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SGR Blinking doesn't work in conjunction with Faint #20202
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opened 2026-01-31 07:06:24 +00:00 by claunia
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Reference: starred/terminal#20202
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Originally created by @ClaireCJS on GitHub (Jul 7, 2023).
Windows Terminal version
1.17.11461.0
Windows build number
10.0.19045.3086
Other Software
No response
Steps to reproduce
use ansi codes to render blinking faint text
Expected Behavior
text blinks, but is fainter than non-faint blinking text
Actual Behavior
text doesn't blink at all
see video
https://github.com/microsoft/terminal/assets/789591/177ec6c5-cbbe-4842-80a0-ae16a61f3ab9
@ClaireCJS commented on GitHub (Jul 7, 2023):
For reference, the environment variables are set via my own set-colors.bat:
Other than the "%@CHAR[27]" TCC-specific syntax I use to set the escape character, if you fix that one part, this should work for any command line, and is quite convenient for echoing messages using the advanced ANSI styling that Windows Terminal finally brings to the table so eloquently.
But yea, I'm in the ditches testing, and found this one odd behavior :)
@DHowett commented on GitHub (Jul 7, 2023):
Great catch!
@j4james I remember we (you!) made the conscious decision to use faint colors for blink rather than e.g. libvte's "text is invisible while blink-off". I've got some ideas on how to handle this one:
Is there precedent, or preference, on your side? 😄
@ClaireCJS commented on GitHub (Jul 7, 2023):
Oh i think it should blink to fainter color
If it blinked to a brighter color, there's the danger of blink+faint looking the same as normal+faint, but simply inverted. At that point, it's literally the same as blink+reverse. Poo. It should be a unique and recognizable entity: blinking just like a normal blink, but faint just like faint.
And if it just became invisible, it would be the same as conceal and basically have none of the nature of blink and very little of the nature of faint.
so #1: make it even fainter!
@ClaireCJS commented on GitHub (Jul 7, 2023):
Side-comment, your ansi support is GORGEOUS and i feel like i'm in the late 1980s vt100 terminal (because i used those) days again, never thought i'd see double-height text again, thank you :)
@DHowett commented on GitHub (Jul 7, 2023):
Well, it would still be visible half the time! Point taken, though. 😄
90% of this was James' work, and he's the G.O.A.T.
@ClaireCJS commented on GitHub (Jul 7, 2023):
Ohhh, I mis-understood. Doesn't change my answer to which option I think is better, but gives me more respect for that option 😅
Thank you James!!!!!! 🎉🎉🎉
@j4james commented on GitHub (Jul 8, 2023):
Thanks for raising this @ClaireCJS. Although it's obvious in retrospect I don't think I realised at the time that this combination wouldn't work. I'm happy with the idea of making the blinking faint even fainter. 1
That said, I'm in the process of overhauling a lot of the rendition code at the moment, because I'm trying to implement the
DECSTGLTcolor mapping tables, and fixing other areas of the attribute rendition that aren't entirely compatible with the VT525. So it may be a while before I've got something working again, but I'll try and make sure the new architecture is capable of handling this correctly.Just FYI, the only DEC terminal I'm aware of that supported the faint rendition was the VK100, and that implemented the "off" blinking state as entirely invisible. But that was regardless of whether the faint attribute was set or not, so it doesn't make sense for us to copy that. ↩︎
@ClaireCJS commented on GitHub (Jul 8, 2023):
I really did stumble upon it by accident!
Wow. That sounds really fun, though.
Anyone else getting Doctor Who/Quantum Leap vibes? It's like you're getting to fix history's mistakes! :) 🎉🎉🎉
@nerdatwork commented on GitHub (Sep 9, 2023):
@ClaireCJS I tried using
“$($PSStyle.Blink) Hello World”on my Windows Terminal but it wont show any blinking text. What could cause that issue ?@ClaireCJS commented on GitHub (Sep 9, 2023):
I typically just print the actual ANSI codes to STDOUT without using any packages.
Try both fast & slow blink codes.
Make sure you're focused into the window (blinking stops when you click out).
@ClaireCJS commented on GitHub (Sep 9, 2023):
And if all else fails, pipe it through cygwin's cat.exe
that almost always fixes ANSI rendering problems!
@nerdatwork commented on GitHub (Sep 10, 2023):
Even "
e[5m HELLO"won't work. I have WT 1.17.xxx too. I am so lost. I can't use cygwin as I will be deploying my code on client's computer. I dont want client to download anything more than powershell.@j4james commented on GitHub (Sep 10, 2023):
@nerdatwork If you're using Windows PowerShell you need something like this:
And on newer versions of PowerShell you can use this:
If you still can't see the text blinking, it may be because you have Windows animations disabled. You'll find that option somewhere in your Windows settings, typically in the Ease of Access or Accessibility section. Just search for animations and you should find it. Also make sure you haven't set the cursor blink rate to None, because that will also disable text blinking.
The other reason you may not be seeing blinking is if you're accessing a remote computer with Remote Desktop. If that's the case, open the Options page before you start the connection, and look under the Experience tab. You should find a Menu and window animation option there.
And note that you may need to restart Windows Terminal after changing any of these settings.
@nerdatwork commented on GitHub (Sep 10, 2023):
@j4james Thank you. It was the
Show animations in Windowssetting that needed to be turned on. This fixed it. Yay! 3 days of troubleshooting comes to a happy ending 😄 Maybe this should be part of the MS documentation aroundBlinkproperty.PS: Anyone else facing this issue, don't forget to restart Windows Terminal for new changes to take effect.