Files
sharpcompress/SharpCompress/Compressor/PPMd/I1/PpmState.cs
2013-04-28 12:32:55 +01:00

212 lines
6.8 KiB
C#

#region Using
using System;
#endregion
namespace SharpCompress.Compressor.PPMd.I1
{
/// <summary>
/// PPM state.
/// </summary>
/// <remarks>
/// <para>
/// This must be a structure rather than a class because several places in the associated code assume that
/// <see cref="PpmState"/> is a value type (meaning that assignment creates a completely new copy of the
/// instance rather than just copying a reference to the same instance).
/// </para>
/// <para>
/// Note that <see cref="Address"/> is a field rather than a property for performance reasons.
/// </para>
/// </remarks>
internal struct PpmState
{
public uint Address;
public byte[] Memory;
public static readonly PpmState Zero = new PpmState(0, null);
public const int Size = 6;
/// <summary>
/// Initializes a new instance of the <see cref="PpmState"/> structure.
/// </summary>
public PpmState(uint address, byte[] memory)
{
Address = address;
Memory = memory;
}
/// <summary>
/// Gets or sets the symbol.
/// </summary>
public byte Symbol
{
get { return Memory[Address]; }
set { Memory[Address] = value; }
}
/// <summary>
/// Gets or sets the frequency.
/// </summary>
public byte Frequency
{
get { return Memory[Address + 1]; }
set { Memory[Address + 1] = value; }
}
/// <summary>
/// Gets or sets the successor.
/// </summary>
public Model.PpmContext Successor
{
get
{
return
new Model.PpmContext(
((uint) Memory[Address + 2]) | ((uint) Memory[Address + 3]) << 8 |
((uint) Memory[Address + 4]) << 16 | ((uint) Memory[Address + 5]) << 24, Memory);
}
set
{
Memory[Address + 2] = (byte) value.Address;
Memory[Address + 3] = (byte) (value.Address >> 8);
Memory[Address + 4] = (byte) (value.Address >> 16);
Memory[Address + 5] = (byte) (value.Address >> 24);
}
}
/// <summary>
/// Gets the <see cref="PpmState"/> at the <paramref name="offset"/> relative to this
/// <see cref="PpmState"/>.
/// </summary>
/// <param name="offset"></param>
/// <returns></returns>
public PpmState this[int offset]
{
get { return new PpmState((uint) (Address + offset*Size), Memory); }
}
/// <summary>
/// Allow a pointer to be implicitly converted to a PPM state.
/// </summary>
/// <param name="pointer"></param>
/// <returns></returns>
public static implicit operator PpmState(Pointer pointer)
{
return new PpmState(pointer.Address, pointer.Memory);
}
/// <summary>
/// Allow pointer-like addition on a PPM state.
/// </summary>
/// <param name="state"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static PpmState operator +(PpmState state, int offset)
{
state.Address = (uint) (state.Address + offset*Size);
return state;
}
/// <summary>
/// Allow pointer-like incrementing on a PPM state.
/// </summary>
/// <param name="state"></param>
/// <returns></returns>
public static PpmState operator ++(PpmState state)
{
state.Address += Size;
return state;
}
/// <summary>
/// Allow pointer-like subtraction on a PPM state.
/// </summary>
/// <param name="state"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static PpmState operator -(PpmState state, int offset)
{
state.Address = (uint) (state.Address - offset*Size);
return state;
}
/// <summary>
/// Allow pointer-like decrementing on a PPM state.
/// </summary>
/// <param name="state"></param>
/// <returns></returns>
public static PpmState operator --(PpmState state)
{
state.Address -= Size;
return state;
}
/// <summary>
/// Compare two PPM states.
/// </summary>
/// <param name="state1"></param>
/// <param name="state2"></param>
/// <returns></returns>
public static bool operator <=(PpmState state1, PpmState state2)
{
return state1.Address <= state2.Address;
}
/// <summary>
/// Compare two PPM states.
/// </summary>
/// <param name="state1"></param>
/// <param name="state2"></param>
/// <returns></returns>
public static bool operator >=(PpmState state1, PpmState state2)
{
return state1.Address >= state2.Address;
}
/// <summary>
/// Compare two PPM states.
/// </summary>
/// <param name="state1"></param>
/// <param name="state2"></param>
/// <returns></returns>
public static bool operator ==(PpmState state1, PpmState state2)
{
return state1.Address == state2.Address;
}
/// <summary>
/// Compare two PPM states.
/// </summary>
/// <param name="state1"></param>
/// <param name="state2"></param>
/// <returns></returns>
public static bool operator !=(PpmState state1, PpmState state2)
{
return state1.Address != state2.Address;
}
/// <summary>
/// Indicates whether this instance and a specified object are equal.
/// </summary>
/// <returns>true if obj and this instance are the same type and represent the same value; otherwise, false.</returns>
/// <param name="obj">Another object to compare to.</param>
public override bool Equals(object obj)
{
if (obj is PpmState)
{
PpmState state = (PpmState) obj;
return state.Address == Address;
}
return base.Equals(obj);
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>A 32-bit signed integer that is the hash code for this instance.</returns>
public override int GetHashCode()
{
return Address.GetHashCode();
}
}
}