Terminal not responding after switching users/resuming from sleep #19010

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opened 2026-01-31 06:31:02 +00:00 by claunia · 12 comments
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Originally created by @echo6ix on GitHub (Dec 2, 2022).

Originally assigned to: @lhecker, @zadjii-msft on GitHub.

Windows Terminal version

1.15.2875.0

Windows build number

10.0.22621.819

Other Software

ssh
wsl

Steps to reproduce

Start terminal
ssh into any location
Switch to a different user account on Windows
Switch back to the original user account

Expected Behavior

Terminal app will be responsive

Actual Behavior

The terminal app is unresponsive and hangs

Originally created by @echo6ix on GitHub (Dec 2, 2022). Originally assigned to: @lhecker, @zadjii-msft on GitHub. ### Windows Terminal version 1.15.2875.0 ### Windows build number 10.0.22621.819 ### Other Software ssh wsl ### Steps to reproduce Start terminal ssh into any location Switch to a different user account on Windows Switch back to the original user account ### Expected Behavior Terminal app will be responsive ### Actual Behavior The terminal app is unresponsive and hangs
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@zadjii-msft commented on GitHub (Dec 2, 2022):

When the Terminal is frozen like this, could you grab a dump with Task Manager and send it to us/?

image

I'm guessing this is a dupe of (one of the many other variations on this recently (esp #14134)), but the only way to be sure is with a stack trace.

@zadjii-msft commented on GitHub (Dec 2, 2022): When the Terminal is frozen like this, could you grab a dump with Task Manager and send it to us/? ![image](https://user-images.githubusercontent.com/18356694/135876584-e48514d6-26c0-49da-ae28-b8c5d66dc2a3.png) I'm guessing this is a dupe of (one of the many other variations on this recently (esp #14134)), but the only way to be sure is with a stack trace.
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@echo6ix commented on GitHub (Dec 2, 2022):

When the Terminal is frozen like this, could you grab a dump with Task Manager and send it to us/?

@zadjii-msft https://drive.google.com/file/d/1JbpZRc3RqaweISMuLeTHPKVgDd7l66wq/view?usp=share_link

@echo6ix commented on GitHub (Dec 2, 2022): > When the Terminal is frozen like this, could you grab a dump with Task Manager and send it to us/? @zadjii-msft https://drive.google.com/file/d/1JbpZRc3RqaweISMuLeTHPKVgDd7l66wq/view?usp=share_link
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@lhecker commented on GitHub (Dec 5, 2022):

The dump only shows 2 threads. The main thread is stuck here:

0:000> kc
 # Call Site
00 win32u!ZwGdiDdDDIEscape
01 d3d11!CallAndLogImpl<long (__cdecl*)(_D3DKMT_ESCAPE const *),_D3DKMT_ESCAPE *>
02 d3d11!CallAndLog
03 d3d11!NDXGI::CDevice::EscapeCB
04 atiuxp64!OpenAdapter10_2
05 atiuxp64!OpenAdapter10_2
06 atiuxp64!OpenAdapter10_2
07 d3d11!CResource<ID3D11Texture2D1>::CLS::FinalRelease
08 d3d11!TCLSWrappers<CTexture2D>::CLSDestroy
09 d3d11!CCLSFinalReleaseSentinel<CContext>::{dtor}
0a d3d11!CLayeredObjectWithCLS<CTexture2D>::{dtor}
0b d3d11!CLayeredObjectWithCLS<CTexture2D>::Release
0c d3d11!ATL::AtlComPtrAssign
0d d3d11!ATL::CComPtr<ID3D11LayeredUseCounted>::operator=
0e d3d11!CD3D11LayeredChild<ID3D11DeviceChild,NDXGI::CDevice,64>::FinalRelease
0f d3d11!NDXGI::CDeviceChild<IDXGIResource1,IDXGISwapChainInternal>::FinalRelease
10 d3d11!NDXGI::CResource::FinalRelease
11 d3d11!CLayeredObject<NDXGI::CResource>::{dtor}
12 d3d11!CLayeredObject<NDXGI::CResource>::Release
13 d3d11!ATL::AtlComPtrAssign
14 d3d11!ATL::CComPtr<ID3D11LayeredUseCounted>::operator=
15 d3d11!NOutermost::CDeviceChild::FinalRelease
16 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::FinalRelease
17 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::~CDelegatingUseCountedObject<NOutermost::CDeviceChild>
18 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::`scalar deleting destructor'
19 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::Delete
1a d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::UCDestroy
1b dxgi!CDXGISwapChain::DestroyOwnedBuffer
1c dxgi!CDXGISwapChain::DestroyBackBuffers
1d dxgi!CDXGISwapChain::FinalRelease
1e dxgi!CDXGISwapChainApplicationClass::FinalRelease
1f dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::FinalRelease
20 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::~CMTUseCountedObject<CDXGISwapChainApplicationClass>
21 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::`scalar deleting destructor'
22 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::Delete
23 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::UCReleaseUse
24 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::UCReleaseUse
25 d3d11!CLockOwnerChild<CDevice,0>::UCReleaseUse
26 d3d11!CView<ID3D11RenderTargetView1>::{dtor}
27 d3d11!CRenderTargetView::{dtor}
28 d3d11!CLayeredObjectWithCLS<CRenderTargetView>::{dtor}
29 d3d11!CLayeredObjectWithCLS<CRenderTargetView>::Release
2a d3d11!ATL::AtlComPtrAssign
2b d3d11!ATL::CComPtr<ID3D11LayeredUseCounted>::operator=
2c d3d11!NOutermost::CDeviceChild::FinalRelease
2d d3d11!CUseCountedObject<NOutermost::CDeviceChild>::FinalRelease
2e d3d11!CUseCountedObject<NOutermost::CDeviceChild>::{dtor}
2f d3d11!CUseCountedObject<NOutermost::CDeviceChild>::`scalar deleting destructor'
30 d3d11!CUseCountedObject<NOutermost::CDeviceChild>::Delete
31 d3d11!CUseCountedObject<NOutermost::CDeviceChild>::UCDestroy
32 d3d11!NOutermost::CDevice::FlushDeletionPool
33 d3d11!CContext::PerformAmortizedRenderOperations
34 d3d11!TOptImmediateContext::AcquireDevCtxIfaceNoSync
35 d3d11!CContext::AcquireDevCtxIfaceNoSync
36 d3d11!CDevCtxInterface::CDevCtxInterface<CContext>
37 d3d11!CContext::TID3D11DeviceContext_OMSetRenderTargets_Amortized<1>
38 Microsoft_Terminal_Control!DllGetActivationFactory
39 Microsoft_Terminal_Control
3a Microsoft_Terminal_Control
3b Microsoft_Terminal_Control!DllCanUnloadNow
3c Microsoft_Terminal_Control!DllCanUnloadNow
3d Microsoft_Terminal_Control!DllGetActivationFactory
3e Microsoft_Terminal_Control!DllCanUnloadNow
3f Microsoft_Terminal_Control!DllCanUnloadNow
40 Microsoft_Terminal_Control!DllCanUnloadNow
41 Microsoft_Terminal_Control!DllCanUnloadNow
42 Microsoft_Terminal_Control!DllCanUnloadNow
43 Microsoft_Terminal_Control!DllGetActivationFactory
44 Windows_UI_Xaml!ctl::ComPtr<DirectUI::DependencyObject>::InternalRelease
45 Windows_UI_Xaml!ctl::ComPtr<DirectUI::DependencyObject>::{dtor}
46 Windows_UI_Xaml!TryUnpegManagedPeer
47 Windows_UI_Xaml!CDependencyObject::UnpegManagedPeer
48 Windows_UI_Xaml!CRoutedEventArgs::{dtor}
49 Windows_UI_Xaml!CRoutedEventArgs::`scalar deleting destructor'
4a Windows_UI_Xaml!CEventArgs::Release
4b Windows_UI_Xaml!xref_ptr<CEventArgs>::DecrementRefCount
4c Windows_UI_Xaml!xref_ptr<CEventArgs>::{dtor}
4d Windows_UI_Xaml!CEventInfo::{dtor}
4e Windows_UI_Xaml!CXcpDispatcher::OnScriptCallback
4f Windows_UI_Xaml!CXcpDispatcher::OnWindowMessage
50 Windows_UI_Xaml!CXcpDispatcher::ProcessMessage
51 Windows_UI_Xaml!CXcpDispatcher::WindowProc
52 Windows_UI_Xaml!CDeferredInvoke::DispatchQueuedMessage
53 Windows_UI_Xaml!CXcpDispatcher::MessageTimerCallback
54 Windows_UI_Xaml!CXcpDispatcher::MessageTimerCallbackStatic
55 CoreMessaging!Microsoft::CoreUI::Dispatch::TimeoutHandler::ImportAdapter$::__l2::<lambda_654db17c35df07198786f0867aa10de6>::operator()
56 CoreMessaging!CFlat::SehSafe::Execute<<lambda_654db17c35df07198786f0867aa10de6> >
57 CoreMessaging!Microsoft::CoreUI::Dispatch::TimeoutHandler::ImportAdapter$
58 CoreMessaging!CFlat::DelegateImpl<Microsoft::CoreUI::Dispatch::TimeoutHandler,0,void __cdecl(void),long __cdecl(void *),0>::Invoke
59 CoreMessaging!Microsoft::CoreUI::Dispatch::Timeout::CallHandler
5a CoreMessaging!Microsoft::CoreUI::Dispatch::TimeoutManager::Callback_OnDispatch
5b CoreMessaging!Microsoft::CoreUI::Dispatch::Dispatcher::Callback_DispatchNextItem
5c CoreMessaging!Microsoft::CoreUI::Dispatch::Dispatcher::Callback_DispatchLoop
5d CoreMessaging!Microsoft::CoreUI::Dispatch::EventLoop::Callback_RunCoreLoop
5e CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::DrainCoreMessagingQueue
5f CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::OnUserDispatch
60 CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::OnUserDispatchRaw
61 CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::DoWork
62 CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::WindowProc
63 user32!UserCallWinProcCheckWow
64 user32!DispatchClientMessage
65 user32!__fnDWORD
66 ntdll!KiUserCallbackDispatcherContinue
67 win32u!ZwUserGetMessage
68 user32!GetMessageW
69 WindowsTerminal
6a WindowsTerminal
6b kernel32!BaseThreadInitThunk
6c ntdll!RtlUserThreadStart

The other thread is atidxx64!AmdLiquidVrD3D11WrapDeviceContext+0x95854 and probably unimportant.

@lhecker commented on GitHub (Dec 5, 2022): The dump only shows 2 threads. The main thread is stuck here: ``` 0:000> kc # Call Site 00 win32u!ZwGdiDdDDIEscape 01 d3d11!CallAndLogImpl<long (__cdecl*)(_D3DKMT_ESCAPE const *),_D3DKMT_ESCAPE *> 02 d3d11!CallAndLog 03 d3d11!NDXGI::CDevice::EscapeCB 04 atiuxp64!OpenAdapter10_2 05 atiuxp64!OpenAdapter10_2 06 atiuxp64!OpenAdapter10_2 07 d3d11!CResource<ID3D11Texture2D1>::CLS::FinalRelease 08 d3d11!TCLSWrappers<CTexture2D>::CLSDestroy 09 d3d11!CCLSFinalReleaseSentinel<CContext>::{dtor} 0a d3d11!CLayeredObjectWithCLS<CTexture2D>::{dtor} 0b d3d11!CLayeredObjectWithCLS<CTexture2D>::Release 0c d3d11!ATL::AtlComPtrAssign 0d d3d11!ATL::CComPtr<ID3D11LayeredUseCounted>::operator= 0e d3d11!CD3D11LayeredChild<ID3D11DeviceChild,NDXGI::CDevice,64>::FinalRelease 0f d3d11!NDXGI::CDeviceChild<IDXGIResource1,IDXGISwapChainInternal>::FinalRelease 10 d3d11!NDXGI::CResource::FinalRelease 11 d3d11!CLayeredObject<NDXGI::CResource>::{dtor} 12 d3d11!CLayeredObject<NDXGI::CResource>::Release 13 d3d11!ATL::AtlComPtrAssign 14 d3d11!ATL::CComPtr<ID3D11LayeredUseCounted>::operator= 15 d3d11!NOutermost::CDeviceChild::FinalRelease 16 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::FinalRelease 17 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::~CDelegatingUseCountedObject<NOutermost::CDeviceChild> 18 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::`scalar deleting destructor' 19 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::Delete 1a d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::UCDestroy 1b dxgi!CDXGISwapChain::DestroyOwnedBuffer 1c dxgi!CDXGISwapChain::DestroyBackBuffers 1d dxgi!CDXGISwapChain::FinalRelease 1e dxgi!CDXGISwapChainApplicationClass::FinalRelease 1f dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::FinalRelease 20 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::~CMTUseCountedObject<CDXGISwapChainApplicationClass> 21 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::`scalar deleting destructor' 22 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::Delete 23 dxgi!CMTUseCountedObject<CDXGISwapChainApplicationClass>::UCReleaseUse 24 d3d11!CDelegatingUseCountedObject<NOutermost::CDeviceChild>::UCReleaseUse 25 d3d11!CLockOwnerChild<CDevice,0>::UCReleaseUse 26 d3d11!CView<ID3D11RenderTargetView1>::{dtor} 27 d3d11!CRenderTargetView::{dtor} 28 d3d11!CLayeredObjectWithCLS<CRenderTargetView>::{dtor} 29 d3d11!CLayeredObjectWithCLS<CRenderTargetView>::Release 2a d3d11!ATL::AtlComPtrAssign 2b d3d11!ATL::CComPtr<ID3D11LayeredUseCounted>::operator= 2c d3d11!NOutermost::CDeviceChild::FinalRelease 2d d3d11!CUseCountedObject<NOutermost::CDeviceChild>::FinalRelease 2e d3d11!CUseCountedObject<NOutermost::CDeviceChild>::{dtor} 2f d3d11!CUseCountedObject<NOutermost::CDeviceChild>::`scalar deleting destructor' 30 d3d11!CUseCountedObject<NOutermost::CDeviceChild>::Delete 31 d3d11!CUseCountedObject<NOutermost::CDeviceChild>::UCDestroy 32 d3d11!NOutermost::CDevice::FlushDeletionPool 33 d3d11!CContext::PerformAmortizedRenderOperations 34 d3d11!TOptImmediateContext::AcquireDevCtxIfaceNoSync 35 d3d11!CContext::AcquireDevCtxIfaceNoSync 36 d3d11!CDevCtxInterface::CDevCtxInterface<CContext> 37 d3d11!CContext::TID3D11DeviceContext_OMSetRenderTargets_Amortized<1> 38 Microsoft_Terminal_Control!DllGetActivationFactory 39 Microsoft_Terminal_Control 3a Microsoft_Terminal_Control 3b Microsoft_Terminal_Control!DllCanUnloadNow 3c Microsoft_Terminal_Control!DllCanUnloadNow 3d Microsoft_Terminal_Control!DllGetActivationFactory 3e Microsoft_Terminal_Control!DllCanUnloadNow 3f Microsoft_Terminal_Control!DllCanUnloadNow 40 Microsoft_Terminal_Control!DllCanUnloadNow 41 Microsoft_Terminal_Control!DllCanUnloadNow 42 Microsoft_Terminal_Control!DllCanUnloadNow 43 Microsoft_Terminal_Control!DllGetActivationFactory 44 Windows_UI_Xaml!ctl::ComPtr<DirectUI::DependencyObject>::InternalRelease 45 Windows_UI_Xaml!ctl::ComPtr<DirectUI::DependencyObject>::{dtor} 46 Windows_UI_Xaml!TryUnpegManagedPeer 47 Windows_UI_Xaml!CDependencyObject::UnpegManagedPeer 48 Windows_UI_Xaml!CRoutedEventArgs::{dtor} 49 Windows_UI_Xaml!CRoutedEventArgs::`scalar deleting destructor' 4a Windows_UI_Xaml!CEventArgs::Release 4b Windows_UI_Xaml!xref_ptr<CEventArgs>::DecrementRefCount 4c Windows_UI_Xaml!xref_ptr<CEventArgs>::{dtor} 4d Windows_UI_Xaml!CEventInfo::{dtor} 4e Windows_UI_Xaml!CXcpDispatcher::OnScriptCallback 4f Windows_UI_Xaml!CXcpDispatcher::OnWindowMessage 50 Windows_UI_Xaml!CXcpDispatcher::ProcessMessage 51 Windows_UI_Xaml!CXcpDispatcher::WindowProc 52 Windows_UI_Xaml!CDeferredInvoke::DispatchQueuedMessage 53 Windows_UI_Xaml!CXcpDispatcher::MessageTimerCallback 54 Windows_UI_Xaml!CXcpDispatcher::MessageTimerCallbackStatic 55 CoreMessaging!Microsoft::CoreUI::Dispatch::TimeoutHandler::ImportAdapter$::__l2::<lambda_654db17c35df07198786f0867aa10de6>::operator() 56 CoreMessaging!CFlat::SehSafe::Execute<<lambda_654db17c35df07198786f0867aa10de6> > 57 CoreMessaging!Microsoft::CoreUI::Dispatch::TimeoutHandler::ImportAdapter$ 58 CoreMessaging!CFlat::DelegateImpl<Microsoft::CoreUI::Dispatch::TimeoutHandler,0,void __cdecl(void),long __cdecl(void *),0>::Invoke 59 CoreMessaging!Microsoft::CoreUI::Dispatch::Timeout::CallHandler 5a CoreMessaging!Microsoft::CoreUI::Dispatch::TimeoutManager::Callback_OnDispatch 5b CoreMessaging!Microsoft::CoreUI::Dispatch::Dispatcher::Callback_DispatchNextItem 5c CoreMessaging!Microsoft::CoreUI::Dispatch::Dispatcher::Callback_DispatchLoop 5d CoreMessaging!Microsoft::CoreUI::Dispatch::EventLoop::Callback_RunCoreLoop 5e CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::DrainCoreMessagingQueue 5f CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::OnUserDispatch 60 CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::OnUserDispatchRaw 61 CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::DoWork 62 CoreMessaging!Microsoft::CoreUI::Dispatch::UserAdapter::WindowProc 63 user32!UserCallWinProcCheckWow 64 user32!DispatchClientMessage 65 user32!__fnDWORD 66 ntdll!KiUserCallbackDispatcherContinue 67 win32u!ZwUserGetMessage 68 user32!GetMessageW 69 WindowsTerminal 6a WindowsTerminal 6b kernel32!BaseThreadInitThunk 6c ntdll!RtlUserThreadStart ``` The other thread is `atidxx64!AmdLiquidVrD3D11WrapDeviceContext+0x95854` and probably unimportant.
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@echo6ix commented on GitHub (Feb 9, 2023):

Since posting this I'm not sure this is a Windows Terminal issue. Visual Studio Code and Google Chrome also become non-responsive after resuming from hibernation or returning to a user account after switching accounts. It's not isolated to Windows Terminal.

@echo6ix commented on GitHub (Feb 9, 2023): Since posting this I'm not sure this is a Windows Terminal issue. Visual Studio Code and Google Chrome also become non-responsive after resuming from hibernation or returning to a user account after switching accounts. It's not isolated to Windows Terminal.
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@zadjii-msft commented on GitHub (Feb 9, 2023):

Oh oh oh this might be MSFT:37461145 or MSFT:27403842 - there's an internal mail thread titled "RDP disconnects lead to unresponsive apps" that seems relevant

@zadjii-msft commented on GitHub (Feb 9, 2023): Oh oh oh this might be MSFT:37461145 or MSFT:27403842 - there's an internal mail thread titled "RDP disconnects lead to unresponsive apps" that seems relevant
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@echo6ix commented on GitHub (Feb 15, 2023):

Oh oh oh this might be MSFT:37461145 or MSFT:27403842 - there's an internal mail thread titled "RDP disconnects lead to unresponsive apps" that seems relevant

Unfortunately MS doesn't seem to like my account and I cannot view those links (long winded error message omitted). 🫤

Is there any way to view them without requiring a MS account?

@echo6ix commented on GitHub (Feb 15, 2023): > Oh oh oh this might be [MSFT:37461145](https://task.ms/37461145) or [MSFT:27403842](https://task.ms/27403842) - there's an internal mail thread titled "RDP disconnects lead to unresponsive apps" that seems relevant Unfortunately MS doesn't seem to like my account and I cannot view those links (long winded error message omitted). 🫤 Is there any way to view them without requiring a MS account?
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@zadjii-msft commented on GitHub (Feb 15, 2023):

I cannot view those links

Ah that's very much by design - those link to the Windows-wide internal bug tracker. Those should be locked down so only Windows engineers should be able to see them 😜

They are more of a note to ourselves that this is already something being investigated by another team. I'm really hoping that's what it is.

@zadjii-msft commented on GitHub (Feb 15, 2023): > I cannot view those links Ah that's _very much_ by design - those link to the Windows-wide internal bug tracker. Those should be locked down so only Windows engineers should be able to see them 😜 They are more of a note to ourselves that this is already something being investigated by another team. I'm _really_ hoping that's what it is.
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@echo6ix commented on GitHub (Feb 15, 2023):

I cannot view those links

Ah that's very much by design - those link to the Windows-wide internal bug tracker. Those should be locked down so only Windows engineers should be able to see them 😜

They are more of a note to ourselves that this is already something being investigated by another team. I'm really hoping that's what it is.

Ok, I understand. Well, is there any mention in those threads as to how to resolve the issue? Disable RDP maybe (not that I ever use it)?

@echo6ix commented on GitHub (Feb 15, 2023): > > I cannot view those links > > Ah that's _very much_ by design - those link to the Windows-wide internal bug tracker. Those should be locked down so only Windows engineers should be able to see them 😜 > > They are more of a note to ourselves that this is already something being investigated by another team. I'm _really_ hoping that's what it is. Ok, I understand. Well, is there any mention in those threads as to how to resolve the issue? Disable RDP maybe (not that I ever use it)?
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@lhecker commented on GitHub (Apr 12, 2023):

This will most likely be fixed by #14959 because it doesn't call any graphics APIs while the console lock is being held.

@lhecker commented on GitHub (Apr 12, 2023): This will most likely be fixed by #14959 because it doesn't call any graphics APIs while the console lock is being held.
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@zadjii-msft commented on GitHub (Sep 27, 2023):

Anyone still seeing this on 1.18 Stable & 1.19 Preview/?

@zadjii-msft commented on GitHub (Sep 27, 2023): Anyone still seeing this on 1.18 Stable & 1.19 Preview/?
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@zoredache commented on GitHub (Sep 29, 2023):

Anyone still seeing this on 1.18 Stable & 1.19 Preview/?

I haven't been seeing this since 1.17, and I was having problems with it all the time back on 1.15. Haven't tested with 1.19 specifically.

@zoredache commented on GitHub (Sep 29, 2023): > Anyone still seeing this on 1.18 Stable & 1.19 Preview/? I haven't been seeing this since 1.17, and I was having problems with it all the time back on 1.15. Haven't tested with 1.19 specifically.
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@zadjii-msft commented on GitHub (Sep 29, 2023):

I'll count that ☺️ Thanks!

@zadjii-msft commented on GitHub (Sep 29, 2023): I'll count that ☺️ Thanks!
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Reference: starred/terminal#19010