using System; using System.IO; using System.IO.Compression; using System.Threading; using System.Threading.Tasks; using SharpCompress.IO; using SharpCompress.Readers; namespace SharpCompress.Common; public class EntryStream : Stream, IStreamStack { #if DEBUG_STREAMS long IStreamStack.InstanceId { get; set; } #endif int IStreamStack.DefaultBufferSize { get; set; } Stream IStreamStack.BaseStream() => _stream; int IStreamStack.BufferSize { get => 0; set { } } int IStreamStack.BufferPosition { get => 0; set { } } void IStreamStack.SetPosition(long position) { } private readonly IReader _reader; private readonly Stream _stream; private bool _completed; private bool _isDisposed; internal EntryStream(IReader reader, Stream stream) { _reader = reader; _stream = stream; #if DEBUG_STREAMS this.DebugConstruct(typeof(EntryStream)); #endif } /// /// When reading a stream from OpenEntryStream, the stream must be completed so use this to finish reading the entire entry. /// public void SkipEntry() { this.Skip(); _completed = true; } /// /// Asynchronously skip the rest of the entry stream. /// public async Task SkipEntryAsync(CancellationToken cancellationToken = default) { await this.SkipAsync(cancellationToken).ConfigureAwait(false); _completed = true; } protected override void Dispose(bool disposing) { if (_isDisposed) { return; } _isDisposed = true; if (!(_completed || _reader.Cancelled)) { SkipEntry(); } //Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised if (_stream is IStreamStack ss) { if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream) { deflateStream.Flush(); //Deflate over reads. Knock it back } else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream) { lzmaStream.Flush(); //Lzma over reads. Knock it back } } #if DEBUG_STREAMS this.DebugDispose(typeof(EntryStream)); #endif base.Dispose(disposing); _stream.Dispose(); } #if !NETFRAMEWORK && !NETSTANDARD2_0 public override async ValueTask DisposeAsync() { if (_isDisposed) { return; } _isDisposed = true; if (!(_completed || _reader.Cancelled)) { await SkipEntryAsync().ConfigureAwait(false); } //Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised if (_stream is IStreamStack ss) { if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream) { await deflateStream.FlushAsync().ConfigureAwait(false); } else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream) { await lzmaStream.FlushAsync().ConfigureAwait(false); } } #if DEBUG_STREAMS this.DebugDispose(typeof(EntryStream)); #endif await base.DisposeAsync().ConfigureAwait(false); await _stream.DisposeAsync().ConfigureAwait(false); } #endif public override bool CanRead => true; public override bool CanSeek => false; public override bool CanWrite => false; public override void Flush() { } public override Task FlushAsync(CancellationToken cancellationToken) => Task.CompletedTask; public override long Length => _stream.Length; public override long Position { get => _stream.Position; //throw new NotSupportedException(); set => throw new NotSupportedException(); } public override int Read(byte[] buffer, int offset, int count) { var read = _stream.Read(buffer, offset, count); if (read <= 0) { _completed = true; } return read; } public override async Task ReadAsync( byte[] buffer, int offset, int count, CancellationToken cancellationToken ) { var read = await _stream .ReadAsync(buffer, offset, count, cancellationToken) .ConfigureAwait(false); if (read <= 0) { _completed = true; } return read; } #if !NETFRAMEWORK && !NETSTANDARD2_0 public override async ValueTask ReadAsync( Memory buffer, CancellationToken cancellationToken = default ) { var read = await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false); if (read <= 0) { _completed = true; } return read; } #endif public override int ReadByte() { var value = _stream.ReadByte(); if (value == -1) { _completed = true; } return value; } public override long Seek(long offset, SeekOrigin origin) => throw new NotSupportedException(); public override void SetLength(long value) => throw new NotSupportedException(); public override void Write(byte[] buffer, int offset, int count) => throw new NotSupportedException(); public override Task WriteAsync( byte[] buffer, int offset, int count, CancellationToken cancellationToken ) => throw new NotSupportedException(); }