Please do not absorb System.Buffers. Thanks #265

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opened 2026-01-29 22:09:14 +00:00 by claunia · 0 comments
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Originally created by @yinyue200 on GitHub (Dec 16, 2017).

Just use a lower version (4.0) can make ArrayPool running on Mono. Absorbing System.Buffers broke some app that already referenced System.Buffers. because your make a public abstract class ArrayPool<T>
Absorbing System.Buffers make the library can't use the shared object of ArrayPool, it reduce the benefits.
Thanks.

Originally created by @yinyue200 on GitHub (Dec 16, 2017). Just use a lower version (4.0) can make ArrayPool running on Mono. Absorbing System.Buffers broke some app that already referenced System.Buffers. because your make a `public abstract class ArrayPool<T>` Absorbing System.Buffers make the library can't use the shared object of ArrayPool, it reduce the benefits. Thanks.
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Reference: starred/sharpcompress#265