using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using SharpCompress.IO;
namespace SharpCompress.Common;
public partial class EntryStream
{
///
/// Asynchronously skip the rest of the entry stream.
///
public async ValueTask SkipEntryAsync(CancellationToken cancellationToken = default)
{
await this.SkipAsync(cancellationToken).ConfigureAwait(false);
_completed = true;
}
#if !LEGACY_DOTNET
public override async ValueTask DisposeAsync()
{
if (_isDisposed)
{
return;
}
_isDisposed = true;
if (!(_completed || _reader.Cancelled))
{
await SkipEntryAsync().ConfigureAwait(false);
}
//Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised
if (_stream is IStreamStack ss)
{
if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream)
{
await deflateStream.FlushAsync().ConfigureAwait(false);
}
else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream)
{
await lzmaStream.FlushAsync().ConfigureAwait(false);
}
}
#if DEBUG_STREAMS
this.DebugDispose(typeof(EntryStream));
#endif
await base.DisposeAsync().ConfigureAwait(false);
await _stream.DisposeAsync().ConfigureAwait(false);
}
#endif
public override async Task ReadAsync(
byte[] buffer,
int offset,
int count,
CancellationToken cancellationToken
)
{
var read = await _stream
.ReadAsync(buffer, offset, count, cancellationToken)
.ConfigureAwait(false);
if (read <= 0)
{
_completed = true;
}
return read;
}
#if !LEGACY_DOTNET
public override async ValueTask ReadAsync(
Memory buffer,
CancellationToken cancellationToken = default
)
{
var read = await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
if (read <= 0)
{
_completed = true;
}
return read;
}
#endif
}