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wslsys in alt buffer toggles DISABLE_NEWLINE_AUTO_RETURN #19221
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opened 2026-01-31 06:37:17 +00:00 by claunia
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Originally created by @j4james on GitHub (Jan 17, 2023).
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Steps to reproduce
printf "\e[?1049h"printf "\e[10CX\b\fY\n"wslsysprintf "\e[10CX\b\fY\n"Expected Behavior
The test case above moves the cursor right 10 columns, outputs an
X, aBScontrol (moving the cursor back a column), and aFFcontrol (moving the cursor down a row), then finally outputs aY.In both cases the
Yshould be directly below theX.Actual Behavior
After
wslsyshas been run, theDISABLE_NEWLINE_AUTO_RETURNmode is turned off, so theFFcontrol also triggers a carriage return, and theYis output in the first column.The problem is that the auto-return mode is tracked in two separates places. It's one of the modes of the
OutputModefield in theSCREEN_INFORMATIONclass, but it's also stored in the_fAutoReturnOnNewlineflag in the globalSettings. These two places have different scope!By default
_fAutoReturnOnNewlineis true, and theDISABLE_NEWLINE_AUTO_RETURNmode isn't set. But WSL toggles that state on startup, so in WSL the mode is set, and_fAutoReturnOnNewlineflag is false. When you switch to the alt buffer, though, you get a newSCREEN_INFORMATIONinstance with the defaults again, so the mode is again not set, but the global_fAutoReturnOnNewlineis still false!This isn't immediately a problem, because the line feed operations rely on the
_fAutoReturnOnNewlineflag which still has the correct value. But once you runwslsys, it makes a call setSetConsoleModewhich forces the_fAutoReturnOnNewlineflag to be refreshed. And although it doesn't change the mode, the mode was already wrong at this point, so that incorrect state is now transferred to the_fAutoReturnOnNewlineflag.From then, all the line feed controls will trigger a carriage return, which can be problematic for apps that weren't expecting that behavior. One case in particular is
tmux, which relies on line feed controls to move down without a carriage return when redrawing the screen. If that isn't correct, the entire display gets messed up. This is at least one of the causes of #6987.@zadjii-msft commented on GitHub (Jan 17, 2023):
holy hell
Like, how do you even find this kind of stuff. This is 👌
So, seems like if we change it so that changing
_fAutoReturnOnNewlinealso setsOutputModeto match, this should just work?@j4james commented on GitHub (Jan 17, 2023):
If we just want a quick fix, we could make the
SCREEN_INFORMATIONclass initialise theOutputModebased on the state of the_fAutoReturnOnNewlineflag. We already do this for theVIRTUAL_TERMINAL_PROCESSINGmode, which also mirrors its state globally (in theSettings::_dwVirtTermLevelfield).This isn't really correct though. Because we can still have a situation where one buffer has the mode set, and another has it reset, but the only state we care about internally is the global flag. So at least some of the buffers will be reporting a mode that doesn't match the active behavior.
Ideally we'd just make the
OutputModea global field itself, and then drop all of those other global fields that are mirroring some of the flags. However, there may be legacy reasons why we need to retain at least some of the current behavior.@j4james commented on GitHub (Jan 17, 2023):
Just so you know how things currently stand, this is my understanding of the various modes:
The
ENABLE_LVB_GRID_WORLDWIDE,DISABLE_NEWLINE_AUTO_RETURNmodes are both essentially global, but they are also mirrored in the per-bufferOutputModefield. As a result, the reported mode won't necessarily reflect that active state. I don't think there's any reason why these shouldn't be made strictly global - that's really a bug fix.The
ENABLE_VIRTUAL_TERMINAL_PROCESSINGis mostly treated as a per-buffer mode, but it's also tracked globally, and that global state determines the initial state of any new buffers. I find that confusing, and since this is a relatively new mode, I wouldn't have thought it essential to preserve the current behavior, but some may still prefer that.The
ENABLE_PROCESSED_OUTPUTandENABLE_WRAP_AT_EOL_OUTPUTmodes are both per-buffer options. From a VT point of view the latter mode should be global (it's equivalent ofDECAWM). The former doesn't have an exact VT equivalent, but it's similar toCRMmode, which would typically be global. For legacy reasons, though, I suspect we might need to preserve both of these as per-buffer options.In short: The first two should definitely be strictly global modes, the third I think could reasonably be made global, but the last two might need to remain as per-buffer modes for backwards compatibility.
@zadjii-msft commented on GitHub (Jan 17, 2023):
I'd bet there's a wacky chance that there's an app out there that uses different screen buffers (not VT ones) and relies on different modes in each. That just feels like the kind of weird gap that's been abused in the last 40 years.
That being said, if there's anything to do to help mitigate #6987, I think we should try it.
I think I'm cool with the breakdown you posted above. Let's just leave the last two per-buffer, but initialized by the global state.
@DHowett commented on GitHub (Jan 17, 2023):
I think that this has been "officially supported" ever since the
SetConsoleModeAPI took aHANDLE😄We may want to draw a clear line between what is shared between console buffers allocated via
CreateConsoleScreenBuffer("real" console buffers implemented as multipleSCREEN_INFORMATIONobjects) and what is shared between alt buffers (where we used multipleSCREEN_INFORMATIONobjects only out of convenience¹).¹ [irony intensifies]
@j4james commented on GitHub (Jan 21, 2023):
I've had another idea for this which I think should be a cleaner solution. If we can't make all of the modes global, the next best option would be to make all of them per-buffer modes.
For legacy console apps, every buffer will have its own set of modes, and the
GetConsoleModeAPI will always return an accurate state - there's no chance of the behavior being out of sync with the reported modes.When creating a new buffer, the defaults are largely static:
ENABLE_PROCESSED_OUTPUT- trueENABLE_WRAP_AT_EOL_OUTPUT- trueDISABLE_NEWLINE_AUTO_RETURN- falseENABLE_LVB_GRID_WORLDWIDE- falseENABLE_VIRTUAL_TERMINAL_PROCESSING- only true for conpty or when the VT registry entry is set to 1.And note that the VT default is decided at startup and then is static for the life of the process - it's not affected by mode changes.
The only special case is the VT alt buffer, which needs to give the impression that the modes are global. However, that can easily be achieved by copying the current modes from the main buffer into the alt buffer when it's created, and copying them back again when it's closed (we already do something similar for other buffer state).
I think this fixes all of the existing problems, without changing any of the legacy behavior, and the model is easy to understand (all modes work the same way, rather than a mix of global and non-global modes).
@zadjii-msft commented on GitHub (Jan 23, 2023):
That seems like a fine solution to me!
@malxau commented on GitHub (Jan 24, 2023):
What would/should the behavior be for input modes?
I'm asking because I really wish that I could call
CreateConsoleScreenBufferfor a TUI program, turn off QuickEdit and turn on mouse input, and have QuickEdit restored when the program exists. As of now, this isn't possible to do. See also the ENABLE_EXTENDED_FLAGS behavior onGetConsoleMode/SetConsoleMode.(Semi-offtopic rant - although Dustin is obviously right that
SetConsoleModetook aHANDLE,CreateConsoleScreenBufferonly returns oneHANDLEalthough the Win32 console programming model needs two handles to interact with a console, which leads to inevitable inconsistency.)@zadjii-msft commented on GitHub (Jan 24, 2023):
@malxau You know, Dustin actually looked into that a bit like, two years ago: #4954
@malxau commented on GitHub (Jan 24, 2023):
@zadjii-msft Thanks for the pointer, I didn't know about that.
Note though that per-process != per-buffer, and the two are not even incompatible with each other. I'd assert that per-buffer is "safe" in the sense that software using alternate buffers is really trying to explicitly save/restore state.
Per-process is more interesting/challenging - I can personally vouch for the existence of a mountain of code trying to "set up" modes for the benefit of child processes and revert them later. On the one hand, it'd be great to delete; on the other, there's a lot of fragility there. One callout would be the absurdly complex Ctrl+C handling where the existence of
ENABLE_PROCESSED_INPUTcontrols how the signal is delivered to multiple processes attached to the console according toCREATE_NEW_PROCESS_GROUP.