/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
--*/

#pragma once

// Block minwindef.h min/max macros to prevent <algorithm> conflict
#define NOMINMAX

#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOHELP
#define NOCOMM

#include <Unknwn.h>
#include <ShObjIdl.h>

// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
// This includes support libraries from the CRT, STL, WIL, and GSL
#include "LibraryIncludes.h"
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
//      SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif

#include <wil/cppwinrt.h>
#include <Unknwn.h>
#include <hstring.h>

#include <WexTestClass.h>
#include "consoletaeftemplates.hpp"

#include <winrt/Windows.ApplicationModel.Resources.Core.h>
#include <winrt/Windows.system.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>

#include <winrt/Microsoft.Terminal.Core.h>
#include <winrt/Microsoft.Terminal.Control.h>
#include <winrt/Microsoft.Terminal.TerminalConnection.h>

// Manually include til after we include Windows.Foundation to give it winrt superpowers
#include "til.h"
#include <til/mutex.h>
#include <til/winrt.h>

#include "ThrottledFunc.h"

// Common includes for most tests:
#include "../../inc/conattrs.hpp"
#include "../../types/inc/utils.hpp"
#include "../../inc/DefaultSettings.h"

#include <cppwinrt_utils.h>
