mirror of
https://github.com/adamhathcock/sharpcompress.git
synced 2026-02-14 13:35:38 +00:00
163 lines
4.8 KiB
C#
163 lines
4.8 KiB
C#
using System;
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using System.IO;
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namespace SharpCompress.IO
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{
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internal class RewindableStream : Stream
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{
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private readonly Stream stream;
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private MemoryStream bufferStream = new MemoryStream();
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private bool isRewound;
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private bool isDisposed;
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public RewindableStream(Stream stream)
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{
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this.stream = stream;
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}
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internal bool IsRecording { get; private set; }
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protected override void Dispose(bool disposing)
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{
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if (isDisposed)
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{
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return;
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}
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isDisposed = true;
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base.Dispose(disposing);
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if (disposing)
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{
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stream.Dispose();
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}
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}
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public void Rewind(bool stopRecording)
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{
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isRewound = true;
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IsRecording = !stopRecording;
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bufferStream.Position = 0;
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}
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public void Rewind(MemoryStream buffer)
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{
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if (bufferStream.Position >= buffer.Length)
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{
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bufferStream.Position -= buffer.Length;
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}
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else
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{
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bufferStream.TransferTo(buffer);
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//create new memorystream to allow proper resizing as memorystream could be a user provided buffer
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//https://github.com/adamhathcock/sharpcompress/issues/306
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bufferStream = new MemoryStream();
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buffer.Position = 0;
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buffer.TransferTo(bufferStream);
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bufferStream.Position = 0;
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}
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isRewound = true;
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}
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public void StartRecording()
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{
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//if (isRewound && bufferStream.Position != 0)
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// throw new System.NotImplementedException();
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if (bufferStream.Position != 0)
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{
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byte[] data = bufferStream.ToArray();
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long position = bufferStream.Position;
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bufferStream.SetLength(0);
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bufferStream.Write(data, (int)position, data.Length - (int)position);
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bufferStream.Position = 0;
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}
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IsRecording = true;
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}
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public override bool CanRead => true;
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public override bool CanSeek => stream.CanSeek;
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public override bool CanWrite => false;
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public override void Flush()
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{
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throw new NotSupportedException();
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}
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public override long Length => stream.Length;
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public override long Position
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{
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get => stream.Position + bufferStream.Position - bufferStream.Length;
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set
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{
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if (!isRewound)
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{
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stream.Position = value;
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}
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else if (value < stream.Position - bufferStream.Length || value >= stream.Position)
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{
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stream.Position = value;
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isRewound = false;
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bufferStream.SetLength(0);
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}
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else
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{
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bufferStream.Position = value - stream.Position + bufferStream.Length;
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}
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}
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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//don't actually read if we don't really want to read anything
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//currently a network stream bug on Windows for .NET Core
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if (count == 0)
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{
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return 0;
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}
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int read;
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if (isRewound && bufferStream.Position != bufferStream.Length)
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{
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read = bufferStream.Read(buffer, offset, count);
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if (read < count)
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{
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int tempRead = stream.Read(buffer, offset + read, count - read);
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if (IsRecording)
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{
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bufferStream.Write(buffer, offset + read, tempRead);
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}
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read += tempRead;
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}
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if (bufferStream.Position == bufferStream.Length && !IsRecording)
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{
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isRewound = false;
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bufferStream.SetLength(0);
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}
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return read;
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}
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read = stream.Read(buffer, offset, count);
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if (IsRecording)
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{
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bufferStream.Write(buffer, offset, read);
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}
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return read;
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotSupportedException();
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotSupportedException();
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}
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}
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} |