diff --git a/src/cascadia/TerminalSettingsEditor/Actions.cpp b/src/cascadia/TerminalSettingsEditor/Actions.cpp index 4ae66b6a10..08c7835af3 100644 --- a/src/cascadia/TerminalSettingsEditor/Actions.cpp +++ b/src/cascadia/TerminalSettingsEditor/Actions.cpp @@ -57,7 +57,7 @@ namespace winrt::Microsoft::Terminal::Settings::Editor::implementation } // Retrieve cached flyout, if possible - if (auto existing = button.Flyout()) + if (const auto existing = button.Flyout()) { existing.ShowAt(button); return; diff --git a/src/cascadia/TerminalSettingsEditor/KeyChordVisual.cpp b/src/cascadia/TerminalSettingsEditor/KeyChordVisual.cpp index 0a1d019d07..54bd0686bb 100644 --- a/src/cascadia/TerminalSettingsEditor/KeyChordVisual.cpp +++ b/src/cascadia/TerminalSettingsEditor/KeyChordVisual.cpp @@ -34,9 +34,9 @@ namespace winrt::Microsoft::Terminal::Settings::Editor::implementation void KeyChordVisual::_OnKeyChordChanged(const DependencyObject& d, const DependencyPropertyChangedEventArgs& /*e*/) { - if (auto control{ d.try_as() }) + if (const auto control{ d.try_as() }) { - auto controlImpl{ get_self(control) }; + const auto controlImpl{ get_self(control) }; controlImpl->_UpdateKeyVisuals(); } } @@ -108,8 +108,8 @@ namespace winrt::Microsoft::Terminal::Settings::Editor::implementation void KeyChordVisual::_AddTextKey(const winrt::hstring& text) { const auto tmpl{ Resources().Lookup(box_value(L"KeyChordVisualTextKeyTemplate")).as() }; - auto border{ tmpl.LoadContent().as() }; - if (auto tb{ border.Child().try_as() }) + const auto border{ tmpl.LoadContent().as() }; + if (const auto tb{ border.Child().try_as() }) { tb.Text(text); } @@ -119,10 +119,10 @@ namespace winrt::Microsoft::Terminal::Settings::Editor::implementation void KeyChordVisual::_AddGlyphKey() { const auto tmpl{ Resources().Lookup(box_value(L"KeyChordVisualWindowsKeyTemplate")).as() }; - auto border{ tmpl.LoadContent().as() }; + const auto border{ tmpl.LoadContent().as() }; // Provide an accessible name for the glyph since it has no text fallback. - if (auto path{ border.Child() }) + if (const auto path{ border.Child() }) { Automation::AutomationProperties::SetName(path, L"Win"); }