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Refactor pure C++ types from TerminalApp.dll into a lib #1394
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opened 2026-01-30 22:24:38 +00:00 by claunia
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Reference: starred/terminal#1394
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Originally created by @zadjii-msft on GitHub (May 28, 2019).
Originally assigned to: @zadjii-msft on GitHub.
Right now we have one big dll that is declaring both cppwinrt types (e.g.
AppKeyBindings,App) and pure c++ types (Tab,Profile, etc.).If one were to try and create a unittesting project for the TerminalApp project, you unfortunately would be unable to do this, because many of the types are only linked into this TerminalApp.dll. For pure cppwinrt types, this isn't that big of a deal, because instantiating the types just does cppwinrt magic to activate them. However, for pure cpp classes, we can't actually link them. This means we can't test things like json parsing, Pane recursing, settings synthesis.
So we'll have to pull all the types that aren't winrt types out into their own lib, and have the TerminalApp project consume that lib.
I'm not worried about TermControl and TermConnection so much, since those are only using cppwinrt types at the moment. Should they get more elaborate, then it might be necessary to do a similar refactoring.
Worries:
pch.pchfiles for the TerminalApp, one for the lib and one for the dll? could we avoid that? See #946.winrt/coroutine.h(and any other cppwinrt headers that components might need). Those are generated files. Right now they're generated by the TerminalApp(dll) build, but theoretically they'll need to be created before that, because the lib will theoretically be built before the dll. This may mean that the lib needs to have some sort of cppwinrt tooling turned on, but I don't know what quite yet.@zadjii-msft commented on GitHub (May 28, 2019):
@DHowett-MSFT I'm pulling the triage tag on this one since we've discussed this in chat.
@DHowett-MSFT commented on GitHub (May 28, 2019):
There should definitely not be two
pchfiles -- the dll should exist solely and exclusively to turn the lib into a dll. There's probably some stupidity regarding making sure every.objfrom the lib is actually included in the dll though, because the linker loves to remove things it thinks nobody can see.@zadjii-msft commented on GitHub (May 28, 2019):
Also @Scottj1s because he might be curious.
@zadjii-msft commented on GitHub (May 29, 2019):
Oh there's even more insanity here.
TerminalApp depends on 4 other cppwinrt projects:
Referencepaired with aReferenceCopyLocalPathsIf you try to move all the types to the lib, you're going to have a bad day. You're going to need to make the lib project a cppwinrt project, but it'll be
ConfigurationType=StaticLibrary. If you make it a cppwinrt project, it's somehow unable to find the winmd's from the projects it references. They're all DynamicLibrary projects, so presumably they'd be found by<Target Name="GetCppWinRTDynamicWinMDReferences"in the cppwinrt targets, but they somehow aren't found at all.The actual error is:
Which suggests it can't find the MUX.Markup winmd. This is true, it can't:
Actually more insane, is that the project does seem to find the TerminalControl winmd, but not the TerminalSettings or MUX.Markup ones. If you inspect the midlrt.rsp file, you'll see
at the top of the file.
So that's where I'm at with this.
@zadjii-msft commented on GitHub (May 29, 2019):
Okay my earlier comment about TerminalControl was misguided - somehow a rouge
Microsoft.Terminal.TerminalControl.winmdfound its way to mybin/folder. So it was automagically getting included when it shouldn't have been. This might clear up some of the insanity I was having.@zadjii-msft commented on GitHub (May 29, 2019):
So current state:
Referenceto all of MUX.Markup, TerminalControl and TerminalSettings, then mdmerge will complain about all the types from TerminalSettings being defined twice. In this magic scenario, the dependencies of TerminalControl are used directly for some reason:ReferenceTerminalControl, then it'll complain about being unable to find the type TitleChangedEventArgs, which is defined in TerminalControl.ReferenceTerminalSettings, then it'll complain about being unable to find the type KeyChord and other types from TerminalSettings. In this scenario, it doesn't recurse on the other dependencies from TerminalControl for whatever reason.ProjectReference, then it'll complain about being unable to find TitleChangedEventArgs, as in 2. Presumably, it;ll have troubles with the other types too, as none of the 3 are actually included in the midlrt.rsp file.ProjectReference, then also add TerminalControl as aReference, you'll get aMIDL2011: [msg]unresolved type declaration Microsoft.UI.Xaml.Markup.XamlApplicationProjectReference, then also add TerminalControl AND MUX.Markup as aReference, you'll get the same result as 3.6061168is my progress up until this point.@zadjii-msft commented on GitHub (May 29, 2019):
As of
fc38e3e, I've got it compiling and running again.I've got a TerminalAppLib that builds all the classes. This project does all the buisiness except compiling .idl and .xaml files.
I've got the TerminalApp project that builds a dll using that lib. TerminalApp still has a pch, but I'm going to see what from that I can take out. I'm hoping it's most of it.
And finally, we've got UnitTests_TerminalApp that builds against the lib to test json parsing (definitely just a POC now but hey, something!)
It needs a terrible lot of cleanup, but progress 👍
@zadjii-msft commented on GitHub (Jun 3, 2019):
Okay so for updates:
I've made a lot of progress since the previous commit. There was a lot more work that needed doing than what I had in the above commit. Fortunately, it's building now.
Unfortunately, I can't instantiate any xaml-y winrt types in the unittest dll I'm building. So until I can make sure that's working too, I'm going to leave this open and not make a PR for this.
@zadjii-msft commented on GitHub (Jun 6, 2019):
Okay, after a LOT of finagling, looks like I've finally got the tests all working.

There was a long thread internally on how to get WinRT types working with TAEF tests, then on how to get Xaml Islands initialized in a test, then how to get MUX working as well. Fortunately however, they all work now!
As of
fabd1cd, the changes are really dirty, so I'm going to add a bunch of comments explaining all the witchcraft-y parts of getting this to work.