new NonDisposingStream(baseStream);
using (var compressor = new DeflateStream(nonDisposing))
{
// Compressor won't close baseStream when disposed
}
// baseStream still usable
baseStream.Position = 0; // Works
baseStream.Dispose(); // Manual disposal
```
---
## Performance Considerations
### Memory Efficiency
1. **Avoid loading entire archive in memory** - Use Reader API for large files
2. **Process entries sequentially** - Especially for solid archives
3. **Use appropriate buffer sizes** - Larger buffers for network I/O
4. **Dispose streams promptly** - Free resources when done
### Algorithm Selection
1. **Archive API** - Fast for small archives with random access
2. **Reader API** - Efficient for large files or streaming
3. **Solid archives** - Sequential extraction much faster
4. **Compression levels** - Trade-off between speed and size
---
## Testing Guidelines
### Test Coverage
1. **Happy path** - Normal extraction works
2. **Edge cases** - Empty archives, single file, many files
3. **Corrupted data** - Handle gracefully
4. **Error cases** - Missing passwords, unsupported compression
5. **Async operations** - Both sync and async code paths
### Test Archives
- Use `tests/TestArchives/` for test data
- Create format-specific subdirectories
- Include encrypted, corrupted, and edge case archives
- Don't recreate existing archives
### Test Patterns
```csharp
[Fact]
public void Archive_Extraction_Works()
{
// Arrange
var testArchive = Path.Combine(TEST_ARCHIVES_PATH, "test.zip");
// Act
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using (var archive = ZipArchive.OpenArchive(testArchive))
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{
archive.WriteToDirectory(SCRATCH_FILES_PATH);
}
// Assert
Assert.True(File.Exists(Path.Combine(SCRATCH_FILES_PATH, "file.txt")));
}
```
---
## Related Documentation
- [AGENTS.md](../AGENTS.md) - Development guidelines
- [FORMATS.md](FORMATS.md) - Supported formats