This adds a new feature to the Windows Terminal: "Workspaces"
Workspaces are very shamelessly inspired by Edge workspaces of the same
name.
The core idea is that when users name a window and they close that
window, we will persist that Windows layout and buffers, seperately from
the rest of window restoration. So a user can open a named window, open
some profiles, some panes, do some stuff in it, then close it, and we
will keep that state around for the next time the user opens that window
name.
Unnamed windows still behave the same. If you close an unnamed window,
and it's not the last window, then we won't persist the state of it.
To facilitate restoring named windows, we add a `openWorkspace` action.
This allows us to persist the open workspace action in the window layout
restoration path. So when we deserialize the list of tab layouts, and
open workspace action will tell us, hey, go retrieve this known
workspace from the state.json, instead of trying to serialize the window
state in two places.
As demoed in the video, we add a flyout to list the windows that the
user has open, and the named workspaces that they have saved. This
allows users to quickly reopen previously closed workspaces, as well as
quickly rename a window, thereby adding it to the list of saved
workspaces. This button can also be hidden using the theme settings.
Closes#17084
(this is a reboot of #20162, but with the event from #20311)
This adds a new feature to the Windows Terminal: "Workspaces"
Workspaces are very shamelessly inspired by Edge workspaces of the same
name.
The core idea is that when users name a window and they close that
window, we will persist that Windows layout and buffers, seperately from
the rest of window restoration. So a user can open a named window, open
some profiles, some panes, do some stuff in it, then close it, and we
will keep that state around for the next time the user opens that window
name.
Unnamed windows still behave the same. If you close an unnamed window,
and it's not the last window, then we won't persist the state of it.
To facilitate restoring named windows, we add a `openWorkspace` action.
This allows us to persist the open workspace action in the window layout
restoration path. So when we deserialize the list of tab layouts, and
open workspace action will tell us, hey, go retrieve this known
workspace from the state.json, instead of trying to serialize the window
state in two places.
As demoed in the video, we add a flyout to list the windows that the
user has open, and the named workspaces that they have saved. This
allows users to quickly reopen previously closed workspaces, as well as
quickly rename a window, thereby adding it to the list of saved
workspaces. This button can also be hidden using the theme settings.
Closes#17084
* We had to move to the final API:
* Items -> TabItems
* Items.VectorChanged -> TabItemsChanged
* TabClose -> TabCloseRequested
* TabViewItem.Icon -> TabViewItem.IconSource
* TabRowControl has been converted to a ContentPresenter, which
simplifies its logic a little bit.
* TerminalPage now differentiates MUX and WUX a little better
* Because of the change from Icon to IconSource in TabViewItem,
Utils::GetColoredIcon needed to be augmented to support MUX IconSources.
It was still necessary to use for WUX, so it's been templatized.
* I moved us from WUX SplitButton to MUX SplitButton and brought the
style in line with the one typically provided by TabView.
* Some of our local controls have had their backgrounds removed so
they're more amenable to being placed on other surfaces.
* I'm suppressing the TabView's padding.
* I removed a number of apparently dead methods from App.
* I've simplified the dragbar's sizing logic and eventing.
* The winmd harvester needed to be taught to not try to copy winmds for
framework packages.
* We now only initialize the terminal once we know the size
Closes#1896.
Closes#444.
Closes#857.
Closes#771.
Closes#760.
* This definitely works for getting shadow, pointy corners back
Don't do anything in NCPAINT. If you do, you have to do everything. But the
whole point of DwmExtendFrameIntoClientArea is to let you paint the NC area in
your normal paint. So just do that dummy.
* This doesn't transition across monitors.
* This has a window style change I think is wrong.
* I'm not sure the margins change is important.
* The window style was _not_ important
* Still getting a black xaml islands area (the HRGN) when we switch to high DPI
* I don't know if this affects anything.
* heyo this works.
I'm not entirely sure why. But if we only update the titlebar drag region when
that actually changes, it's a _lot_ smoother. I'm not super happy with the
duplicated work in _UpdateDragRegion and OnSize, but checking this in in case
I can't figure that out.
* Add more comments and cleanup
* Try making the button RightCustomContent
* * Make the MinMaxClose's drag bar's min size the same as a caption button
* Make the new tab button transparent, to see how that looks
* Make sure the TabView doesn't push the MMC off the window
* Create a TitlebarControl
* The TitlebarControl is owned by the NCIW. It consists of a Content, DragBar,
and MMCControl.
* The App instatntiates a TabRowControl at runtime, and either places it in
the UI (for tabs below titlebar) or hangs on to it, and gives it to the NCIW
when the NCIW creates its UI.
* When the NCIW is created, it creates a grid with two rows, one for the
titlebar and one for the app content.
* The MMCControl is only responsible for Min Max Close now, and is closer to
the window implementation.
* The drag bar takes up all the space from the right of the TabRow to the left
of the MMC
* Things that **DON'T** work:
- When you add tabs, the drag bar doesn't update it's size. It only updates
OnSize
- The MMCControl's Min and Max buttons don't seem to work anymore.
- They should probably just expose their OnMinimizeClick and
OnMaximizeClick events for the Titlebar to handle minimizing and
maximizing.
- The drag bar is Magenta (#ff00ff) currently.
- I'm not _sure_ we need a TabRowControl. We could probably get away with
removing it from the UI tree, I was just being dumb before.
* Fix the MMC buttons not working
I forgot to plumb the window handle through
* Make the titlebar less magenta
* Resize the drag region as we add/remove tabs
* Move the actual MMC handling to the TitlebarControl
* Some PR nits, fix the titlebar painting on maximize
* Put the TabRow in our XAML
* Remove dead code in preparation for review
* Horrifyingly try Gdi Plus as a solution, that is _wrong_ though
* Revert "Horrifyingly try Gdi Plus as a solution, that is _wrong_ though"
This reverts commit e038b5d921.
* This fixes the bottom border but breaks the titlebar painting
* Fix the NC bottom border
* A bunch of the more minor PR nits
* Add a MinimizeClick event to the MMCControl
This works for Minimize. This is what I wanted to do originally.
* Add events for _all_ of the buttons, not just the Minimize btn
* Change hoe setting the titlebar content works
Now the app triggers a callcack on the host to set the content, instead of the host querying the app.
* Move the tab row to the bottom of it's available space
* Fix the theme reloading
* PR nits from @miniksa
* Update src/cascadia/WindowsTerminal/NonClientIslandWindow.cpp
Co-Authored-By: Michael Niksa <miniksa@microsoft.com>
* This needed to be fixed, was missed in other PR nits
* runformat
wait _what_
* Does this fix the CI build?