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mouse events are sent incorrectly in win32-input-mode #19617
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opened 2026-01-31 06:48:48 +00:00 by claunia
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Reference: starred/terminal#19617
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Originally created by @unxed on GitHub (Apr 2, 2023).
Steps to reproduce
Run it under Windows Terminal
Move mouse over the terminal window.
Expected Behavior
We should see mouse movement escape sequences (
\x1b[M...format)Actual Behavior
We see win32-input-mode escape sequences (
\x1b[A;B;C;D;E;F_format)@DHowett commented on GitHub (Apr 6, 2023):
This is very much probably a corner case we never expected. We didn't actually vet win32 input mode for compatibility with applications (!) as it was originally a stopgap for getting our two terminal emulators to agree on how to handle key events.
This explanation is going to use some terms specific to this codebase.
When we generate a mouse event, we serialize it into a set of key events in
InputStateMachineEnginefor maximal compatibility with Win32 console applications (which are expecting a Windows API calledReadConsoleInputto return events rather than a string).It seems we're taking those key events re-encoding them as win32 input events again. From one capture, I see this:
Which is, of course, entirely bogus.
You're also going to see this for any DSR-CPR, any X11 focus mode, and any other types of answerback.
Excellent find!
@unxed commented on GitHub (Apr 6, 2023):
Guessed the reason is something like it. Also was very surprised to see other escape sequences packed in the format of win32-input-mode :) I'm glad you're ready to solve it!
As for the use of this protocol in apps, there is a very interesting situation. To date, there are several protocols for extended keyboard support, and each has its own imperfections. kovidgoyal's kitty protocol looks overcomplicated. iTerm2 protocol is strongly tied to MacOS. far2l terminal extensions protocol is not yet very popular outside of far2l (although three applications already support it; I would be glad if you find an opportunity to implement it: it is nice and beautiful, and its keyboard part is based on the same KEY_EVENT_RECORD structure as win32-input-mode).
As a result, I fully admit that it is the win32-input-mode protocol that can become the de facto standard or one of standards.
Yes, I know that there are limitations associated with the fact that virtual scan codes are tied to keyboard layouts that the application on the other side of the terminal does not know anything about. Not a big problem — they are anyway not needed for anything other than distinguishing between the right and left Shift keys as there is a separate field for Unicode characters, and virtual key codes are suitable for implementing hotkeys that work independently of keyboard layout selected.
@unxed commented on GitHub (Apr 6, 2023):
Actually, far2l terminal extensions were designed to solve exactly the same problem as win32-input-mode: how to put all the power of the Windows console API (working with the clipboard, full support for keyboard input, etc) into the terminal escape sequences.
@j4james commented on GitHub (Apr 6, 2023):
@unxed Note that the file you linked above is GPL-licensed source code, which I think can be legally problematic for some people to view.
@unxed commented on GitHub (Apr 6, 2023):
Oh, I certainly missed that, thanks!
@elfmz can you please as the only author change the license of FarTTY.h to 3-terms BSD? (looked into the commit list, I am also there, and I agree to relicensing under 3-terms BSD)
@unxed commented on GitHub (Apr 6, 2023):
Also some (still incomplete, but better then nothing) far2l terminal extensions documentation written by me is available here:
https://github.com/cyd01/KiTTY/issues/74#issuecomment-626917718
Also you may take a look at the code of pull request implementing most important parts of far2l extensions in cyd01's kitty terminal and ssh client. It's a fork of putty, and putty is MIT licensed, so I guess it is totally legal to view such code even if you are developing some proprietary software.
Implementation itself:
https://github.com/cyd01/KiTTY/pull/357
Some important fixes:
https://github.com/cyd01/KiTTY/pulls?q=is%3Apr+author%3Aunxed
You can also search for "far2l" in commit log of Turbo Vision by @magiblot, it has implementation of same important parts of far2l tty extensions (clipboard, advanced keyboard support) on the side of TUI console app framework.
https://github.com/magiblot/tvision
far2l-releated code is under MIT:
https://github.com/magiblot/tvision/blob/master/COPYRIGHT
@magiblot commented on GitHub (Apr 6, 2023):
Thanks for the mention, @unxed. I didn't know about
win32-input-modeand it would be very interesting to support it in Turbo Vision.Note that the FarTTY.h file you were talking about is already distributed under Public Domain terms since
70472d3b73.@j4james commented on GitHub (Apr 6, 2023):
Ah sorry. My bad. I just looked at the project home page and when I saw GPL I didn't look any further.
@unxed commented on GitHub (Apr 8, 2023):
In fact, I slightly exaggerated the complexity of kovidgoyal's kitty keyboard protocol. Converting its escape sequences into a KEY_EVENT_RECORD is not so difficult. I proposed such code as PR to far2l, but as it is GPL licensed, I am publishing a parsing function alone (s is a C string with source kitty's esc sequence, l is a number of chars to parse) under CC0 license just for your interest:
https://gist.github.com/unxed/8649a6223e28312eb0df9ac11660b1d8
@magiblot commented on GitHub (Oct 19, 2023):
Given the advantages win32-input-mode provides, I chose to add support for it in Turbo Vision, including a work-around for the re-encoded mouse events this issue is about.
This is especially useful for non-Windows applications running in WSL or via SSH. However, it is likely not the ultimate solution to the problem of extended keyboard support, given that if an application which enabled win32-input-mode gets unexpectedly killed or the connection breaks, then the current shell may become permanently unusable (it has happened a few times to me as I was testing). As I understand, this is not a problem win32-input-mode is intended to address. Although I also wonder if this can be solved at the protocol level.
@unxed commented on GitHub (Mar 14, 2024):
Exact commit:
ae1a6859b4@atolismesh commented on GitHub (Mar 17, 2024):
I looked in the WinDbg debugger to see what was going on. Spoils mouse messages OpenConsole.exe from Windows Terminal, not conhost.exe as I thought before. Something like the following happens: One part of the program reads events from the keyboard, mouse, etc., then puts them in an internal event queue marked with the event type. Then this queue is processed and, depending on the selected terminal emulation, it is converted into a CSI etc sequence. Mouse sequences are correctly converted for win32input to the ESC[Mbxy format we need. The event type marks are already lost in this case. All of this is queued up for output.
But then, in a different thread (second handler) VtInputThread::DoReadInput(), the "write queue" starts reading from this queue, but there's no info about the event type anymore. The handler just sees ESC and converts it to CSI again, thinking it's keyboard input. So the results get sent to our terminal and far2l.Yeah, if we'd totally disabled the second one, it would've helped us, since the first one already had everything encoded for us.
@unxed commented on GitHub (Mar 19, 2024):
Fixed on far2l's side:
https://github.com/elfmz/far2l/pull/2085
Thanks @magiblot for inspiration!
@BDisp commented on GitHub (Aug 19, 2024):
Sorry for using this issue to relate that the mouse events are not sent when the mouse is outside the top of the WT, no mater I'm using win32-input-mode or using virtual terminal sequences. It only send events inside and outside left, bottom and right, but not when it's outside of the top window.
With the
conhostthis doesn't happens, so I imagine that it's only a WT issue. Thanks for your attention.@DHowett commented on GitHub (Aug 19, 2024):
@bdisp Please just file a new issue. It is just as much work as adding a comment to an existing unrelated issue.
@BDisp commented on GitHub (Aug 19, 2024):
I opened this issue #17744. It gave me much more work but worth it. Thanks.
@unxed commented on GitHub (Oct 5, 2024):
Should be fixed in latest Pre-release (v1.22.2702.0), see
https://github.com/microsoft/terminal/blob/v1.22.2702.0/src/terminal/adapter/IInteractDispatch.hpp
In latest Release (v1.21.2701.0) still don't,
https://github.com/microsoft/terminal/blob/v1.21.2701.0/src/terminal/adapter/IInteractDispatch.hpp
WriteStringRawpresence is marker of fix applied.@DHowett commented on GitHub (Oct 5, 2024):
WriteStringRawis also an indicator of the completely rewritten input engine in 1.22, so it’s not a straightforward backport. We aren’t intending to fix this for 1.21.@unxed commented on GitHub (Oct 5, 2024):
Thanks for fixing this anyway!
@unxed commented on GitHub (Oct 8, 2024):
Clipboard paste problem in win32-input-mode is caused by the same input events double encoding issue:
https://github.com/microsoft/terminal/issues/17656
@unxed commented on GitHub (Oct 12, 2024):
Unfortunately, the mouse and double encoding bug in WT-1.22.2702 is still present, although it manifests differently and can be worked around.
I performed three tests. In all screenshots, the embedded Far2l GUI terminal at the top serves as a reference implementation of win32-input-mode, which doesn't suffer from this bug. The Windows Terminal is at the bottom.
The first test uses the X10 mouse protocol. Here, WT doesn't wrap the \x1b[M marker in win32-input-mode, but for some reason encodes the command parameters.
The second test enables SGR extended mouse reporting. And what do we see? The commands are transmitted exactly as they should be, without any extra transformations.
The third test uses bracketed paste. Predictably, the start and end paste markers are not encoded, but the content is.
Apparently, WT mistakenly interprets \x1b[M as some other code at some stage, and treats its parameters as regular character input. Since everyone uses SGR for mouse input now, the bug is insignificant, and if console program has a problem with this, it's easier for it to implement SGR than to create workarounds for double decoding.
For the tests, the source code from the ticket's initial message was used, with the addition of necessary instructions to support mouse move, mouse drag, SGR extended mouse reporting, and bracketed paste.