using System; using System.IO; namespace SharpCompress.IO; /// /// A simple stream wrapper that counts bytes written without buffering. /// internal class CountingStream : Stream { private readonly Stream _stream; private long _bytesWritten; public CountingStream(Stream stream) { _stream = stream ?? throw new ArgumentNullException(nameof(stream)); } /// /// Gets the total number of bytes written to this stream. /// public long BytesWritten => _bytesWritten; public override bool CanRead => _stream.CanRead; public override bool CanSeek => _stream.CanSeek; public override bool CanWrite => _stream.CanWrite; public override long Length => _stream.Length; public override long Position { get => _stream.Position; set => _stream.Position = value; } public override void Flush() => _stream.Flush(); public override int Read(byte[] buffer, int offset, int count) => _stream.Read(buffer, offset, count); public override long Seek(long offset, SeekOrigin origin) => _stream.Seek(offset, origin); public override void SetLength(long value) => _stream.SetLength(value); public override void Write(byte[] buffer, int offset, int count) { _stream.Write(buffer, offset, count); _bytesWritten += count; } public override void WriteByte(byte value) { _stream.WriteByte(value); _bytesWritten++; } protected override void Dispose(bool disposing) { if (disposing) { _stream.Dispose(); } base.Dispose(disposing); } }