#pragma once

#define NOMINMAX

#include <windows.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.ApplicationModel.Core.h>
#include <winrt/Windows.UI.Core.h>
#include <winrt/Windows.UI.Composition.h>
#include <winrt/Windows.UI.Input.h>
#include <winrt/Windows.UI.Xaml.h>

#include "..\..\inc\LibraryIncludes.h"
