mirror of
https://github.com/adamhathcock/sharpcompress.git
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Merge branch 'release'
# Conflicts: # src/SharpCompress/Archives/ArchiveFactory.cs # src/SharpCompress/Archives/AutoArchiveFactory.cs # src/SharpCompress/Archives/SevenZip/SevenZipArchive.cs # src/SharpCompress/Archives/Zip/ZipArchive.cs # src/SharpCompress/Factories/AceFactory.cs # src/SharpCompress/Factories/ArcFactory.cs # src/SharpCompress/Factories/ArjFactory.cs # src/SharpCompress/Factories/Factory.cs # src/SharpCompress/Factories/GZipFactory.cs # src/SharpCompress/Factories/IFactory.cs # src/SharpCompress/Factories/RarFactory.cs # src/SharpCompress/Factories/SevenZipFactory.cs # src/SharpCompress/Factories/TarFactory.cs # src/SharpCompress/Factories/ZStandardFactory.cs # src/SharpCompress/Factories/ZipFactory.cs # src/SharpCompress/IO/SharpCompressStream.cs # src/SharpCompress/Readers/AbstractReader.cs # src/SharpCompress/Utility.cs
This commit is contained in:
@@ -24,13 +24,12 @@ public partial class SharpCompressStream
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{
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ValidateBufferState();
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// Fill buffer if needed
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// Fill buffer if needed, handling short reads from underlying stream
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if (_bufferedLength == 0)
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{
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_bufferedLength = await Stream
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.ReadAsync(_buffer!, 0, _bufferSize, cancellationToken)
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.ConfigureAwait(false);
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_bufferPosition = 0;
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_bufferedLength = await FillBufferAsync(_buffer!, 0, _bufferSize, cancellationToken)
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.ConfigureAwait(false);
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}
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int available = _bufferedLength - _bufferPosition;
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int toRead = Math.Min(count, available);
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@@ -42,16 +41,9 @@ public partial class SharpCompressStream
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return toRead;
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}
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// If buffer exhausted, refill
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int r = await Stream
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.ReadAsync(_buffer!, 0, _bufferSize, cancellationToken)
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.ConfigureAwait(false);
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if (r == 0)
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{
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return 0;
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}
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_bufferedLength = r;
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_bufferPosition = 0;
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_bufferedLength = await FillBufferAsync(_buffer!, 0, _bufferSize, cancellationToken)
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.ConfigureAwait(false);
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if (_bufferedLength == 0)
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{
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return 0;
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@@ -65,13 +57,47 @@ public partial class SharpCompressStream
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else
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{
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int read = await Stream
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.ReadAsync(buffer, offset, count, cancellationToken)
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.ConfigureAwait(false);
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.ReadAsync(buffer, offset, count, cancellationToken)
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.ConfigureAwait(false);
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_internalPosition += read;
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return read;
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}
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}
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/// <summary>
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/// Async version of FillBuffer. Implements the ReadFullyAsync pattern.
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/// Reads in a loop until buffer is full or EOF is reached.
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/// </summary>
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private async Task<int> FillBufferAsync(
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byte[] buffer,
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int offset,
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int count,
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CancellationToken cancellationToken
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)
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{
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// Implement ReadFullyAsync pattern but return the actual count read
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// This is the same logic as Utility.ReadFullyAsync but returns count instead of bool
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var total = 0;
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int read;
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while (
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(
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read = await Stream
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.ReadAsync(buffer, offset + total, count - total, cancellationToken)
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.ConfigureAwait(false)
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) > 0
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)
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{
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total += read;
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if (total >= count)
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{
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return total;
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}
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}
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return total;
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}
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public override async Task WriteAsync(
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byte[] buffer,
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int offset,
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@@ -104,13 +130,15 @@ public partial class SharpCompressStream
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{
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ValidateBufferState();
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// Fill buffer if needed
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// Fill buffer if needed, handling short reads from underlying stream
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if (_bufferedLength == 0)
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{
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_bufferedLength = await Stream
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.ReadAsync(_buffer.AsMemory(0, _bufferSize), cancellationToken)
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.ConfigureAwait(false);
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_bufferPosition = 0;
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_bufferedLength = await FillBufferMemoryAsync(
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_buffer.AsMemory(0, _bufferSize),
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cancellationToken
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)
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.ConfigureAwait(false);
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}
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int available = _bufferedLength - _bufferPosition;
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int toRead = Math.Min(buffer.Length, available);
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@@ -122,16 +150,12 @@ public partial class SharpCompressStream
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return toRead;
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}
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// If buffer exhausted, refill
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int r = await Stream
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.ReadAsync(_buffer.AsMemory(0, _bufferSize), cancellationToken)
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.ConfigureAwait(false);
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if (r == 0)
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{
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return 0;
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}
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_bufferedLength = r;
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_bufferPosition = 0;
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_bufferedLength = await FillBufferMemoryAsync(
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_buffer.AsMemory(0, _bufferSize),
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cancellationToken
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)
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.ConfigureAwait(false);
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if (_bufferedLength == 0)
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{
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return 0;
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@@ -150,6 +174,36 @@ public partial class SharpCompressStream
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}
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}
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/// <summary>
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/// Async version of FillBuffer for Memory{byte}. Implements the ReadFullyAsync pattern.
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/// Reads in a loop until buffer is full or EOF is reached.
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/// </summary>
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private async ValueTask<int> FillBufferMemoryAsync(
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Memory<byte> buffer,
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CancellationToken cancellationToken
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)
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{
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// Implement ReadFullyAsync pattern but return the actual count read
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var total = 0;
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int read;
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while (
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(
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read = await Stream
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.ReadAsync(buffer.Slice(total), cancellationToken)
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.ConfigureAwait(false)
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) > 0
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)
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{
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total += read;
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if (total >= buffer.Length)
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{
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return total;
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}
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}
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return total;
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}
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public override async ValueTask WriteAsync(
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ReadOnlyMemory<byte> buffer,
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CancellationToken cancellationToken = default
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