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The terminal is buffering in continuous printing #16605
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opened 2026-01-31 05:16:58 +00:00 by claunia
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Reference: starred/terminal#16605
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Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @donno2048 on GitHub (Feb 2, 2022).
Windows Terminal version
1.11.3471.0
Windows build number
10.0.19043.1466
Other Software
No response
Steps to reproduce
Expected Behavior
One "*" character is supposed to appear in the middle of the terminal
Actual Behavior
The terminal is buffering just like I previously mentioned here
@eabase commented on GitHub (Feb 3, 2022):
Where are you compiling that code and with what?
@donno2048 commented on GitHub (Feb 3, 2022):
Compiling using
gcc@elsaco commented on GitHub (Feb 3, 2022):
@donno2048 after building
poc.cwithclangon Windows this is the output:https://user-images.githubusercontent.com/3933920/152261532-3e87d9af-65e6-47a7-b8cd-a614d859496a.mp4
After canceling the test there are some characters left over, not sure what they are:
Is this the output you're seeing too? Thx!
@donno2048 commented on GitHub (Feb 3, 2022):
That's odd, using
gccin cmd I get this (expected behavior):https://user-images.githubusercontent.com/61805754/152262671-27acfcbe-049c-46d5-86af-7404a949d27f.mp4
And in the terminal this:
https://user-images.githubusercontent.com/61805754/152262642-cbc810f9-043a-4462-b5ea-f385c56bc79e.mp4
@eabase commented on GitHub (Feb 3, 2022):
I suspect it matters a lot. If your compiler are making some default assumption of using windows vs gui builds and libraries etc.
So seeing
gcc -vmight be useful. Or if you're doing it from within WSL.Then clearly the buffer sizes are probably different in CMD vs WT/pwsh.
$Host.UI.RawUIand compare to your cmd.To me it looks as he 2 last videos are ding the same thing, only that you're lucky that the screen form feed just happen to match up in one, but not the other.
@donno2048 commented on GitHub (Feb 3, 2022):
I compile on Windows, on Linux it's working perfectly as I mentioned microsoft/vscode#142001
It isn't "luck" the code is literally reading the height of the console to do that...
@237dmitry commented on GitHub (Feb 3, 2022):
I did not compile your example code. Just run simple while()
https://user-images.githubusercontent.com/78153320/152358146-11826aba-be23-46be-9a0b-067e787c0fbb.mp4
@donno2048 commented on GitHub (Feb 3, 2022):
@237dmitry So? You're not actually printing the same thing...
@237dmitry commented on GitHub (Feb 3, 2022):
???
@donno2048 commented on GitHub (Feb 3, 2022):
I mean I print continuously such that each print covers the entire terminal the excepted behavior is for the terminal to show that string continuously
@j4james commented on GitHub (Feb 3, 2022):
I suspect this is a duplicate of #11794, in which case it should be improved by PR #11890 (once that's released).
@zadjii-msft commented on GitHub (Feb 3, 2022):
Alright, I don't know how this thread got so off the rails. Gonna minimize half the comments here.
Alas, this didn't get better with #11890. The key here is that OP is just constantly throwing new lines into the buffer, so conpty needs to flush the new line to the terminal side each newline. IIRC I had tried avoiding that in the initial conpty implementation, but it had some bug that forced the immediate flushing. Something about
InvalidateCircling. (I idly wonder if I made that call before deciding that conpty needs to be the same size as the viewport. Maybe that isn't necessary anymore.)#1173 & #10001 might be a potential solution here. Get ConPTY out of the equation.
OP could probably remove a lot of pain by doing a
\e[Hat the start of each frame, by returning the cursor to the top of the screen at each frame. That would prevent them from loading up the scrollback with previous frames. There's still the underlying optimization that could be made here, so let's investigate.cpp version of OPs code, for my reference
@lhecker commented on GitHub (Feb 4, 2022):
The code posted here has a bug where the null terminator for
fis missing when passed toputswhich expects one.Use this instead:
The immediate flushing of ConPTY is a significant performance issue. vtebench is a really nice tool and it shows that Windows Terminal is pretty alright in almost all areas... except for newline performance, which is 500-900x slower than other popular Terminals. See #10563.
I suspect that fixing the scrolling performance will simultaneously fix this issue more or less.
\e[H, etc. should be used for your CLI application regardless though."\x1b[?25l""\x1b[H"or"\x1b[1;1H"to jump back to the top-left of the viewport each frame@donno2048 commented on GitHub (Feb 5, 2022):
Using any type of Unicode special sequence is problematic when running the code from CMD because then it's actually printed...
@lhecker commented on GitHub (Feb 5, 2022):
@donno2048 Maybe I'm misunderstanding you, but if you're referring to my (and other's) suggestion to use
"\x1b[H":This isn't unicode, but rather a so called "virtual terminal sequence", or "escape sequence".
You can read more about those here: https://en.wikipedia.org/wiki/ANSI_escape_code#Description
\x1bis the ESC character in hexadecimal and the same as\033in octal. Some applications also accept\eas a synonym.Modern terminals will parse such escape sequences and not show them on the screen to the user. That way you can for instance tell your terminal to jump anywhere on the screen, or change the text color, with just a bit of hidden text.
In order to use such sequences in CMD you can simply enable the
ENABLE_VIRTUAL_TERMINAL_PROCESSINGflag. This flag is always enabled when you run applications in Windows Terminal. Here's some example code: https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences#samples@donno2048 commented on GitHub (Feb 5, 2022):
Yeah, I know what an escape sequence I just didn't remember the term 😅 (yeah it isn't Unicode but you know what I mean), in my original issue (microsoft/vscode#142001) I mentioned the possibility to use them to resolve this issue partially, the problem as I said is that when not running in a compatible terminal but rather a "plain" CMD those characters will actually be printed which is problematic
@lhecker commented on GitHub (Feb 5, 2022):
@donno2048 I probably continue to misunderstand you. I'm sorry in advance. 😅
CMD isn't incompatible with escape sequences. It's just disabled by default. I mean maybe you meant to say with "plain CMD" that you explicitly don't want to use escape sequences. Reading your issue on vscode however implies to me that you actually want to use escape sequences, but found that they don't work in CMD, right?
If I'm right, does it work if you try to add this at the very start of your application?
ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUTare enabled by default, butENABLE_VIRTUAL_TERMINAL_PROCESSINGisn't. This one-liner will enable the flag and allow you to use\x1b[Hin CMD. 🙂@donno2048 commented on GitHub (Feb 5, 2022):
You just blew my mind
@eabase commented on GitHub (Feb 5, 2022):
@lhecker
I tried that, but I'm getting weird results. What code are you referring to, can you show the whole thing, and with the compiler options?
@donno2048 commented on GitHub (Feb 5, 2022):
The code is the code from the first comment here.
@donno2048 commented on GitHub (Oct 30, 2022):
Try this:
@zadjii-msft commented on GitHub (Mar 9, 2023):
A thought I had: Perhaps I could reuse the "buffer but don't flush" from #14677. Flushing is expensive, buffering... less so.
@zadjii-msft commented on GitHub (Jul 7, 2023):
dev/migrie/f/12336-let-it-mellowhas an experimentation into that thought, but it's still only 8MB/s (up from ~6MB/s) compared to the like, 98MB/s of conhost. Though, the passthrough that's inmain(admittedly busted to heck) does get that up to ~70MB/s (up from ~60)@zadjii-msft commented on GitHub (Jul 20, 2023):
showerthought - does that just queue the frame to get flushed on the render thread, but ultimately, the render thread still ends up blocking on WriteFile. Like, I'm worried that we end up in a place where the flush is still just blocking on I/O instead of properly flushing async.
74181014cfhad an attempt at just moving the WriteFile intoFlush, but we still need to do something faster than that.@j4james commented on GitHub (Jul 20, 2023):
The problem with "buffering" linefeeds is that they destroy the conhost buffer, since that's only the size of the visible viewport. Every linefeed you execute without flushing is going to erase one line of content from the top of the viewport. By the time you eventually flush the buffer, there's potentially nothing left to send to the conpty client. What should have been pushed into their scrollback would now be lost.
@zadjii-msft commented on GitHub (Jul 20, 2023):
Oh sorry - to clarify: in the aforementioned branch, when we circle, I'd render the text buffer out to the conpty buffer but not immediately flush the conpty buffer to the end terminal. I'd wait until the normal frame happens to do that. That would get the conpty
WriteFileout of the console I/O thread's hot path (writing text).That would still preserve the text, because the "frame" still happens before we lose the text. It just gets written to the pipe at a later time.
Now, the real issue is: can we speed writing to the pipe up? Is that slow because pipes are slow? Is it slow because Terminal drains the pipe too slow? Something something xproc calls, etc.
@zadjii-msft commented on GitHub (Jul 20, 2023):
7010626497/src/renderer/vt/invalidate.cpp (L107-L121)hmm. Do we need to
pForcePaintifProbably not? That might be a place to speed this up a little. Not sure that'd end up actually optimizing that much out. I'd reckon we're probably outputting to the textbuffer a whole viewport worth of lines faster than a frame anyways
@j4james commented on GitHub (Jul 20, 2023):
OK. That makes perfect sense. I'd forgotten there was a conpty buffer.