using System; using System.IO; using System.Threading; using System.Threading.Tasks; using SharpCompress.IO; namespace SharpCompress.Common; public partial class EntryStream { /// /// Asynchronously skip the rest of the entry stream. /// public async ValueTask SkipEntryAsync(CancellationToken cancellationToken = default) { await this.SkipAsync(cancellationToken).ConfigureAwait(false); _completed = true; } #if !LEGACY_DOTNET public override async ValueTask DisposeAsync() { if (_isDisposed) { return; } _isDisposed = true; if (!(_completed || _reader.Cancelled)) { await SkipEntryAsync().ConfigureAwait(false); } //Need a safe standard approach to this - it's okay for compression to overreads. Handling needs to be standardised if (_stream is IStreamStack ss) { if (ss.BaseStream() is SharpCompress.Compressors.Deflate.DeflateStream deflateStream) { await deflateStream.FlushAsync().ConfigureAwait(false); } else if (ss.BaseStream() is SharpCompress.Compressors.LZMA.LzmaStream lzmaStream) { await lzmaStream.FlushAsync().ConfigureAwait(false); } } #if DEBUG_STREAMS this.DebugDispose(typeof(EntryStream)); #endif await base.DisposeAsync().ConfigureAwait(false); await _stream.DisposeAsync().ConfigureAwait(false); } #endif public override async Task ReadAsync( byte[] buffer, int offset, int count, CancellationToken cancellationToken ) { var read = await _stream .ReadAsync(buffer, offset, count, cancellationToken) .ConfigureAwait(false); if (read <= 0) { _completed = true; } return read; } #if !LEGACY_DOTNET public override async ValueTask ReadAsync( Memory buffer, CancellationToken cancellationToken = default ) { var read = await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false); if (read <= 0) { _completed = true; } return read; } #endif }