Bad rendering of icons (nerd fonts) with atlas rendering #18537

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opened 2026-01-31 06:17:05 +00:00 by claunia · 0 comments
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Originally created by @stephc-int13 on GitHub (Sep 24, 2022).

Windows Terminal version

1.16.2524.0

Windows build number

build 25206.1000 (rs-prerelease)

Other Software

No response

Steps to reproduce

Simply use nerdfont icons in terminal

Expected Behavior

Most icons use wider spacing for icons, which was correctly recognized and rendered by the previous renderer.
Now that the optimized atlas rendered is used by default there is no way to display icons properly.

Actual Behavior

Nerdfont Icons are rendered at the same cell size as character, they should be rendered almost 2x wider.

I noticed this issues previously when I tried the experimental font renderer, and now it is by default.

Originally created by @stephc-int13 on GitHub (Sep 24, 2022). ### Windows Terminal version 1.16.2524.0 ### Windows build number build 25206.1000 (rs-prerelease) ### Other Software _No response_ ### Steps to reproduce Simply use nerdfont icons in terminal ### Expected Behavior Most icons use wider spacing for icons, which was correctly recognized and rendered by the previous renderer. Now that the optimized atlas rendered is used by default there is no way to display icons properly. ### Actual Behavior Nerdfont Icons are rendered at the same cell size as character, they should be rendered almost 2x wider. I noticed this issues previously when I tried the experimental font renderer, and now it is by default.
claunia added the Issue-BugResolution-DuplicateArea-AtlasEngine labels 2026-01-31 06:17:05 +00:00
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Reference: starred/terminal#18537